Player Matchup

Odin
Odin
Dekysretun
Odin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,346 Elo+
Party 1
Zhong Kui
Zhong Kui
EstoyToLoko69
Zhong Kui
Level 44
God Stats
0W - 1L
1,137 SR
Queue Stats
5W - 7L
1,420 Elo+
Party 1
Cernunnos
Cernunnos
Sergimus
Cernunnos
Level 27
God Stats
0W - 2L
1,269 SR
Queue Stats
2W - 7L
1,346 Elo+
Party 1
Charon
Charon
Threom
Charon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,436 Elo+
Party 1
Loki
Loki
ahmedmagdy711
Loki
Level 140
God Stats
1W - 2L
1,768 SR
Queue Stats
263W - 235L
1,500 Elo+
Solo
Team Averages
Level 53
1,435 SR
1,410 Elo+

VS

Team Averages
Level 80
1,424 SR
1,453 Elo+
Nemesis
Nemesis
DarkRTZ
Nemesis
Level 86
God Stats
2W - 4L
1,362 SR
Queue Stats
57W - 41L
1,482 Elo+
Solo
Charybdis
Charybdis
Raaul_014
Charybdis
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 44L
1,415 Elo+
Party 2
Martichoras
Martichoras
Zepodanslebendo
Martichoras
Level 159
God Stats
3W - 7L
1,428 SR
Queue Stats
478W - 470L
1,512 Elo+
Solo
Hades
Hades
aleeex_br19
Hades
Level 60
God Stats
7W - 3L
1,573 SR
Queue Stats
44W - 44L
1,413 Elo+
Party 2
Mercury
Mercury
shepach
Mercury
Level 48
God Stats
1W - 5L
1,255 SR
Queue Stats
24W - 26L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,438
388
3,474
10,960
7,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
EstoyToLoko69
Zhong Kui
11
2 / 4 / 1
6,771
484
6,767
12,761
8,641
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
Sergimus
Cernunnos
10
2 / 4 / 3
6,510
465
7,188
8,721
3,052
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Threom
Charon
10
0 / 1 / 5
6,991
499
5,094
8,757
7,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 2 / 0
7,808
558
5,338
9,777
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkRTZ
Nemesis
13
3 / 3 / 5
8,061
576
7,476
14,973
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Raaul_014
Charybdis
14
4 / 0 / 5
8,518
608
7,497
8,209
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
Zepodanslebendo
Martichoras
14
3 / 2 / 6
8,178
584
8,837
9,570
4,290
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 0 / 2
9,125
652
5,615
5,724
3,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
shepach
Mercury
11
1 / 5 / 8
7,192
514
5,781
14,487
4,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
16
16
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DarkRTZ
Nemesis
3
3
5
1.83
L
1
5
1
0.3
L
Zhong Kui
EstoyToLoko69
Zhong Kui
2
4
1
0.63
W
Charybdis
Raaul_014
Charybdis
4
0
5
6.5
L
Cernunnos
Sergimus
Cernunnos
2
4
3
0.88
L
Charon
Threom
Charon
0
1
5
2.5
W
Martichoras
Zepodanslebendo
Martichoras
3
2
6
3
L
5
2
0
2.5
W
5
0
2
6
W
Mercury
shepach
Mercury
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,861
Damage
35,206
50,976
Taken
52,963
31,442
Mitigated
21,720
10,536
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DarkRTZ
Nemesis
7,476
2,303
0
2,763
14,973
5,827
230
2,520
12,365
0
56,902
L
3,474
1,329
0
2,994
10,960
7,584
130
3,164
7,796
0
11,827
L
Zhong Kui
EstoyToLoko69
Zhong Kui
6,767
521
0
3,350
12,761
8,641
0
272
12,489
40,519
0
W
Charybdis
Raaul_014
Charybdis
7,497
3,746
0
5,393
8,209
3,218
1,079
2,003
6,206
0
58,401
L
Cernunnos
Sergimus
Cernunnos
7,188
3,006
0
1,263
8,721
3,052
240
936
7,785
0
34,470
L
Charon
Threom
Charon
5,094
775
0
1,141
8,757
7,802
250
946
7,811
20,956
0
W
Martichoras
Zepodanslebendo
Martichoras
8,837
4,076
0
3,774
9,570
4,290
708
4,111
5,417
0
62,393
L
5,338
855
0
1,788
9,777
4,363
0
297
9,480
0
66,760
W
5,615
418
450
2,892
5,724
3,397
529
66
5,544
55,201
0
W
Mercury
shepach
Mercury
5,781
3,766
121
1,910
14,487
4,988
0
3,161
11,035
0
36,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,518
Gold Earned
41,074
263
Minions Killed
440
0
Camps Cleared
0
1,405,617
Distance Traveled
1,326,841
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,061
576
78
6
0
314,815
0
L
Odin
5,438
388
8
1
0
282,743
0
L
Zhong Kui
6,771
484
65
5
0
235,226
0
W
Charybdis
8,518
608
101
7
0
249,501
0
L
Cernunnos
6,510
465
59
4
0
259,397
3
L
Charon
6,991
499
24
2
0
281,310
0
W
Martichoras
8,178
584
95
7
0
241,011
6
L
Loki
7,808
558
107
8
0
346,941
0
W
Hades
9,125
652
101
7
0
239,187
0
W
Mercury
7,192
514
65
5
0
282,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role