Player Matchup

Agni
Agni
Espartan242
Agni
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 34L
1,394 Elo+
Solo
Osiris
Osiris
G0ld3nsun
Osiris
Level 107
God Stats
1W - 4L
1,158 SR
Queue Stats
467W - 440L
1,469 Elo+
Solo
Hades
Hades
Prophetvalen
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,486 Elo+
Party 1
Hel
Hel
RutterYB
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,594 Elo+
Party 1
Achilles
Achilles
Slix77
Achilles
Level 36
God Stats
1W - 1L
1,677 SR
Queue Stats
8W - 18L
1,328 Elo+
Solo
Team Averages
Level 67
1,467 SR
1,454 Elo+

VS

Team Averages
Level 104
1,585 SR
1,496 Elo+
Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Bigbjohn
Maui
Level 80
God Stats
11W - 9L
1,511 SR
Queue Stats
294W - 248L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
BodaciousC02
Baron Samedi
Level 107
God Stats
32W - 26L
1,630 SR
Queue Stats
346W - 321L
1,502 Elo+
Solo
Cernunnos
Cernunnos
Casholaa
Cernunnos
Level 104
God Stats
44W - 35L
1,544 SR
Queue Stats
216W - 209L
1,461 Elo+
Solo
Hades
Hades
Trevs392
Hades
Level 102
God Stats
10W - 3L
1,739 SR
Queue Stats
122W - 112L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
9,080
568
6,743
9,007
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
G0ld3nsun
Osiris
15
6 / 3 / 3
9,192
575
9,543
16,341
8,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 8 / 3
6,934
433
8,021
14,023
7,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 6 / 5
7,713
482
10,639
13,244
4,530
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Slix77
Achilles
14
1 / 3 / 1
7,587
474
3,719
13,772
10,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
5 / 4 / 4
8,963
560
8,772
14,170
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
13
3 / 3 / 11
8,695
543
5,705
15,414
15,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
BodaciousC02
Baron Samedi
15
7 / 3 / 3
8,857
554
6,079
9,455
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Casholaa
Cernunnos
14
5 / 4 / 4
8,468
529
13,328
12,753
6,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Trevs392
Hades
16
4 / 1 / 4
10,233
640
13,548
12,927
7,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
15
Kills
24
24
Deaths
15
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
4
4
1.75
W
Maui
3
3
11
2.83
W
Baron Samedi
BodaciousC02
Baron Samedi
7
3
3
2.83
W
Cernunnos
Casholaa
Cernunnos
5
4
4
1.75
L
3
4
4
1.25
L
Osiris
G0ld3nsun
Osiris
6
3
3
2.5
L
2
8
3
0.44
L
3
6
5
0.92
L
Achilles
Slix77
Achilles
1
3
1
0.5
W
Hades
Trevs392
Hades
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,665
Damage
47,432
66,387
Taken
64,719
33,780
Mitigated
40,215
13,184
Healing
19,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,772
1,120
0
1,478
14,170
6,284
0
4,622
9,548
0
68,477
W
Maui
5,705
927
0
1,354
15,414
15,230
260
9,396
6,018
23,126
0
W
Baron Samedi
BodaciousC02
Baron Samedi
6,079
308
678
1,597
9,455
5,074
824
3,707
5,748
46,322
0
W
Cernunnos
Casholaa
Cernunnos
13,328
7,358
0
5,221
12,753
6,156
0
7,444
5,309
0
77,372
L
6,743
444
0
920
9,007
3,026
129
2,962
6,045
66,736
0
L
Osiris
G0ld3nsun
Osiris
9,543
4,450
0
2,063
16,341
8,691
693
5,064
11,277
0
67,285
L
8,021
1,102
220
1,251
14,023
7,395
0
4,624
9,399
19,398
0
L
10,639
560
1,719
4,657
13,244
4,530
432
3,629
9,615
41,659
0
L
Achilles
Slix77
Achilles
3,719
791
0
2,354
13,772
10,138
0
9,122
4,650
0
43,016
W
Hades
Trevs392
Hades
13,548
1,344
310
8,751
12,927
7,471
1,101
234
12,693
92,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,506
Gold Earned
45,216
389
Minions Killed
454
0
Camps Cleared
0
1,574,178
Distance Traveled
1,497,178
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,963
560
95
6
0
380,375
0
W
Maui
8,695
543
32
2
0
312,151
0
W
Baron Samedi
8,857
554
66
4
0
286,299
2
W
Cernunnos
8,468
529
104
7
0
263,399
2
L
Agni
9,080
568
128
8
0
313,937
4
L
Osiris
9,192
575
100
6
0
362,896
2
L
Hades
6,934
433
15
1
0
274,163
0
L
Hel
7,713
482
61
4
0
313,264
3
L
Achilles
7,587
474
85
5
0
309,918
3
W
Hades
10,233
640
157
10
0
254,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role