Player Matchup

Cu Chulainn
Cu Chulainn
ABushyStraw
Cu Chulainn
Level 205
God Stats
8W - 10L
1,323 SR
Queue Stats
359W - 352L
1,458 Elo+
Solo
Neith
Neith
Aceronic
Neith
Level 126
God Stats
4W - 4L
1,550 SR
Queue Stats
16W - 24L
1,466 Elo+
Party 2
Ymir
Ymir
G59 Yung Christ
Ymir
Level 61
God Stats
2W - 4L
1,435 SR
Queue Stats
2W - 4L
1,307 Elo+
Party 2
Janus
Janus
Simply Scum
Janus
Level 106
God Stats
2W - 0L
1,670 SR
Queue Stats
19W - 29L
1,428 Elo+
Party 2
Bakasura
Bakasura
cantguardjim
Bakasura
Level 146
God Stats
2W - 0L
1,518 SR
Queue Stats
56W - 59L
1,514 Elo+
Party 2
Team Averages
Level 129
1,499 SR
1,435 Elo+

VS

Team Averages
Level 109
1,485 SR
1,504 Elo+
Geb
Geb
 
Geb
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
G0DofWAR8O8
Pele
Level 118
God Stats
40W - 33L
1,608 SR
Queue Stats
558W - 527L
1,555 Elo+
Party 1
Vamana
Vamana
TR0N9HI
Vamana
Level 128
God Stats
5W - 6L
1,520 SR
Queue Stats
657W - 643L
1,525 Elo+
Party 1
Zeus
Zeus
Yujioko
Zeus
Level 64
God Stats
0W - 2L
1,297 SR
Queue Stats
255W - 272L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ABushyStraw
Cu Chulainn
12
1 / 0 / 0
7,067
589
6,267
11,043
4,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Aceronic
Neith
10
3 / 1 / 2
6,609
551
3,196
6,283
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 2
5,964
497
3,088
8,945
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 1
6,354
530
5,031
4,230
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
cantguardjim
Bakasura
15
5 / 0 / 2
8,124
677
7,745
10,688
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 2 / 0
5,963
497
3,285
8,646
6,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
 
Sol
9
0 / 5 / 1
5,714
476
7,563
8,409
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 0
5,518
460
4,849
9,873
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
TR0N9HI
Vamana
8
0 / 0 / 1
5,008
417
3,311
8,546
6,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Yujioko
Zeus
11
0 / 2 / 0
6,082
507
3,551
6,366
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
1
1
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
L
Sol
 
Sol
0
5
1
0.1
W
Cu Chulainn
ABushyStraw
Cu Chulainn
1
0
0
1
W
Neith
Aceronic
Neith
3
1
2
4
L
1
2
0
0.5
W
1
0
2
2
W
1
0
1
1.5
L
Vamana
TR0N9HI
Vamana
0
0
1
0.5
L
Zeus
Yujioko
Zeus
0
2
0
0
W
Bakasura
cantguardjim
Bakasura
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,327
Damage
22,559
41,189
Taken
41,840
19,508
Mitigated
20,516
11,386
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,285
899
0
1,616
8,646
6,504
0
0
8,516
40,948
0
L
Sol
 
Sol
7,563
3,662
0
1,188
8,409
2,396
0
777
7,040
44,497
0
W
Cu Chulainn
ABushyStraw
Cu Chulainn
6,267
1,223
0
3,382
11,043
4,590
0
2,857
8,186
0
60,028
W
Neith
Aceronic
Neith
3,196
1,137
0
2,790
6,283
2,366
0
4,270
2,013
0
39,667
L
4,849
683
0
1,337
9,873
3,095
0
815
8,390
0
41,445
W
3,088
163
188
1,906
8,945
6,417
0
4,822
4,123
22,478
0
W
5,031
189
0
474
4,230
1,398
55
507
3,723
47,158
0
L
Vamana
TR0N9HI
Vamana
3,311
1,395
0
1,309
8,546
6,414
0
3,148
4,862
0
24,797
L
Zeus
Yujioko
Zeus
3,551
564
0
1,888
6,366
2,107
431
2,955
3,158
42,672
0
W
Bakasura
cantguardjim
Bakasura
7,745
5,000
0
2,646
10,688
4,737
0
1,943
8,745
0
77,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,118
Gold Earned
28,285
402
Minions Killed
319
0
Camps Cleared
0
1,233,035
Distance Traveled
1,158,668
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,963
497
74
6
0
214,011
2
L
Sol
5,714
476
68
6
0
223,797
0
W
Cu Chulainn
7,067
589
94
8
0
213,171
0
W
Neith
6,609
551
74
6
0
210,536
1
L
Pele
5,518
460
64
5
0
261,898
0
W
Ymir
5,964
497
27
2
0
230,072
0
W
Janus
6,354
530
66
6
0
266,767
0
L
Vamana
5,008
417
33
3
0
260,461
4
L
Zeus
6,082
507
80
7
0
198,501
0
W
Bakasura
8,124
677
141
12
0
312,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role