Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
DarksideDabbz
Lancelot
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
273W - 285L
1,420 Elo+
Party 1
Kali
Kali
MegaDrax08
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 169L
1,438 Elo+
Solo
Charybdis
Charybdis
Panix2Much
Charybdis
Level 81
God Stats
4W - 4L
1,539 SR
Queue Stats
147W - 154L
1,417 Elo+
Party 1
Team Averages
Level 65
1,508 SR
1,455 Elo+

VS

Team Averages
Level 22
1,589 SR
1,401 Elo+
Bellona
Bellona
Hagron27
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,320 Elo+
Solo
Cthulhu
Cthulhu
RIZZ_WIZ
Cthulhu
Level 33
God Stats
9W - 4L
1,606 SR
Queue Stats
236W - 248L
1,460 Elo+
Party 2
Baba Yaga
Baba Yaga
bojeabus2
Baba Yaga
Level 26
God Stats
3W - 0L
1,709 SR
Queue Stats
48W - 40L
1,514 Elo+
Solo
Hercules
Hercules
droopy-embryo0
Hercules
Level 18
God Stats
5W - 3L
1,846 SR
Queue Stats
381W - 382L
1,582 Elo+
Solo
Ix Chel
Ix Chel
smokemschmidt
Ix Chel
Level 15
God Stats
2W - 2L
1,282 SR
Queue Stats
53W - 54L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 5 / 4
7,491
681
9,502
10,527
5,210
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Terra
 
Terra
13
0 / 5 / 3
7,458
678
8,553
16,309
16,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lancelot
DarksideDabbz
Lancelot
13
3 / 6 / 3
7,749
704
9,102
14,676
10,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 6 / 4
7,209
655
3,993
10,923
5,345
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Panix2Much
Charybdis
14
4 / 3 / 2
7,912
719
13,254
10,144
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hagron27
Bellona
14
4 / 2 / 11
8,922
811
9,080
12,540
11,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
RIZZ_WIZ
Cthulhu
14
2 / 3 / 16
9,298
845
9,720
14,989
18,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
bojeabus2
Baba Yaga
17
8 / 0 / 15
9,951
905
18,113
9,557
8,310
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hercules
16
7 / 2 / 12
9,984
908
13,802
14,994
22,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
15
4 / 2 / 13
8,953
814
7,501
6,838
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
8
Kills
25
25
Deaths
9
16
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
4
0.6
L
Terra
 
Terra
0
5
3
0.3
L
Lancelot
DarksideDabbz
Lancelot
3
6
3
0.75
W
Bellona
Hagron27
Bellona
4
2
11
4.75
L
0
6
4
0.33
L
Charybdis
Panix2Much
Charybdis
4
3
2
1.67
W
Cthulhu
RIZZ_WIZ
Cthulhu
2
3
16
3.33
W
Baba Yaga
bojeabus2
Baba Yaga
8
0
15
15.5
W
Hercules
7
2
12
6.5
W
Ix Chel
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,404
Damage
58,216
62,579
Taken
58,918
43,505
Mitigated
63,847
14,631
Healing
27,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,502
4,986
882
286
10,527
5,210
0
6,996
3,487
0
18,453
L
Terra
 
Terra
8,553
1,000
2,220
2,773
16,309
16,673
0
8,375
7,634
13,580
0
L
Lancelot
DarksideDabbz
Lancelot
9,102
992
1,698
1,466
14,676
10,933
0
7,160
7,174
0
14,891
W
Bellona
Hagron27
Bellona
9,080
3,185
390
2,247
12,540
11,262
1,630
2,604
9,932
0
14,754
L
3,993
1,539
1,371
1,311
10,923
5,345
0
6,292
4,506
0
9,276
L
Charybdis
Panix2Much
Charybdis
13,254
5,818
962
1,662
10,144
5,344
0
6,511
3,546
0
24,658
W
Cthulhu
RIZZ_WIZ
Cthulhu
9,720
444
928
1,134
14,989
18,993
796
1,483
13,506
19,505
0
W
Baba Yaga
bojeabus2
Baba Yaga
18,113
328
1,584
3,495
9,557
8,310
1,886
789
8,768
25,086
0
W
Hercules
13,802
1,594
2,425
5,973
14,994
22,051
304
2,265
12,729
0
24,911
W
Ix Chel
7,501
1,861
7,206
2,243
6,838
3,231
1,515
1,412
5,426
17,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,819
Gold Earned
47,108
86
Minions Killed
105
0
Camps Cleared
0
944,310
Distance Traveled
1,137,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,491
681
25
2
0
196,713
0
L
Terra
7,458
678
11
1
0
175,844
0
L
Lancelot
7,749
704
12
1
0
208,299
0
W
Bellona
8,922
811
19
2
0
269,742
0
L
Kali
7,209
655
13
1
0
180,308
0
L
Charybdis
7,912
719
25
2
0
183,146
0
W
Cthulhu
9,298
845
29
3
0
207,784
0
W
Baba Yaga
9,951
905
9
1
0
256,388
0
W
Hercules
9,984
908
23
2
0
199,222
0
W
Ix Chel
8,953
814
25
2
0
204,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role