Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ElManoDeQueso
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Party 2
He Bo
He Bo
FecalShipment
He Bo
Level 125
God Stats
0W - 4L
1,178 SR
Queue Stats
341W - 339L
1,539 Elo+
Solo
Izanami
Izanami
MajorPness
Izanami
Level 138
God Stats
1W - 1L
1,462 SR
Queue Stats
11W - 11L
1,631 Elo+
Party 2
Agni
Agni
ash10
Agni
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 2
Team Averages
Level 98
1,428 SR
1,444 Elo+

VS

Team Averages
Level 131
1,511 SR
1,505 Elo+
Pele
Pele
Abellesg
Pele
Level 188
God Stats
2W - 0L
1,543 SR
Queue Stats
47W - 38L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
Eliot9_PR
Sylvanus
Level 155
God Stats
1W - 0L
1,450 SR
Queue Stats
4W - 0L
1,696 Elo+
Party 1
Zhong Kui
Zhong Kui
Lambecuco
Zhong Kui
Level 71
God Stats
1W - 0L
1,646 SR
Queue Stats
8W - 3L
1,524 Elo+
Party 1
Skadi
Skadi
cjlezc
Skadi
Level 93
God Stats
1W - 0L
1,492 SR
Queue Stats
2W - 2L
1,212 Elo+
Party 1
Bacchus
Bacchus
sub__par
Bacchus
Level 148
God Stats
1W - 2L
1,423 SR
Queue Stats
111W - 96L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 4 / 2
7,921
720
8,815
9,833
4,357
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ElManoDeQueso
Sylvanus
12
0 / 5 / 4
6,789
617
8,667
12,083
6,280
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 4
7,262
660
9,749
8,306
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
MajorPness
Izanami
14
1 / 3 / 4
7,623
693
14,189
8,909
4,020
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
ash10
Agni
15
0 / 3 / 4
7,932
721
9,410
6,907
3,107
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
4 / 2 / 11
9,624
875
7,116
15,508
13,788
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
Eliot9_PR
Sylvanus
16
3 / 0 / 14
9,908
901
4,805
11,834
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
Lambecuco
Zhong Kui
16
5 / 1 / 13
9,739
885
14,578
14,029
13,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
cjlezc
Skadi
15
2 / 1 / 10
8,582
780
7,342
9,553
5,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
sub__par
Bacchus
16
6 / 1 / 10
10,090
917
8,784
16,664
24,786
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
5
Kills
20
20
Deaths
5
18
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
4
2
1
W
Pele
4
2
11
4.75
L
Sylvanus
ElManoDeQueso
Sylvanus
0
5
4
0.4
W
Sylvanus
Eliot9_PR
Sylvanus
3
0
14
10
L
1
5
4
0.6
W
Zhong Kui
Lambecuco
Zhong Kui
5
1
13
11.5
L
Izanami
MajorPness
Izanami
1
3
4
1
L
Agni
ash10
Agni
0
3
4
0.67
W
Skadi
cjlezc
Skadi
2
1
10
7
W
Bacchus
sub__par
Bacchus
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,830
Damage
42,625
46,038
Taken
67,588
21,095
Mitigated
68,471
12,244
Healing
40,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,815
5,386
793
541
9,833
4,357
24
5,717
4,116
0
13,954
W
Pele
7,116
449
3,121
4,270
15,508
13,788
545
6,538
8,970
0
15,752
L
Sylvanus
ElManoDeQueso
Sylvanus
8,667
2,739
3,449
2,379
12,083
6,280
0
7,567
4,516
14,209
0
W
Sylvanus
Eliot9_PR
Sylvanus
4,805
804
12,370
5,766
11,834
11,606
974
5,778
6,056
11,228
0
L
9,749
250
692
324
8,306
3,331
0
4,931
3,375
13,870
0
W
Zhong Kui
Lambecuco
Zhong Kui
14,578
542
1,374
4,976
14,029
13,101
2,180
4,669
9,360
29,909
0
L
Izanami
MajorPness
Izanami
14,189
10,477
1,928
1,575
8,909
4,020
0
6,209
2,700
0
29,350
L
Agni
ash10
Agni
9,410
491
374
189
6,907
3,107
0
3,743
3,164
22,357
0
W
Skadi
cjlezc
Skadi
7,342
1,255
614
1,064
9,553
5,190
2,621
3,082
6,471
0
21,400
W
Bacchus
sub__par
Bacchus
8,784
76
1,792
4,997
16,664
24,786
172
7,759
8,905
14,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,527
Gold Earned
47,943
111
Minions Killed
126
0
Camps Cleared
0
946,884
Distance Traveled
1,086,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,921
720
14
1
0
176,065
0
W
Pele
9,624
875
25
2
0
227,240
0
L
Sylvanus
6,789
617
11
1
0
161,961
0
W
Sylvanus
9,908
901
21
2
0
189,048
0
L
He Bo
7,262
660
8
1
0
215,951
0
W
Zhong Kui
9,739
885
56
5
0
220,457
0
L
Izanami
7,623
693
48
4
0
195,599
0
L
Agni
7,932
721
30
3
0
197,308
0
W
Skadi
8,582
780
18
2
0
205,143
0
W
Bacchus
10,090
917
6
1
0
244,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role