Player Matchup

Ullr
Ullr
Krusadov
Ullr
Level 101
God Stats
0W - 2L
1,310 SR
Queue Stats
38W - 32L
1,537 Elo+
Party 2
Awilix
Awilix
Mlaila
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 2
Janus
Janus
Mrs Goders
Janus
Level 28
God Stats
5W - 3L
2,023 SR
Queue Stats
168W - 157L
1,530 Elo+
Solo
Bellona
Bellona
TooManyBarrels
Bellona
Level 128
God Stats
0W - 1L
1,453 SR
Queue Stats
14W - 25L
1,427 Elo+
Solo
Agni
Agni
smurfdeck
Agni
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,551 Elo+
Party 2
Team Averages
Level 70
1,557 SR
1,446 Elo+

VS

Team Averages
Level 113
1,547 SR
1,533 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Fiolisio
Lancelot
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 42L
1,487 Elo+
Party 1
Chernobog
Chernobog
FlamingMolestres
Chernobog
Level 129
God Stats
10W - 6L
1,679 SR
Queue Stats
407W - 287L
1,569 Elo+
Solo
Cthulhu
Cthulhu
Kurdish master
Cthulhu
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 100L
1,500 Elo+
Solo
Persephone
Persephone
ФростиФит
Persephone
Level 108
God Stats
3W - 0L
1,556 SR
Queue Stats
79W - 60L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
1 / 4 / 8
8,876
807
7,591
10,136
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
Mlaila
Awilix
14
3 / 6 / 6
7,999
727
7,356
10,994
4,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
14
2 / 6 / 4
8,192
745
9,591
10,472
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 2 / 2
6,023
548
1,488
3,954
3,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
16
6 / 5 / 3
9,156
832
15,385
11,758
5,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
1
0 / 0 / 0
2,964
269
0
0
0
Lancelot
Fiolisio
Lancelot
17
2 / 5 / 14
9,355
850
13,366
14,832
12,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
17
8 / 2 / 11
10,079
916
9,601
11,735
5,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 14
9,226
839
9,951
14,487
15,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
18
11 / 2 / 6
10,475
952
10,796
11,782
5,314
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
12
Kills
23
23
Deaths
12
23
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Lancelot
Fiolisio
Lancelot
2
5
14
1.8
W
Chernobog
8
2
11
6.75
L
Ullr
1
4
8
1.25
W
2
3
14
3
L
Awilix
Mlaila
Awilix
3
6
6
1
L
Janus
2
6
4
0.67
L
0
2
2
0.5
L
Agni
6
5
3
1.5
W
Persephone
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,411
Damage
43,714
47,314
Taken
52,836
22,312
Mitigated
38,379
9,226
Healing
16,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
Fiolisio
Lancelot
13,366
1,412
418
2,135
14,832
12,069
570
7,368
7,464
0
22,403
W
Chernobog
9,601
6,785
3,036
3,879
11,735
5,835
1,556
4,704
6,992
0
19,769
L
Ullr
7,591
2,733
568
790
10,136
4,421
0
4,384
5,752
0
16,019
W
9,951
542
2,356
2,122
14,487
15,161
352
7,272
7,086
17,770
0
L
Awilix
Mlaila
Awilix
7,356
3,422
0
0
10,994
4,988
0
4,674
6,320
0
10,674
L
Janus
9,591
121
769
1,456
10,472
4,372
66
5,437
5,035
22,702
0
L
1,488
510
269
795
3,954
3,285
0
1,377
2,577
0
1,617
L
Agni
15,385
1,108
1,152
3,427
11,758
5,246
0
4,875
6,883
31,000
0
W
Persephone
10,796
596
373
2,462
11,782
5,314
861
5,619
6,143
29,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,246
Gold Earned
42,099
104
Minions Killed
106
0
Camps Cleared
0
841,509
Distance Traveled
814,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
2,964
269
0
0
0
0
0
W
Lancelot
9,355
850
27
2
0
219,293
0
W
Chernobog
10,079
916
15
1
0
186,078
0
L
Ullr
8,876
807
22
2
0
196,702
0
W
Cthulhu
9,226
839
19
2
0
207,654
0
L
Awilix
7,999
727
10
1
0
174,249
0
L
Janus
8,192
745
27
2
0
179,776
0
L
Bellona
6,023
548
2
0
0
101,477
0
L
Agni
9,156
832
43
4
0
189,305
0
W
Persephone
10,475
952
45
4
0
201,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role