Player Matchup

Geb
Geb
CloadzABLaze
Geb
Level 86
God Stats
8W - 0L
1,658 SR
Queue Stats
31W - 23L
1,641 Elo+
Solo
Set
Set
LoRezBanPolicy
Set
Level 32
God Stats
2W - 2L
1,297 SR
Queue Stats
20W - 26L
1,453 Elo+
Solo
Ne Zha
Ne Zha
PozzNarine
Ne Zha
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 68L
1,560 Elo+
Party 2
Ishtar
Ishtar
TheKingMo6
Ishtar
Level 44
God Stats
2W - 1L
1,557 SR
Queue Stats
145W - 122L
1,549 Elo+
Party 2
Anubis
Anubis
The_Spoon_Gat
Anubis
Level 89
God Stats
33W - 23L
1,674 SR
Queue Stats
174W - 169L
1,539 Elo+
Party 2
Team Averages
Level 70
1,537 SR
1,548 Elo+

VS

Team Averages
Level 89
1,539 SR
1,561 Elo+
Mercury
Mercury
Gilga0900
Mercury
Level 102
God Stats
0W - 2L
1,326 SR
Queue Stats
316W - 287L
1,563 Elo+
Solo
Maui
Maui
KrispyKev
Maui
Level 66
God Stats
5W - 3L
1,652 SR
Queue Stats
90W - 76L
1,618 Elo+
Solo
Bakasura
Bakasura
diego17x
Bakasura
Level 87
God Stats
3W - 6L
1,505 SR
Queue Stats
467W - 408L
1,535 Elo+
Solo
Medusa
Medusa
shelloverlord
Medusa
Level 121
God Stats
3W - 3L
1,722 SR
Queue Stats
357W - 312L
1,542 Elo+
Party 1
Persephone
Persephone
thesirbob
Persephone
Level 67
God Stats
12W - 11L
1,493 SR
Queue Stats
238W - 203L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
7,373
410
3,346
9,367
7,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
0 / 4 / 3
9,110
506
14,800
15,786
9,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
PozzNarine
Ne Zha
14
3 / 2 / 1
8,201
456
6,726
15,125
6,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
TheKingMo6
Ishtar
14
5 / 4 / 1
8,647
480
10,596
10,319
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 0 / 0
5,963
331
1,065
1,878
677
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gilga0900
Mercury
18
4 / 0 / 4
10,880
604
6,861
14,973
6,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
13
1 / 0 / 6
9,345
519
4,013
9,004
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
diego17x
Bakasura
17
2 / 0 / 3
10,754
597
7,370
13,953
10,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 2
8,701
483
7,990
15,488
5,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
thesirbob
Persephone
15
4 / 4 / 1
9,750
542
11,195
11,319
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
10
Kills
12
12
Deaths
10
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Mercury
Gilga0900
Mercury
4
0
4
6
L
Maui
1
0
6
4
W
0
4
3
0.38
W
Ne Zha
PozzNarine
Ne Zha
3
2
1
1.75
W
Ishtar
TheKingMo6
Ishtar
5
4
1
1.38
W
0
0
0
0
L
Bakasura
diego17x
Bakasura
2
0
3
3.5
L
1
6
2
0.33
L
Persephone
thesirbob
Persephone
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,533
Damage
37,429
52,475
Taken
64,737
28,319
Mitigated
33,741
10,084
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,346
647
0
1,934
9,367
7,230
0
3,932
5,313
18,443
0
L
Mercury
Gilga0900
Mercury
6,861
4,223
0
784
14,973
6,154
50
518
14,455
0
121,310
L
Maui
4,013
1,543
0
2,900
9,004
7,740
212
1,719
7,285
30,978
0
W
14,800
6,304
0
2,985
15,786
9,371
0
3,974
10,867
0
86,657
W
Ne Zha
PozzNarine
Ne Zha
6,726
2,013
0
1,648
15,125
6,390
0
4,767
10,013
0
65,290
W
Ishtar
TheKingMo6
Ishtar
10,596
6,216
0
2,046
10,319
4,651
0
1,464
8,624
0
63,604
W
1,065
50
0
1,471
1,878
677
0
468
1,348
20,640
0
L
Bakasura
diego17x
Bakasura
7,370
4,616
0
6,411
13,953
10,073
558
0
13,953
0
67,071
L
7,990
3,593
0
1,476
15,488
5,796
3,369
785
14,703
0
56,763
L
Persephone
thesirbob
Persephone
11,195
901
0
2,706
11,319
3,978
501
1,384
9,924
54,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,294
Gold Earned
49,430
417
Minions Killed
543
0
Camps Cleared
0
1,464,014
Distance Traveled
1,851,612
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,373
410
26
1
0
292,901
4
L
Mercury
10,880
604
159
9
0
448,777
0
L
Maui
9,345
519
26
1
0
360,833
4
W
Set
9,110
506
142
8
0
347,231
2
W
Ne Zha
8,201
456
90
5
0
441,947
0
W
Ishtar
8,647
480
113
6
0
309,098
0
W
Anubis
5,963
331
46
3
0
72,837
0
L
Bakasura
10,754
597
169
9
0
404,647
0
L
Medusa
8,701
483
84
5
0
301,441
0
L
Persephone
9,750
542
105
6
0
335,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role