Player Matchup

Scylla
Scylla
BeepB00p616
Scylla
Level 87
God Stats
2W - 5L
1,191 SR
Queue Stats
175W - 201L
1,377 Elo+
Solo
Ra
Ra
PersistantDrogas
Ra
Level 88
God Stats
3W - 4L
1,581 SR
Queue Stats
497W - 515L
1,434 Elo+
Solo
Medusa
Medusa
Stewie53
Medusa
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 133L
1,446 Elo+
Solo
Jing Wei
Jing Wei
bossy_barbie
Jing Wei
Level 103
God Stats
3W - 4L
1,447 SR
Queue Stats
140W - 148L
1,429 Elo+
Solo
Skadi
Skadi
bsubii
Skadi
Level 28
God Stats
0W - 2L
1,326 SR
Queue Stats
52W - 60L
1,448 Elo+
Solo
Team Averages
Level 87
1,409 SR
1,427 Elo+

VS

Team Averages
Level 119
1,482 SR
1,454 Elo+
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
INbigDawg
Morgan Le Fay
Level 129
God Stats
13W - 11L
1,582 SR
Queue Stats
484W - 506L
1,435 Elo+
Solo
Poseidon
Poseidon
MickeySmalls8790
Poseidon
Level 109
God Stats
9W - 6L
1,349 SR
Queue Stats
450W - 483L
1,405 Elo+
Party 1
Chaac
Chaac
Sleepy_Reloaded
Chaac
Level 127
God Stats
10W - 2L
1,483 SR
Queue Stats
136W - 139L
1,405 Elo+
Party 1
Guan Yu
Guan Yu
cerbruhs420
Guan Yu
Level 102
God Stats
1W - 0L
1,496 SR
Queue Stats
37W - 31L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
3 / 5 / 3
9,771
698
15,723
11,905
5,693
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 6 / 5
8,550
611
8,870
15,116
9,148
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Stewie53
Medusa
16
1 / 10 / 6
8,724
623
13,249
18,277
7,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
bossy_barbie
Jing Wei
18
2 / 5 / 6
9,594
685
13,809
11,410
5,619
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
bsubii
Skadi
13
2 / 7 / 2
8,228
588
10,458
14,963
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
11 / 1 / 18
11,943
853
9,574
14,601
17,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Morgan Le Fay
INbigDawg
Morgan Le Fay
17
1 / 4 / 19
10,389
742
14,375
12,802
6,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
14 / 1 / 15
12,894
921
15,860
12,990
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 3 / 21
11,264
805
23,193
25,055
19,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
cerbruhs420
Guan Yu
16
1 / 2 / 20
9,669
691
2,534
15,821
14,278
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
126
9
Kills
33
33
Deaths
11
22
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
11
1
18
20
L
Scylla
3
5
3
0.9
W
Morgan Le Fay
INbigDawg
Morgan Le Fay
1
4
19
2.63
W
14
1
15
21.5
L
1
6
5
0.58
W
6
3
21
5.5
L
Medusa
Stewie53
Medusa
1
10
6
0.4
L
Jing Wei
bossy_barbie
Jing Wei
2
5
6
1
L
Skadi
bsubii
Skadi
2
7
2
0.43
W
Guan Yu
cerbruhs420
Guan Yu
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,109
Damage
65,536
71,671
Taken
81,269
34,348
Mitigated
63,317
15,466
Healing
48,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,574
1,184
4,345
4,178
14,601
17,255
683
2,973
11,521
297
18,938
L
Scylla
15,723
271
1,197
2,661
11,905
5,693
0
4,970
6,935
33,709
0
W
Morgan Le Fay
INbigDawg
Morgan Le Fay
14,375
1,486
884
1,276
12,802
6,317
2,126
4,905
7,764
33,064
0
W
15,860
1,077
801
1,905
12,990
6,041
1,624
3,404
9,586
33,059
0
L
8,870
77
2,436
2,989
15,116
9,148
0
6,117
8,999
19,006
0
W
23,193
1,681
1,224
11,281
25,055
19,426
1,532
6,700
18,133
0
41,543
L
Medusa
Stewie53
Medusa
13,249
4,931
0
1,610
18,277
7,987
0
7,746
10,531
0
20,585
L
Jing Wei
bossy_barbie
Jing Wei
13,809
7,179
452
611
11,410
5,619
0
2,520
8,890
0
27,776
L
Skadi
bsubii
Skadi
10,458
4,451
825
2,685
14,963
5,901
0
9,179
5,784
0
21,555
W
Guan Yu
cerbruhs420
Guan Yu
2,534
42
14,322
8,020
15,821
14,278
825
6,013
9,672
0
6,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,867
Gold Earned
56,159
134
Minions Killed
153
0
Camps Cleared
0
1,062,940
Distance Traveled
1,434,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,943
853
20
1
0
289,343
0
L
Scylla
9,771
698
41
3
0
221,805
0
W
Morgan Le Fay
10,389
742
43
3
0
253,824
0
W
Poseidon
12,894
921
47
3
0
305,398
0
L
Ra
8,550
611
19
1
0
245,910
0
W
Chaac
11,264
805
37
3
0
287,324
0
L
Medusa
8,724
623
21
2
0
203,535
0
L
Jing Wei
9,594
685
38
3
0
208,832
0
L
Skadi
8,228
588
15
1
0
182,858
0
W
Guan Yu
9,669
691
6
0
0
298,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role