Player Matchup

Jormungandr
Jormungandr
AmSquaretoll
Jormungandr
Level 141
God Stats
7W - 1L
1,821 SR
Queue Stats
223W - 220L
1,520 Elo+
Party 2
Xbalanque
Xbalanque
TretheGOAT847
Xbalanque
Level 148
God Stats
5W - 4L
1,488 SR
Queue Stats
102W - 92L
1,556 Elo+
Party 2
Chaac
Chaac
hhhhhyyy543
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,690 Elo+
Party 2
Scylla
Scylla
jaylacy14
Scylla
Level 127
God Stats
6W - 5L
1,497 SR
Queue Stats
92W - 95L
1,493 Elo+
Party 2
Arachne
Arachne
reapergun6626
Arachne
Level 126
God Stats
2W - 0L
1,740 SR
Queue Stats
161W - 128L
1,502 Elo+
Solo
Team Averages
Level 130
1,609 SR
1,552 Elo+

VS

Team Averages
Level 115
1,509 SR
1,490 Elo+
Raijin
Raijin
Dogma567869
Raijin
Level 117
God Stats
0W - 2L
1,322 SR
Queue Stats
64W - 68L
1,514 Elo+
Solo
Ganesha
Ganesha
Nextrxa
Ganesha
Level 124
God Stats
0W - 1L
1,285 SR
Queue Stats
86W - 79L
1,456 Elo+
Party 1
Martichoras
Martichoras
Paleoexplorer20
Martichoras
Level 129
God Stats
10W - 9L
1,588 SR
Queue Stats
446W - 409L
1,525 Elo+
Solo
Nemesis
Nemesis
PhadeAway
Nemesis
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 141L
1,442 Elo+
Solo
Surtr
Surtr
gojivo99
Surtr
Level 98
God Stats
32W - 34L
1,850 SR
Queue Stats
115W - 122L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AmSquaretoll
Jormungandr
16
5 / 1 / 2
11,036
613
12,365
16,158
15,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
TretheGOAT847
Xbalanque
16
3 / 4 / 1
9,699
539
11,148
16,148
6,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 2 / 4
8,787
488
5,717
14,242
14,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
jaylacy14
Scylla
16
6 / 3 / 5
10,296
572
15,714
11,067
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
19
10 / 1 / 6
11,862
659
18,989
22,769
10,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
2 / 8 / 3
7,728
429
10,981
15,123
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Nextrxa
Ganesha
13
0 / 2 / 3
8,592
477
5,556
17,840
16,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Martichoras
Paleoexplorer20
Martichoras
16
3 / 4 / 2
9,255
514
11,195
14,880
8,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
PhadeAway
Nemesis
17
6 / 5 / 0
10,184
566
10,589
19,194
8,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
gojivo99
Surtr
13
0 / 6 / 1
8,442
469
8,785
18,475
16,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
25
Kills
11
11
Deaths
25
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AmSquaretoll
Jormungandr
5
1
2
6
L
Raijin
2
8
3
0.44
L
Ganesha
Nextrxa
Ganesha
0
2
3
0.75
L
Martichoras
Paleoexplorer20
Martichoras
3
4
2
1
L
Nemesis
PhadeAway
Nemesis
6
5
0
1.2
W
Xbalanque
TretheGOAT847
Xbalanque
3
4
1
0.88
L
Surtr
gojivo99
Surtr
0
6
1
0.08
W
1
2
4
1.5
W
Scylla
jaylacy14
Scylla
6
3
5
2.83
W
Arachne
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,933
Damage
47,106
80,384
Taken
85,512
51,792
Mitigated
54,714
20,572
Healing
16,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AmSquaretoll
Jormungandr
12,365
3,123
0
1,871
16,158
15,756
364
989
15,111
85,477
513
L
Raijin
10,981
586
0
738
15,123
4,821
0
6,521
8,602
49,998
0
L
Ganesha
Nextrxa
Ganesha
5,556
690
504
5,615
17,840
16,315
0
6,791
11,049
36,709
0
L
Martichoras
Paleoexplorer20
Martichoras
11,195
4,477
0
4,542
14,880
8,938
150
0
14,880
0
79,685
L
Nemesis
PhadeAway
Nemesis
10,589
5,404
0
2,253
19,194
8,606
0
3,782
15,412
0
86,666
W
Xbalanque
TretheGOAT847
Xbalanque
11,148
5,329
0
5,472
16,148
6,802
589
938
15,168
0
77,631
L
Surtr
gojivo99
Surtr
8,785
3,170
0
2,658
18,475
16,034
0
10,472
8,003
596
68,058
W
5,717
1,051
0
4,419
14,242
14,406
0
3,969
10,122
0
42,272
W
Scylla
jaylacy14
Scylla
15,714
2,007
0
298
11,067
4,195
0
6,375
4,249
77,547
0
W
Arachne
18,989
11,645
0
8,512
22,769
10,633
334
4,067
18,314
0
113,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,680
Gold Earned
44,201
572
Minions Killed
523
0
Camps Cleared
0
1,733,778
Distance Traveled
1,736,138
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,036
613
136
8
0
337,170
4
L
Raijin
7,728
429
98
5
0
321,698
1
L
Ganesha
8,592
477
18
1
0
374,240
5
L
Martichoras
9,255
514
154
9
0
315,645
6
L
Nemesis
10,184
566
136
8
0
404,049
1
W
Xbalanque
9,699
539
125
7
0
311,058
2
L
Surtr
8,442
469
117
7
0
320,506
0
W
Chaac
8,787
488
57
3
0
352,122
0
W
Scylla
10,296
572
126
7
0
307,289
0
W
Arachne
11,862
659
128
7
0
426,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role