Player Matchup

Artemis
Artemis
JuicyyJace
Artemis
Level 97
God Stats
2W - 1L
1,266 SR
Queue Stats
70W - 62L
1,528 Elo+
Party 2
Awilix
Awilix
Just_Joshin25
Awilix
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,433 Elo+
Party 2
Chang'e
Chang'e
PhysicalCat
Chang'e
Level 36
God Stats
2W - 1L
1,323 SR
Queue Stats
93W - 106L
1,509 Elo+
Solo
Ah Puch
Ah Puch
Praxxic-
Ah Puch
Level 116
God Stats
2W - 1L
1,277 SR
Queue Stats
80W - 80L
1,474 Elo+
Party 2
Scylla
Scylla
SeggsAssMonk
Scylla
Level 90
God Stats
7W - 4L
1,648 SR
Queue Stats
186W - 185L
1,518 Elo+
Party 2
Team Averages
Level 85
1,403 SR
1,493 Elo+

VS

Team Averages
Level 76
1,517 SR
1,497 Elo+
Sun Wukong
Sun Wukong
CLosBee
Sun Wukong
Level 50
God Stats
1W - 1L
1,739 SR
Queue Stats
74W - 66L
1,492 Elo+
Party 1
Ravana
Ravana
Redwh33l
Ravana
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 65L
1,455 Elo+
Party 1
Neith
Neith
Renegade3131
Neith
Level 79
God Stats
3W - 5L
1,349 SR
Queue Stats
179W - 183L
1,493 Elo+
Party 1
Agni
Agni
Scumbag Spencer
Agni
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,551 Elo+
Solo
Ix Chel
Ix Chel
SmiteKindaGey
Ix Chel
Level 80
God Stats
1W - 2L
1,499 SR
Queue Stats
90W - 84L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JuicyyJace
Artemis
17
3 / 3 / 12
9,952
766
12,849
11,717
5,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 5 / 10
8,922
686
7,492
12,472
5,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
PhysicalCat
Chang'e
18
4 / 3 / 12
10,612
816
8,126
18,275
7,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ah Puch
Praxxic-
Ah Puch
18
5 / 2 / 13
10,630
818
17,882
11,371
5,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
19
8 / 4 / 10
11,160
858
15,809
12,571
5,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CLosBee
Sun Wukong
18
4 / 3 / 9
9,808
754
10,798
16,034
20,353
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
Redwh33l
Ravana
14
1 / 8 / 10
8,253
635
4,696
14,605
6,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 4 / 10
8,888
684
20,738
12,459
5,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 4 / 9
9,500
731
14,026
12,784
6,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ix Chel
16
5 / 3 / 6
9,328
718
8,217
14,730
6,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
61
22
Kills
17
17
Deaths
22
57
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CLosBee
Sun Wukong
4
3
9
2.83
W
Artemis
JuicyyJace
Artemis
3
3
12
3
W
2
5
10
1.4
W
Chang'e
PhysicalCat
Chang'e
4
3
12
3.33
W
Ah Puch
Praxxic-
Ah Puch
5
2
13
5.75
L
Ravana
Redwh33l
Ravana
1
8
10
0.75
L
3
4
10
2
L
4
4
9
2.13
W
Scylla
8
4
10
3.25
L
Ix Chel
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,158
Damage
58,475
66,406
Taken
70,612
29,031
Mitigated
45,480
32,551
Healing
30,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CLosBee
Sun Wukong
10,798
1,018
3,146
4,793
16,034
20,353
55
9,058
6,976
0
26,692
W
Artemis
JuicyyJace
Artemis
12,849
5,526
601
2,226
11,717
5,495
3,822
3,749
7,968
0
26,370
W
7,492
1,439
827
455
12,472
5,566
0
4,505
7,967
0
9,788
W
Chang'e
PhysicalCat
Chang'e
8,126
329
9,740
10,411
18,275
7,423
879
6,300
11,975
23,785
0
W
Ah Puch
Praxxic-
Ah Puch
17,882
561
2,514
2,964
11,371
5,138
1,148
3,706
7,665
40,847
0
L
Ravana
Redwh33l
Ravana
4,696
280
326
1,039
14,605
6,659
62
9,892
4,713
0
11,399
L
20,738
5,346
671
2,028
12,459
5,700
0
6,590
5,869
0
29,161
L
14,026
327
1,029
2,598
12,784
6,175
449
6,813
5,971
32,232
0
W
Scylla
15,809
800
1,331
1,482
12,571
5,409
1,345
3,983
8,588
26,828
0
L
Ix Chel
8,217
747
7,311
7,268
14,730
6,593
96
9,464
5,266
16,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,276
Gold Earned
45,777
148
Minions Killed
151
0
Camps Cleared
0
1,206,401
Distance Traveled
1,185,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,808
754
44
3
0
269,417
0
W
Artemis
9,952
766
34
3
0
221,419
0
W
Awilix
8,922
686
8
1
0
220,881
0
W
Chang'e
10,612
816
35
3
0
262,000
0
W
Ah Puch
10,630
818
47
4
0
260,198
0
L
Ravana
8,253
635
19
1
0
219,079
0
L
Neith
8,888
684
20
2
0
250,840
0
L
Agni
9,500
731
44
3
0
206,499
0
W
Scylla
11,160
858
24
2
0
241,903
0
L
Ix Chel
9,328
718
24
2
0
240,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role