Player Matchup

Shiva
Shiva
JewishKingJester
Shiva
Level 55
God Stats
2W - 0L
1,773 SR
Queue Stats
70W - 59L
1,570 Elo+
Party 2
Bastet
Bastet
Papalloryo
Bastet
Level 153
God Stats
42W - 26L
1,672 SR
Queue Stats
553W - 488L
1,595 Elo+
Party 1
Bacchus
Bacchus
Sickaxx98
Bacchus
Level 132
God Stats
7W - 2L
1,705 SR
Queue Stats
412W - 368L
1,624 Elo+
Party 1
Baron Samedi
Baron Samedi
Twitchy 1Nut
Baron Samedi
Level 193
God Stats
5W - 9L
1,492 SR
Queue Stats
253W - 226L
1,592 Elo+
Party 2
Apollo
Apollo
Uchí
Apollo
Level 159
God Stats
3W - 3L
1,110 SR
Queue Stats
446W - 455L
1,487 Elo+
Party 2
Team Averages
Level 138
1,550 SR
1,574 Elo+

VS

Team Averages
Level 134
1,686 SR
1,548 Elo+
Medusa
Medusa
Chazzardous_
Medusa
Level 123
God Stats
1W - 1L
2,024 SR
Queue Stats
69W - 85L
1,478 Elo+
Solo
Yu Huang
Yu Huang
FrozenDino
Yu Huang
Level 142
God Stats
1W - 1L
1,910 SR
Queue Stats
114W - 92L
1,651 Elo+
Party 3
Mulan
Mulan
RedPhage
Mulan
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 57L
1,600 Elo+
Party 3
Sylvanus
Sylvanus
TheFizzyPigeon
Sylvanus
Level 123
God Stats
2W - 2L
1,665 SR
Queue Stats
49W - 45L
1,577 Elo+
Party 3
Loki
Loki
Zoiinxx
Loki
Level 159
God Stats
1W - 2L
1,331 SR
Queue Stats
276W - 348L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 3
9,602
565
13,122
15,449
9,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
Papalloryo
Bastet
15
4 / 4 / 1
9,149
538
8,757
18,049
6,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Sickaxx98
Bacchus
13
1 / 2 / 4
7,640
449
8,733
10,416
10,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Twitchy 1Nut
Baron Samedi
13
2 / 5 / 3
8,477
499
10,274
15,207
6,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Uchí
Apollo
15
4 / 3 / 2
9,659
568
9,216
14,886
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 5 / 1
7,542
444
6,316
11,982
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
FrozenDino
Yu Huang
16
4 / 0 / 3
9,660
568
9,770
9,891
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
RedPhage
Mulan
15
8 / 3 / 5
9,705
571
16,429
17,885
10,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
12
1 / 1 / 7
7,993
470
7,325
14,672
12,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Loki
Zoiinxx
Loki
15
0 / 2 / 2
8,939
526
6,367
17,014
16,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
11
Kills
15
15
Deaths
11
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
5
1
0.5
L
Yu Huang
FrozenDino
Yu Huang
4
0
3
5.5
W
0
1
3
1.5
W
Bastet
Papalloryo
Bastet
4
4
1
1.13
L
Mulan
RedPhage
Mulan
8
3
5
3.5
W
Bacchus
Sickaxx98
Bacchus
1
2
4
1.5
L
Sylvanus
1
1
7
4.5
W
Baron Samedi
Twitchy 1Nut
Baron Samedi
2
5
3
0.7
W
Apollo
Uchí
Apollo
4
3
2
1.67
L
Loki
Zoiinxx
Loki
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,102
Damage
46,207
74,007
Taken
71,444
40,003
Mitigated
48,500
23,157
Healing
18,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,316
2,326
0
3,701
11,982
4,845
0
1,858
10,015
0
50,196
L
Yu Huang
FrozenDino
Yu Huang
9,770
868
0
500
9,891
4,148
580
5,076
4,462
86,164
0
W
13,122
2,302
85
4,591
15,449
9,835
0
1,789
13,660
0
92,018
W
Bastet
Papalloryo
Bastet
8,757
1,846
0
5,665
18,049
6,619
9
2,722
15,327
0
74,359
L
Mulan
RedPhage
Mulan
16,429
3,665
0
4,591
17,885
10,643
0
3,150
14,508
0
80,352
W
Bacchus
Sickaxx98
Bacchus
8,733
1,070
295
2,115
10,416
10,402
113
3,463
6,953
31,557
0
L
Sylvanus
7,325
1,805
2,652
4,695
14,672
12,647
0
5,539
8,874
22,356
0
W
Baron Samedi
Twitchy 1Nut
Baron Samedi
10,274
360
685
3,649
15,207
6,987
397
6,816
8,391
65,982
0
W
Apollo
Uchí
Apollo
9,216
6,283
0
6,072
14,886
6,160
604
2,837
12,049
0
84,337
L
Loki
Zoiinxx
Loki
6,367
517
0
2,486
17,014
16,217
0
2,293
14,578
946
70,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,527
Gold Earned
43,839
549
Minions Killed
494
0
Camps Cleared
0
1,669,459
Distance Traveled
1,619,039
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,542
444
80
5
0
278,216
4
L
Yu Huang
9,660
568
153
9
0
368,066
3
W
Shiva
9,602
565
140
8
0
327,011
3
W
Bastet
9,149
538
96
6
0
346,149
0
L
Mulan
9,705
571
95
6
0
355,407
2
W
Bacchus
7,640
449
49
3
0
366,853
0
L
Sylvanus
7,993
470
26
2
0
301,132
3
W
Baron Samedi
8,477
499
119
7
0
322,296
2
W
Apollo
9,659
568
145
9
0
307,150
3
L
Loki
8,939
526
140
8
0
316,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role