Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BisexualGary
Neith
Level 86
God Stats
1W - 3L
1,264 SR
Queue Stats
35W - 47L
1,485 Elo+
Solo
Skadi
Skadi
FattyBucha1080
Skadi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 140L
1,517 Elo+
Solo
Hercules
Hercules
Pickles80
Hercules
Level 95
God Stats
1W - 2L
1,575 SR
Queue Stats
128W - 147L
1,399 Elo+
Solo
Zeus
Zeus
XxToothless91xX
Zeus
Level 131
God Stats
5W - 3L
1,660 SR
Queue Stats
243W - 254L
1,522 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,485 Elo+

VS

Team Averages
Level 90
1,461 SR
1,370 Elo+
Ix Chel
Ix Chel
Brodaciousness
Ix Chel
Level 68
God Stats
8W - 1L
1,832 SR
Queue Stats
217W - 205L
1,484 Elo+
Party 2
Neith
Neith
FaintFoal684305
Neith
Level 129
God Stats
5W - 6L
1,403 SR
Queue Stats
460W - 462L
1,500 Elo+
Party 2
Hades
Hades
PurplePixie1987
Hades
Level 40
God Stats
1W - 1L
1,174 SR
Queue Stats
14W - 30L
1,268 Elo+
Party 1
Khepri
Khepri
bigmankiller1
Khepri
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,272 Elo+
Party 1
Scylla
Scylla
deathwishes321
Scylla
Level 156
God Stats
1W - 0L
1,395 SR
Queue Stats
15W - 26L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 1 / 7
5,654
942
3,782
4,730
3,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 5
6,476
1,079
3,559
5,389
2,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 3 / 4
5,522
920
3,160
5,418
2,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Pickles80
Hercules
5
0 / 1 / 1
4,519
753
1,234
1,751
1,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
4 / 1 / 3
6,300
1,050
9,669
4,133
1,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
6,055
1,009
4,159
4,448
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 5
6,841
1,140
6,564
6,585
3,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 3
5,984
997
2,473
5,180
3,558
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 3
5,863
977
815
6,481
5,753
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 2 / 2
6,595
1,099
5,480
4,119
2,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
8
Kills
8
8
Deaths
10
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
7
3.5
L
3
2
5
2.75
W
1
2
6
2
W
3
1
5
5.5
L
1
3
4
1
L
Hercules
Pickles80
Hercules
0
1
1
0.5
W
2
3
3
1.17
L
4
1
3
5.5
W
1
2
3
1.25
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,404
Damage
19,491
21,421
Taken
26,813
11,047
Mitigated
17,408
8,411
Healing
6,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,782
705
1,946
2,119
4,730
3,983
0
2,862
1,868
9,423
0
L
3,559
1,023
206
958
5,389
2,225
0
3,185
2,204
0
10,834
W
4,159
622
1,756
464
4,448
2,097
507
2,368
2,080
8,526
0
W
6,564
1,368
227
2,426
6,585
3,679
1,144
3,804
2,781
0
15,118
L
3,160
1,720
110
370
5,418
2,012
0
3,194
2,224
0
8,971
L
Hercules
Pickles80
Hercules
1,234
130
72
418
1,751
1,327
0
1,163
588
0
1,234
W
2,473
162
124
155
5,180
3,558
246
1,866
3,314
3,781
0
L
9,669
186
875
1,337
4,133
1,500
0
2,449
1,684
15,555
0
W
815
200
220
197
6,481
5,753
51
3,211
3,270
3,541
0
W
5,480
466
400
144
4,119
2,321
0
2,202
1,917
16,014
407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
31,338
53
Minions Killed
65
0
Camps Cleared
0
452,700
Distance Traveled
568,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,654
942
7
1
0
113,234
0
L
Neith
6,476
1,079
16
3
0
106,869
0
W
Ix Chel
6,055
1,009
10
2
0
132,307
0
W
Neith
6,841
1,140
17
3
0
133,682
0
L
Skadi
5,522
920
11
2
0
91,453
0
L
Hercules
4,519
753
0
0
0
20,754
0
W
Hades
5,984
997
4
1
0
100,882
0
L
Zeus
6,300
1,050
19
3
0
120,390
0
W
Khepri
5,863
977
4
1
0
116,778
0
W
Scylla
6,595
1,099
30
5
0
85,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role