Player Matchup

Susano
Susano
 
Susano
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AntT32
Charybdis
Level 49
God Stats
2W - 4L
1,605 SR
Queue Stats
327W - 375L
1,378 Elo+
Solo
Raijin
Raijin
Aspect Lighting
Raijin
Level 107
God Stats
1W - 5L
1,294 SR
Queue Stats
353W - 383L
1,348 Elo+
Solo
Kuzenbo
Kuzenbo
Stacykins15
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,335 Elo+
Solo
Merlin
Merlin
Whitewolf2216
Merlin
Level 74
God Stats
2W - 1L
1,556 SR
Queue Stats
77W - 80L
1,403 Elo+
Solo
Team Averages
Level 70
1,491 SR
1,393 Elo+

VS

Team Averages
Level 69
1,550 SR
1,324 Elo+
Ravana
Ravana
KockThunder
Ravana
Level 66
God Stats
4W - 0L
1,764 SR
Queue Stats
44W - 60L
1,391 Elo+
Solo
Tyr
Tyr
MrCarrotsz
Tyr
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 45L
1,406 Elo+
Party 1
Heimdallr
Heimdallr
Mr_LoLo007
Heimdallr
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 52L
1,072 Elo+
Party 1
Baba Yaga
Baba Yaga
Soulona
Baba Yaga
Level 66
God Stats
11W - 7L
1,541 SR
Queue Stats
322W - 340L
1,378 Elo+
Solo
Pele
Pele
kinkygodzz
Pele
Level 110
God Stats
12W - 9L
1,444 SR
Queue Stats
405W - 415L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
1
0 / 0 / 0
3,748
250
0
0
0
Charybdis
AntT32
Charybdis
1
0 / 0 / 0
3,748
250
0
0
0
16
3 / 6 / 4
9,694
646
6,694
9,963
4,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
Stacykins15
Kuzenbo
20
5 / 2 / 8
10,832
722
10,680
18,606
27,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 2 / 7
11,998
800
18,730
14,390
9,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
0 / 4 / 6
9,713
648
2,452
11,540
8,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 4 / 5
10,701
713
5,704
15,276
15,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Mr_LoLo007
Heimdallr
18
2 / 4 / 6
11,405
760
7,832
13,285
7,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baba Yaga
Soulona
Baba Yaga
18
2 / 3 / 7
11,442
763
16,130
12,208
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 4
11,527
768
8,356
14,322
8,419
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
14
Kills
10
10
Deaths
19
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
0
0
0
L
Charybdis
AntT32
Charybdis
0
0
0
0
L
3
6
4
0.83
W
Ravana
0
4
6
0.75
W
2
4
5
1.13
W
Heimdallr
Mr_LoLo007
Heimdallr
2
4
6
1.25
W
Baba Yaga
Soulona
Baba Yaga
2
3
7
1.83
L
Kuzenbo
Stacykins15
Kuzenbo
5
2
8
4.5
L
6
2
7
4.75
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,104
Damage
40,474
42,959
Taken
66,631
41,756
Mitigated
45,524
10,321
Healing
19,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
AntT32
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
6,694
0
317
391
9,963
4,714
0
2,707
7,256
15,150
0
W
Ravana
2,452
381
1,625
1,710
11,540
8,304
1,729
6,164
5,376
0
9,895
W
5,704
1,087
756
1,483
15,276
15,822
248
7,236
8,040
71
15,157
W
Heimdallr
Mr_LoLo007
Heimdallr
7,832
2,537
1,138
2,899
13,285
7,003
5,318
8,639
4,646
53
43,698
W
Baba Yaga
Soulona
Baba Yaga
16,130
384
585
4,478
12,208
5,976
504
8,017
4,191
34,473
0
L
Kuzenbo
Stacykins15
Kuzenbo
10,680
4,319
2,572
2,316
18,606
27,740
0
8,011
10,595
15,663
334
L
18,730
372
2,381
2,344
14,390
9,302
0
5,604
8,786
55,769
0
W
8,356
1,594
1,506
3,531
14,322
8,419
428
5,714
8,608
68
29,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,020
Gold Earned
54,788
111
Minions Killed
183
0
Camps Cleared
0
680,514
Distance Traveled
1,411,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,748
250
0
0
0
0
0
L
Charybdis
3,748
250
0
0
0
0
0
L
Raijin
9,694
646
10
1
0
143,887
0
W
Ravana
9,713
648
8
1
0
295,981
0
W
Tyr
10,701
713
24
2
0
296,777
0
W
Heimdallr
11,405
760
76
5
0
249,605
0
W
Baba Yaga
11,442
763
32
2
0
283,158
0
L
Kuzenbo
10,832
722
16
1
0
261,742
0
L
Merlin
11,998
800
85
6
0
274,885
0
W
Pele
11,527
768
43
3
0
286,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role