Player Matchup

Apollo
Apollo
Captain_Jikel
Apollo
Level 8
God Stats
0W - 1L
1,204 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1
Jormungandr
Jormungandr
GIPSY-14
Jormungandr
Level 26
God Stats
1W - 2L
1,247 SR
Queue Stats
2W - 2L
1,398 Elo+
Party 1
Hun Batz
Hun Batz
SarkonVol
Hun Batz
Level 82
God Stats
3W - 5L
1,023 SR
Queue Stats
5W - 5L
1,365 Elo+
Party 1
Anubis
Anubis
conman019
Anubis
Level 48
God Stats
22W - 23L
1,379 SR
Queue Stats
24W - 23L
1,428 Elo+
Party 1
Surtr
Surtr
kal90a
Surtr
Level 128
God Stats
1W - 1L
1,546 SR
Queue Stats
34W - 25L
1,471 Elo+
Party 1
Team Averages
Level 58
1,280 SR
1,378 Elo+

VS

Team Averages
Level 82
1,536 SR
1,470 Elo+
Kuzenbo
Kuzenbo
Biggjax
Kuzenbo
Level 60
God Stats
5W - 3L
1,500 SR
Queue Stats
30W - 19L
1,500 Elo+
Party 2
Izanami
Izanami
DemonicTherapy
Izanami
Level 138
God Stats
10W - 6L
1,512 SR
Queue Stats
191W - 169L
1,499 Elo+
Party 2
Bakasura
Bakasura
SlobOnMeNob_
Bakasura
Level 69
God Stats
21W - 15L
1,588 SR
Queue Stats
184W - 179L
1,508 Elo+
Party 3
Zhong Kui
Zhong Kui
jacko9274123
Zhong Kui
Level 63
God Stats
3W - 4L
1,339 SR
Queue Stats
114W - 136L
1,445 Elo+
Party 3
Poseidon
Poseidon
wotshisname
Poseidon
Level 78
God Stats
3W - 1L
1,740 SR
Queue Stats
89W - 89L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,722
440
3,441
8,724
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
GIPSY-14
Jormungandr
9
0 / 1 / 0
5,715
440
1,087
6,545
3,925
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hun Batz
SarkonVol
Hun Batz
10
0 / 4 / 0
5,839
449
2,420
10,210
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
conman019
Anubis
14
3 / 2 / 0
7,902
608
3,880
9,959
5,099
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
kal90a
Surtr
10
0 / 1 / 0
5,991
461
2,496
8,690
6,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Biggjax
Kuzenbo
12
3 / 1 / 4
7,793
599
2,782
7,920
7,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 3
7,215
555
6,107
5,822
2,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SlobOnMeNob_
Bakasura
15
6 / 0 / 1
9,022
694
7,588
10,632
5,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
jacko9274123
Zhong Kui
12
0 / 0 / 1
7,738
595
5,893
5,532
4,589
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
wotshisname
Poseidon
13
1 / 3 / 1
8,176
629
5,994
6,109
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
4
Kills
12
13
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Biggjax
Kuzenbo
3
1
4
5
L
1
5
0
0.2
W
2
0
3
3.5
L
Jormungandr
GIPSY-14
Jormungandr
0
1
0
0
L
Hun Batz
SarkonVol
Hun Batz
0
4
0
0
W
Bakasura
SlobOnMeNob_
Bakasura
6
0
1
6.5
L
Anubis
conman019
Anubis
3
2
0
1.5
W
Zhong Kui
jacko9274123
Zhong Kui
0
0
1
0.5
L
Surtr
kal90a
Surtr
0
1
0
0
W
Poseidon
wotshisname
Poseidon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,324
Damage
28,364
44,128
Taken
36,015
24,313
Mitigated
21,265
6,893
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Biggjax
Kuzenbo
2,782
1,011
0
1,584
7,920
7,739
150
1,765
6,155
13,388
0
L
3,441
1,435
0
877
8,724
5,768
160
1,596
6,963
1,769
28,474
W
6,107
3,636
0
2,304
5,822
2,140
659
202
5,620
0
67,419
L
Jormungandr
GIPSY-14
Jormungandr
1,087
483
0
132
6,545
3,925
0
747
5,476
24,522
0
L
Hun Batz
SarkonVol
Hun Batz
2,420
963
0
343
10,210
3,454
0
1,694
8,358
0
40,079
W
Bakasura
SlobOnMeNob_
Bakasura
7,588
5,428
0
4,908
10,632
5,169
0
626
9,923
0
69,579
L
Anubis
conman019
Anubis
3,880
149
113
3,517
9,959
5,099
0
6,075
3,582
61,756
0
W
Zhong Kui
jacko9274123
Zhong Kui
5,893
786
0
3,408
5,532
4,589
1,322
502
4,759
56,377
193
L
Surtr
kal90a
Surtr
2,496
793
149
1,762
8,690
6,067
0
4,016
3,948
551
30,463
W
Poseidon
wotshisname
Poseidon
5,994
1,157
0
690
6,109
1,628
223
3,029
3,080
54,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
39,944
339
Minions Killed
471
0
Camps Cleared
0
1,320,085
Distance Traveled
1,342,843
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,793
599
15
1
0
280,260
3
L
Apollo
5,722
440
36
3
0
260,483
0
W
Izanami
7,215
555
104
8
0
243,020
1
L
Jormungandr
5,715
440
50
4
0
281,171
0
L
Hun Batz
5,839
449
75
6
0
289,442
0
W
Bakasura
9,022
694
132
10
0
324,157
0
L
Anubis
7,902
608
120
9
0
243,787
0
W
Zhong Kui
7,738
595
105
8
0
231,311
0
L
Surtr
5,991
461
58
4
0
245,202
0
W
Poseidon
8,176
629
115
9
0
264,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role