Player Matchup

Odin
Odin
Abšurd
Odin
Level 159
God Stats
3W - 1L
1,516 SR
Queue Stats
37W - 40L
1,514 Elo+
Party 2
Ra
Ra
DC-Phill
Ra
Level 142
God Stats
158W - 173L
1,490 SR
Queue Stats
215W - 231L
1,445 Elo+
Solo
Arachne
Arachne
HarmWolff
Arachne
Level 122
God Stats
5W - 2L
1,569 SR
Queue Stats
79W - 67L
1,509 Elo+
Solo
Artemis
Artemis
MrJuicyJuice
Artemis
Level 157
God Stats
8W - 1L
1,662 SR
Queue Stats
541W - 533L
1,577 Elo+
Party 2
Hel
Hel
jbell91
Hel
Level 108
God Stats
33W - 26L
1,538 SR
Queue Stats
33W - 27L
1,471 Elo+
Solo
Team Averages
Level 138
1,555 SR
1,503 Elo+

VS

Team Averages
Level 136
1,583 SR
1,501 Elo+
Gilgamesh
Gilgamesh
GreenMizzy
Gilgamesh
Level 142
God Stats
0W - 2L
1,621 SR
Queue Stats
135W - 120L
1,453 Elo+
Solo
Yemoja
Yemoja
Ikaikoren
Yemoja
Level 121
God Stats
2W - 5L
1,426 SR
Queue Stats
16W - 21L
1,511 Elo+
Solo
Susano
Susano
Shiroyasha3399
Susano
Level 154
God Stats
23W - 19L
1,557 SR
Queue Stats
142W - 137L
1,459 Elo+
Party 1
Anubis
Anubis
SovreignSun
Anubis
Level 122
God Stats
2W - 3L
1,662 SR
Queue Stats
77W - 57L
1,611 Elo+
Solo
Artemis
Artemis
Tokyo_Vert
Artemis
Level 142
God Stats
10W - 8L
1,648 SR
Queue Stats
113W - 105L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Abšurd
Odin
11
3 / 2 / 3
5,644
941
3,809
5,680
3,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 3
5,375
896
4,678
3,399
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
HarmWolff
Arachne
11
1 / 0 / 6
5,456
909
3,725
3,741
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
MrJuicyJuice
Artemis
11
2 / 0 / 3
5,399
900
2,650
2,290
894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hel
10
0 / 0 / 7
4,964
827
2,451
5,695
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GreenMizzy
Gilgamesh
9
0 / 3 / 1
4,683
781
2,917
7,348
5,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Ikaikoren
Yemoja
11
1 / 2 / 1
5,051
842
5,388
6,224
2,762
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 0
4,538
756
1,121
761
250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
10
0 / 2 / 2
4,915
819
3,797
3,631
1,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Tokyo_Vert
Artemis
11
0 / 1 / 0
5,085
848
1,688
2,940
1,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
8
Kills
2
2
Deaths
8
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
Abšurd
Odin
3
2
3
2.25
W
2
0
3
3.5
L
Gilgamesh
GreenMizzy
Gilgamesh
0
3
1
0.17
W
Arachne
HarmWolff
Arachne
1
0
6
4
L
Yemoja
Ikaikoren
Yemoja
1
2
1
0.75
W
Artemis
MrJuicyJuice
Artemis
2
0
3
3.5
L
1
0
0
1
L
Anubis
0
2
2
0.5
L
Artemis
Tokyo_Vert
Artemis
0
1
0
0
W
Hel
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,313
Damage
14,911
20,805
Taken
20,904
9,861
Mitigated
11,507
10,894
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Abšurd
Odin
3,809
459
0
557
5,680
3,687
125
2,890
2,751
0
11,684
W
4,678
317
690
1,435
3,399
1,224
466
1,868
1,456
19,106
0
L
Gilgamesh
GreenMizzy
Gilgamesh
2,917
307
0
688
7,348
5,815
0
1,955
5,033
0
9,356
W
Arachne
HarmWolff
Arachne
3,725
2,987
0
1,786
3,741
2,023
0
1,146
2,557
0
10,692
L
Yemoja
Ikaikoren
Yemoja
5,388
387
556
1,821
6,224
2,762
0
2,920
2,995
16,339
0
W
Artemis
MrJuicyJuice
Artemis
2,650
938
0
1,043
2,290
894
1,040
547
1,623
0
18,433
L
1,121
317
0
250
761
250
0
373
354
0
2,693
L
Anubis
3,797
45
0
354
3,631
1,664
0
1,066
2,370
15,157
0
L
Artemis
Tokyo_Vert
Artemis
1,688
588
0
193
2,940
1,016
29
321
2,579
0
13,258
W
Hel
2,451
142
2,183
3,200
5,695
2,033
410
2,734
2,805
8,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
24,272
124
Minions Killed
119
0
Camps Cleared
0
683,889
Distance Traveled
543,285
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,644
941
19
3
0
124,603
0
W
Ra
5,375
896
34
6
0
138,678
3
L
Gilgamesh
4,683
781
17
3
0
141,449
0
W
Arachne
5,456
909
19
3
0
165,508
0
L
Yemoja
5,051
842
27
5
0
116,292
0
W
Artemis
5,399
900
40
7
0
114,429
0
L
Susano
4,538
756
3
1
0
45,998
0
L
Anubis
4,915
819
35
6
0
114,535
0
L
Artemis
5,085
848
37
6
0
125,011
0
W
Hel
4,964
827
12
2
0
140,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role