Player Matchup

Pele
Pele
 
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ASlANZlNG
Hercules
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Berwill
Ne Zha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 49L
1,562 Elo+
Solo
Freya
Freya
BigGameButtaDog
Freya
Level 92
God Stats
1W - 0L
1,699 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
WrigglyCornet29
Erlang Shen
Level 98
God Stats
1W - 1L
1,307 SR
Queue Stats
122W - 99L
1,476 Elo+
Solo
Team Averages
Level 92
1,501 SR
1,508 Elo+

VS

Team Averages
Level 114
1,436 SR
1,455 Elo+
Susano
Susano
MadMenDie1st
Susano
Level 118
God Stats
3W - 5L
1,389 SR
Queue Stats
343W - 358L
1,454 Elo+
Solo
Khepri
Khepri
ShadowSpecter
Khepri
Level 159
God Stats
1W - 2L
1,273 SR
Queue Stats
212W - 231L
1,477 Elo+
Solo
Ah Puch
Ah Puch
TexasGoat__
Ah Puch
Level 108
God Stats
1W - 1L
1,724 SR
Queue Stats
80W - 100L
1,467 Elo+
Solo
Sol
Sol
danl25
Sol
Level 125
God Stats
0W - 2L
1,323 SR
Queue Stats
194W - 200L
1,395 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXTHA LAWXx
Ah Muzen Cab
Level 59
God Stats
4W - 3L
1,472 SR
Queue Stats
201W - 205L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
13 / 5 / 9
12,570
898
17,362
17,242
8,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
ASlANZlNG
Hercules
17
0 / 1 / 17
9,872
705
6,982
14,342
16,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Berwill
Ne Zha
17
2 / 2 / 15
10,289
735
10,844
12,266
6,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
9 / 2 / 13
12,100
864
18,587
12,061
6,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
WrigglyCornet29
Erlang Shen
16
4 / 5 / 16
10,291
735
13,074
18,058
20,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
6 / 6 / 5
9,434
674
12,148
14,760
6,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 6 / 8
8,715
623
3,380
16,358
14,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
TexasGoat__
Ah Puch
19
7 / 2 / 5
10,791
771
14,990
12,353
6,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
danl25
Sol
14
1 / 6 / 9
8,404
600
15,305
14,013
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
xXTHA LAWXx
Ah Muzen Cab
15
0 / 8 / 9
8,478
606
14,128
15,260
6,883
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
51
28
Kills
15
15
Deaths
28
70
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
13
5
9
3.5
W
Hercules
ASlANZlNG
Hercules
0
1
17
8.5
W
Ne Zha
Berwill
Ne Zha
2
2
15
4.75
W
9
2
13
7.75
L
Susano
6
6
5
1.42
L
1
6
8
0.83
L
Ah Puch
TexasGoat__
Ah Puch
7
2
5
4.75
W
Erlang Shen
WrigglyCornet29
Erlang Shen
4
5
16
2.4
L
Sol
danl25
Sol
1
6
9
0.92
L
Ah Muzen Cab
xXTHA LAWXx
Ah Muzen Cab
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,849
Damage
59,951
73,969
Taken
72,744
58,267
Mitigated
40,785
33,195
Healing
13,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
17,362
3,901
4,622
5,481
17,242
8,433
792
6,776
10,466
0
36,003
W
Hercules
ASlANZlNG
Hercules
6,982
1,474
1,914
3,396
14,342
16,446
1,193
8,037
6,305
0
12,407
W
Ne Zha
Berwill
Ne Zha
10,844
1,162
1,091
3,218
12,266
6,734
2,738
6,152
6,114
0
31,913
W
18,587
4,087
2,216
4,258
12,061
6,638
2,717
5,294
6,767
41,285
0
L
Susano
12,148
1,153
1,142
1,373
14,760
6,495
0
2,977
11,635
0
17,894
L
3,380
107
517
506
16,358
14,918
0
6,399
9,815
10,524
0
L
Ah Puch
TexasGoat__
Ah Puch
14,990
457
1,366
5,013
12,353
6,482
70
1,844
10,270
36,245
0
W
Erlang Shen
WrigglyCornet29
Erlang Shen
13,074
5,411
3,043
3,956
18,058
20,016
842
7,416
10,642
0
16,833
L
Sol
danl25
Sol
15,305
3,193
235
2,800
14,013
6,007
0
3,591
10,150
21,400
0
L
Ah Muzen Cab
xXTHA LAWXx
Ah Muzen Cab
14,128
6,186
452
325
15,260
6,883
0
3,776
11,141
0
29,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,122
Gold Earned
45,822
189
Minions Killed
121
0
Camps Cleared
0
1,320,295
Distance Traveled
1,123,924
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,570
898
46
3
0
252,518
0
W
Hercules
9,872
705
15
1
0
284,743
2
W
Ne Zha
10,289
735
42
3
0
297,536
0
W
Freya
12,100
864
66
5
0
252,764
0
L
Susano
9,434
674
11
1
0
255,417
0
L
Khepri
8,715
623
10
1
0
191,115
0
L
Ah Puch
10,791
771
45
3
0
241,252
0
W
Erlang Shen
10,291
735
20
1
0
232,734
0
L
Sol
8,404
600
27
2
0
218,032
0
L
Ah Muzen Cab
8,478
606
28
2
0
218,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role