Player Matchup

Baron Samedi
Baron Samedi
DiggyGames
Baron Samedi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,311 Elo+
Party 1
Xbalanque
Xbalanque
GeneralZ0d87
Xbalanque
Level 89
God Stats
1W - 0L
1,875 SR
Queue Stats
1W - 2L
1,197 Elo+
Party 1
Poseidon
Poseidon
JCSmith023
Poseidon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,197 Elo+
Party 1
Hun Batz
Hun Batz
Xwesly_pipesX
Hun Batz
Level 89
God Stats
3W - 0L
1,699 SR
Queue Stats
192W - 169L
1,445 Elo+
Solo
Arachne
Arachne
snugglebugsssss
Arachne
Level 121
God Stats
1W - 0L
1,743 SR
Queue Stats
1W - 2L
1,197 Elo+
Party 1
Team Averages
Level 86
1,663 SR
1,269 Elo+

VS

Team Averages
Level 92
1,530 SR
1,466 Elo+
Apollo
Apollo
FlukyProphet
Apollo
Level 124
God Stats
2W - 3L
1,534 SR
Queue Stats
291W - 286L
1,494 Elo+
Party 2
Surtr
Surtr
MinoTehren
Surtr
Level 108
God Stats
30W - 31L
1,483 SR
Queue Stats
428W - 404L
1,484 Elo+
Solo
Pele
Pele
YourBuddyKira
Pele
Level 62
God Stats
7W - 8L
1,656 SR
Queue Stats
82W - 84L
1,431 Elo+
Solo
Merlin
Merlin
learcio
Merlin
Level 106
God Stats
8W - 7L
1,377 SR
Queue Stats
139W - 132L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
shetdedoe
Cthulhu
Level 62
God Stats
61W - 41L
1,598 SR
Queue Stats
76W - 57L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DiggyGames
Baron Samedi
12
1 / 0 / 3
7,664
479
8,157
9,146
6,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
GeneralZ0d87
Xbalanque
12
0 / 3 / 3
6,931
433
4,747
11,447
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
JCSmith023
Poseidon
16
7 / 2 / 3
9,556
597
11,470
7,194
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Xwesly_pipesX
Hun Batz
14
1 / 1 / 1
7,933
496
5,279
12,785
8,646
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
7 / 0 / 0
9,630
602
7,622
15,045
6,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 3 / 2
7,624
477
6,818
10,779
5,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
14
1 / 1 / 0
8,697
544
7,152
10,529
8,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 2 / 0
6,543
409
5,199
9,165
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
learcio
Merlin
11
1 / 9 / 0
7,340
459
3,536
13,846
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
shetdedoe
Cthulhu
12
2 / 2 / 1
7,185
449
7,189
13,527
11,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
16
Kills
6
6
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DiggyGames
Baron Samedi
1
0
3
2.5
L
Apollo
1
3
2
0.67
W
Xbalanque
GeneralZ0d87
Xbalanque
0
3
3
0.5
W
Poseidon
JCSmith023
Poseidon
7
2
3
4.25
L
Surtr
1
1
0
1
W
Hun Batz
Xwesly_pipesX
Hun Batz
1
1
1
1.5
L
1
2
0
0.5
L
Merlin
learcio
Merlin
1
9
0
0.11
L
Cthulhu
shetdedoe
Cthulhu
2
2
1
1.25
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,275
Damage
29,894
55,617
Taken
57,846
29,164
Mitigated
33,092
22,297
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DiggyGames
Baron Samedi
8,157
971
2,453
4,149
9,146
6,798
85
2,518
6,628
37,969
0
L
Apollo
6,818
3,526
213
3,285
10,779
5,025
926
3,308
7,471
0
67,677
W
Xbalanque
GeneralZ0d87
Xbalanque
4,747
1,033
0
3,162
11,447
4,457
597
3,540
7,907
0
43,404
W
Poseidon
JCSmith023
Poseidon
11,470
2,440
0
1,282
7,194
2,800
423
3,431
3,763
73,569
0
L
Surtr
7,152
2,415
0
2,933
10,529
8,430
21
329
10,200
651
65,128
W
Hun Batz
Xwesly_pipesX
Hun Batz
5,279
325
0
5,466
12,785
8,646
0
232
12,553
0
59,918
L
5,199
2,097
0
2,082
9,165
3,024
0
1,666
7,499
0
38,115
L
Merlin
learcio
Merlin
3,536
525
0
933
13,846
5,357
288
8,977
4,869
45,548
0
L
Cthulhu
shetdedoe
Cthulhu
7,189
163
177
1,932
13,527
11,256
0
5,347
8,180
35,927
0
W
7,622
5,110
0
5,785
15,045
6,463
321
1,236
13,809
0
91,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,714
Gold Earned
37,389
455
Minions Killed
460
0
Camps Cleared
0
1,550,245
Distance Traveled
1,330,865
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,664
479
40
3
0
290,077
2
L
Apollo
7,624
477
124
8
0
285,089
0
W
Xbalanque
6,931
433
76
5
0
286,790
0
W
Poseidon
9,556
597
118
7
0
306,516
2
L
Surtr
8,697
544
130
8
0
292,871
0
W
Hun Batz
7,933
496
98
6
0
280,939
0
L
Pele
6,543
409
59
4
0
184,550
2
L
Merlin
7,340
459
77
5
0
248,802
1
L
Cthulhu
7,185
449
70
4
0
319,553
0
W
Arachne
9,630
602
123
8
0
385,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role