Player Matchup

Eset
Eset
BuckWhiskey
Eset
Level 153
God Stats
13W - 9L
1,749 SR
Queue Stats
141W - 172L
1,488 Elo+
Party 2
Ymir
Ymir
Matt Olsten
Ymir
Level 128
God Stats
1W - 2L
1,147 SR
Queue Stats
112W - 119L
1,426 Elo+
Party 1
Shiva
Shiva
SRG Predator
Shiva
Level 149
God Stats
9W - 25L
1,442 SR
Queue Stats
168W - 191L
1,500 Elo+
Party 2
Hachiman
Hachiman
SranoPepr
Hachiman
Level 88
God Stats
20W - 18L
1,284 SR
Queue Stats
64W - 81L
1,451 Elo+
Party 2
Scylla
Scylla
XxF1SHxX5
Scylla
Level 128
God Stats
14W - 9L
1,649 SR
Queue Stats
128W - 126L
1,445 Elo+
Party 1
Team Averages
Level 129
1,454 SR
1,462 Elo+

VS

Team Averages
Level 122
1,450 SR
1,454 Elo+
Raijin
Raijin
Cdavis1108
Raijin
Level 100
God Stats
18W - 16L
1,591 SR
Queue Stats
233W - 216L
1,545 Elo+
Solo
King Arthur
King Arthur
CptJackBlack
King Arthur
Level 127
God Stats
1W - 4L
1,185 SR
Queue Stats
160W - 177L
1,487 Elo+
Party 3
Cliodhna
Cliodhna
ItzCalculated
Cliodhna
Level 124
God Stats
9W - 6L
1,718 SR
Queue Stats
280W - 287L
1,480 Elo+
Party 3
Skadi
Skadi
UnwishingLion01
Skadi
Level 157
God Stats
0W - 1L
1,257 SR
Queue Stats
53W - 51L
1,506 Elo+
Solo
Ganesha
Ganesha
WarmishSnake271
Ganesha
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
8,102
506
7,260
11,131
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 1 / 3
8,550
534
5,470
10,895
5,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 1 / 2
10,156
635
14,941
15,848
17,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
SranoPepr
Hachiman
14
3 / 2 / 1
7,775
486
9,534
10,495
4,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
XxF1SHxX5
Scylla
15
5 / 1 / 0
9,206
575
8,031
7,843
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cdavis1108
Raijin
14
1 / 3 / 0
7,532
471
5,187
7,694
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
CptJackBlack
King Arthur
13
1 / 7 / 0
7,821
489
5,409
17,699
9,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
ItzCalculated
Cliodhna
15
3 / 2 / 0
8,789
549
7,487
11,037
5,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 2 / 2
7,483
468
6,852
8,840
2,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 3
7,446
465
4,455
16,324
13,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
18
Kills
6
6
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
Raijin
Cdavis1108
Raijin
1
3
0
0.33
L
King Arthur
CptJackBlack
King Arthur
1
7
0
0.14
L
Cliodhna
ItzCalculated
Cliodhna
3
2
0
1.5
W
2
1
3
3.5
W
8
1
2
9
W
Hachiman
SranoPepr
Hachiman
3
2
1
1.75
L
1
2
2
1
L
0
4
3
0.38
W
Scylla
XxF1SHxX5
Scylla
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,236
Damage
29,390
56,212
Taken
61,594
41,011
Mitigated
34,178
12,659
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,260
2,283
245
2,209
11,131
9,744
108
3,367
7,764
44,865
0
L
Raijin
Cdavis1108
Raijin
5,187
198
0
1,000
7,694
2,694
0
5,410
1,978
60,444
0
L
King Arthur
CptJackBlack
King Arthur
5,409
994
0
1,818
17,699
9,883
0
2,551
15,112
0
53,092
L
Cliodhna
ItzCalculated
Cliodhna
7,487
1,302
0
1,597
11,037
5,051
0
3,331
7,624
0
79,128
W
5,470
1,076
0
1,799
10,895
5,885
492
1,271
9,624
81,656
0
W
14,941
2,028
0
3,622
15,848
17,300
46
235
15,613
1,831
81,111
W
Hachiman
SranoPepr
Hachiman
9,534
5,305
0
4,110
10,495
4,999
324
1,647
8,848
0
63,492
L
6,852
3,820
0
1,038
8,840
2,905
595
2,872
5,968
0
45,613
L
4,455
519
0
4,033
16,324
13,645
439
7,014
9,260
23,150
0
W
Scylla
XxF1SHxX5
Scylla
8,031
809
0
674
7,843
3,083
443
3,122
4,721
66,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,789
Gold Earned
39,071
502
Minions Killed
423
0
Camps Cleared
0
1,467,905
Distance Traveled
1,544,492
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,102
506
55
3
0
266,306
0
L
Raijin
7,532
471
95
6
0
273,892
5
L
King Arthur
7,821
489
87
5
0
303,801
1
L
Cliodhna
8,789
549
133
8
0
382,721
0
W
Ymir
8,550
534
107
7
0
313,026
0
W
Shiva
10,156
635
123
8
0
299,047
2
W
Hachiman
7,775
486
93
6
0
283,063
2
L
Skadi
7,483
468
104
7
0
280,585
4
L
Ganesha
7,446
465
4
0
0
303,493
1
W
Scylla
9,206
575
124
8
0
306,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role