Player Matchup

Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Deathkidsama
Atlas
Level 123
God Stats
14W - 6L
1,701 SR
Queue Stats
18W - 10L
1,776 Elo+
Party 3
Sun Wukong
Sun Wukong
EnderWadeCalvin
Sun Wukong
Level 158
God Stats
0W - 2L
1,803 SR
Queue Stats
128W - 82L
1,626 Elo+
Party 3
Medusa
Medusa
oatymil
Medusa
Level 149
God Stats
0W - 1L
1,954 SR
Queue Stats
159W - 97L
1,627 Elo+
Party 3
Anubis
Anubis
xpiredmilkK
Anubis
Level 89
God Stats
112W - 70L
1,702 SR
Queue Stats
151W - 104L
1,625 Elo+
Party 3
Team Averages
Level 133
1,732 SR
1,631 Elo+

VS

Team Averages
Level 146
1,626 SR
1,591 Elo+
Shiva
Shiva
AlchemistLord
Shiva
Level 148
God Stats
5W - 2L
1,506 SR
Queue Stats
105W - 84L
1,540 Elo+
Party 1
Ishtar
Ishtar
CaelumRex
Ishtar
Level 129
God Stats
11W - 3L
1,701 SR
Queue Stats
114W - 67L
1,722 Elo+
Party 1
Thor
Thor
Cap10Deadpool
Thor
Level 138
God Stats
7W - 6L
1,600 SR
Queue Stats
38W - 34L
1,549 Elo+
Party 2
Ra
Ra
Kalypso98
Ra
Level 129
God Stats
10W - 5L
1,893 SR
Queue Stats
167W - 136L
1,619 Elo+
Party 1
Maui
Maui
NotMyCabbages
Maui
Level 187
God Stats
2W - 1L
1,431 SR
Queue Stats
157W - 179L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
2 / 3 / 0
8,057
732
7,610
10,120
4,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 2
7,268
661
5,264
13,573
11,976
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
EnderWadeCalvin
Sun Wukong
12
0 / 1 / 0
6,723
611
6,066
9,944
8,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
oatymil
Medusa
13
0 / 3 / 1
7,196
654
6,667
11,066
4,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
14
0 / 3 / 0
7,240
658
7,728
8,241
4,286
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
8,407
764
10,320
9,108
8,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
CaelumRex
Ishtar
15
4 / 0 / 7
8,431
766
13,236
9,305
5,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 3
7,553
687
8,903
8,887
4,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 7
8,209
746
7,211
8,260
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 11
7,986
726
4,568
12,391
12,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
13
13
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
3
0
0.67
W
5
0
5
7.5
W
Ishtar
CaelumRex
Ishtar
4
0
7
7.5
W
2
0
3
3.5
L
1
3
2
0.67
L
Sun Wukong
EnderWadeCalvin
Sun Wukong
0
1
0
0
W
2
1
7
5.5
W
0
2
11
2.75
L
Medusa
oatymil
Medusa
0
3
1
0.17
L
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,335
Damage
44,238
52,944
Taken
47,951
33,642
Mitigated
34,733
5,745
Healing
15,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,610
1,016
0
1,361
10,120
4,246
0
2,279
7,634
0
38,177
W
10,320
773
470
1,469
9,108
8,446
177
3,520
5,588
0
28,126
W
Ishtar
CaelumRex
Ishtar
13,236
8,892
0
2,309
9,305
5,094
739
1,851
7,454
0
39,290
W
8,903
1,315
0
310
8,887
4,270
0
1,892
6,995
0
30,934
L
5,264
364
0
0
13,573
11,976
0
3,084
10,246
13,316
0
L
Sun Wukong
EnderWadeCalvin
Sun Wukong
6,066
135
0
1,369
9,944
8,317
0
2,275
7,488
0
15,770
W
7,211
993
4,368
2,927
8,260
4,249
186
3,103
5,157
40,654
0
W
4,568
1,341
1,648
1,880
12,391
12,674
16
2,626
9,765
11,605
0
L
Medusa
oatymil
Medusa
6,667
1,708
0
450
11,066
4,817
0
2,499
8,369
0
29,412
L
Anubis
7,728
324
0
2,565
8,241
4,286
0
1,512
6,445
30,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,484
Gold Earned
40,586
211
Minions Killed
244
0
Camps Cleared
0
1,077,333
Distance Traveled
1,175,426
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,057
732
71
6
0
232,217
0
W
Shiva
8,407
764
44
4
0
257,750
0
W
Ishtar
8,431
766
61
6
0
214,550
0
W
Thor
7,553
687
38
3
0
229,062
1
L
Atlas
7,268
661
14
1
0
230,052
0
L
Sun Wukong
6,723
611
22
2
0
229,797
0
W
Ra
8,209
746
91
8
0
244,087
0
W
Maui
7,986
726
10
1
0
229,977
4
L
Medusa
7,196
654
48
4
0
214,023
1
L
Anubis
7,240
658
56
5
0
171,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role