Player Matchup

Da Ji
Da Ji
Gold II
 
Da Ji
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold II
Greek428
Mulan
Gold II
Level 145
God Stats
22W - 22L
1,619 SR
Queue Stats
160W - 157L
1,540 MMR
Solo
Chang'e
Chang'e
Gold III
JoeyFromJersey
Chang'e
Gold III
Level 148
God Stats
20W - 12L
1,677 SR
Queue Stats
520W - 510L
1,583 MMR
Solo
Danzaburou
Danzaburou
Gold III
Webb54
Danzaburou
Gold III
Level 146
God Stats
0W - 2L
1,228 SR
Queue Stats
97W - 97L
1,556 MMR
Solo
Ganesha
Ganesha
Gold II
Wok2Poland
Ganesha
Gold II
Level 158
God Stats
16W - 8L
1,730 SR
Queue Stats
482W - 469L
1,547 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,551 SR
1,545 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,681 SR
1,559 MMR
Charon
Charon
Gold III
HUNTERDARK117
Charon
Gold III
Level 147
God Stats
5W - 6L
1,841 SR
Queue Stats
77W - 80L
1,580 MMR
Solo
Ra
Ra
Platinum V
WinterShaffle
Ra
Platinum V
Level 157
God Stats
16W - 9L
1,679 SR
Queue Stats
155W - 156L
1,575 MMR
Solo
Pele
Pele
Gold III
nertbot
Pele
Gold III
Level 139
God Stats
4W - 1L
1,671 SR
Queue Stats
72W - 79L
1,539 MMR
Solo
Surtr
Surtr
Gold II
sm4ck down 316
Surtr
Gold II
Level 157
God Stats
5W - 4L
1,605 SR
Queue Stats
145W - 142L
1,565 MMR
Solo
Xbalanque
Xbalanque
Gold IV
xXKenierinkXx
Xbalanque
Gold IV
Level 159
God Stats
43W - 26L
1,611 SR
Queue Stats
248W - 246L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 3 / 0
5,060
506
5,823
8,941
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
Greek428
Mulan
10
1 / 3 / 0
5,842
584
7,232
11,672
9,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
5,110
511
5,098
8,393
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Webb54
Danzaburou
9
0 / 0 / 0
5,215
522
4,002
6,488
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Wok2Poland
Ganesha
9
0 / 0 / 0
5,422
542
2,255
8,080
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SusanoKaliRavanaBastet

VS

Bans
BakasuraIx ChelAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,329
633
4,528
8,818
6,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 1
7,056
706
7,207
7,377
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
nertbot
Pele
10
1 / 0 / 2
6,036
604
1,944
8,819
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 0
7,267
727
7,148
10,177
9,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
xXKenierinkXx
Xbalanque
10
1 / 0 / 1
5,988
599
6,950
7,322
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
9
9
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
3
0
0
L
Mulan
Greek428
Mulan
1
3
0
0.33
W
1
0
2
2
L
0
3
0
0
L
Danzaburou
Webb54
Danzaburou
0
0
0
0
W
3
1
1
3.5
L
Ganesha
Wok2Poland
Ganesha
0
0
0
0
W
Pele
nertbot
Pele
1
0
2
2
W
3
0
0
3
W
Xbalanque
xXKenierinkXx
Xbalanque
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,410
Damage
27,777
43,574
Taken
42,513
24,154
Mitigated
23,797
15,606
Healing
21,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,823
1,400
0
4,244
8,941
3,509
0
1,108
7,833
0
35,743
L
Mulan
Greek428
Mulan
7,232
1,286
0
3,211
11,672
9,981
0
807
10,865
0
47,185
W
4,528
1,046
0
3,087
8,818
6,056
0
3,149
5,473
23,520
0
L
5,098
220
640
1,807
8,393
3,022
0
5,264
3,061
33,758
0
L
Danzaburou
Webb54
Danzaburou
4,002
1,833
0
3,432
6,488
2,214
190
928
5,560
0
40,944
W
7,207
753
1,356
3,865
7,377
3,224
374
3,004
4,167
63,909
0
L
Ganesha
Wok2Poland
Ganesha
2,255
55
0
2,272
8,080
5,428
0
3,945
4,135
21,002
0
W
Pele
nertbot
Pele
1,944
608
0
3,845
8,819
2,849
0
492
8,291
0
50,716
W
7,148
3,786
0
6,076
10,177
9,109
0
0
10,177
1,081
51,094
W
Xbalanque
xXKenierinkXx
Xbalanque
6,950
3,346
0
3,616
7,322
2,559
1,062
270
7,052
0
43,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,649
Gold Earned
32,676
317
Minions Killed
380
0
Camps Cleared
0
1,011,583
Distance Traveled
1,027,392
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,060
506
66
7
0
244,584
1
L
Mulan
5,842
584
84
8
0
198,202
0
W
Charon
6,329
633
15
2
0
201,819
0
L
Chang'e
5,110
511
79
8
0
177,348
4
L
Danzaburou
5,215
522
80
8
0
193,252
0
W
Ra
7,056
706
110
11
0
218,327
1
L
Ganesha
5,422
542
8
1
0
198,197
0
W
Pele
6,036
604
77
8
0
237,310
2
W
Surtr
7,267
727
98
10
0
176,460
0
W
Xbalanque
5,988
599
80
8
0
193,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role