Player Matchup

Cerberus
Cerberus
Aoirikana
Cerberus
Level 27
God Stats
1W - 0L
1,768 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
KuroCarada
Ah Puch
Level 27
God Stats
2W - 0L
1,693 SR
Queue Stats
22W - 21L
1,500 Elo+
Party 1
Artemis
Artemis
Minipyth
Artemis
Level 100
God Stats
2W - 1L
1,505 SR
Queue Stats
18W - 15L
1,500 Elo+
Party 1
Team Averages
Level 51
1,655 SR
1,500 Elo+

VS

Team Averages
Level 21
1,498 SR
1,270 Elo+
Mulan
Mulan
Ramenation
Mulan
Level 35
God Stats
0W - 1L
1,725 SR
Queue Stats
42W - 41L
1,376 Elo+
Party 2
Kukulkan
Kukulkan
YamaiYamai
Kukulkan
Level 23
God Stats
16W - 14L
1,601 SR
Queue Stats
41W - 41L
1,389 Elo+
Party 2
Neith
Neith
mondgazing
Neith
Level 6
God Stats
0W - 2L
1,170 SR
Queue Stats
8W - 10L
1,045 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aoirikana
Cerberus
13
0 / 4 / 8
11,697
650
1,645
14,380
15,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
KuroCarada
Ah Puch
17
5 / 2 / 6
14,115
784
18,080
10,534
4,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Minipyth
Artemis
18
7 / 0 / 5
14,764
820
15,526
7,514
4,011
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
2 / 4 / 4
11,556
642
9,738
15,992
19,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
YamaiYamai
Kukulkan
15
2 / 3 / 3
11,979
666
9,883
10,716
4,815
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
14
2 / 5 / 3
11,627
646
5,715
12,103
4,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
6
6
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aoirikana
Cerberus
0
4
8
1
W
Ah Puch
KuroCarada
Ah Puch
5
2
6
4
W
Artemis
Minipyth
Artemis
7
0
5
9.5
L
Mulan
2
4
4
1
L
Kukulkan
YamaiYamai
Kukulkan
2
3
3
1.17
L
Neith
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,251
Damage
25,336
32,428
Taken
38,811
24,642
Mitigated
29,658
5,344
Healing
683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aoirikana
Cerberus
1,645
38
0
1,601
14,380
15,708
0
5,336
9,044
12,733
192
W
Ah Puch
KuroCarada
Ah Puch
18,080
299
0
2,490
10,534
4,923
201
3,317
7,217
85,136
0
W
Artemis
Minipyth
Artemis
15,526
7,090
0
1,253
7,514
4,011
2,312
1,741
5,773
0
79,500
L
Mulan
9,738
419
0
170
15,992
19,878
0
6,519
9,473
0
22,863
L
Kukulkan
YamaiYamai
Kukulkan
9,883
187
0
108
10,716
4,815
0
5,875
4,841
75,702
0
L
Neith
5,715
2,112
0
405
12,103
4,965
0
7,580
4,523
0
30,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,576
Gold Earned
35,162
222
Minions Killed
191
0
Camps Cleared
0
887,132
Distance Traveled
886,828
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,697
650
18
1
0
242,837
0
W
Ah Puch
14,115
784
91
5
0
337,239
0
W
Artemis
14,764
820
113
6
0
307,056
0
L
Mulan
11,556
642
29
2
0
314,620
8
L
Kukulkan
11,979
666
109
6
0
326,167
0
L
Neith
11,627
646
53
3
0
246,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role