Player Matchup

Hachiman
Hachiman
Silver I
Alan6612
Hachiman
Silver I
Level 127
God Stats
0W - 5L
1,254 SR
Queue Stats
80W - 87L
1,195 MMR
Solo
Shiva
Shiva
Silver IV
ImSailorVenus
Shiva
Silver IV
Level 68
God Stats
0W - 2L
1,229 SR
Queue Stats
28W - 38L
1,197 MMR
Solo
Ix Chel
Ix Chel
Gold IV
OdinFdz
Ix Chel
Gold IV
Level 140
God Stats
22W - 14L
1,658 SR
Queue Stats
605W - 624L
1,212 MMR
Solo
Lancelot
Lancelot
Silver I
Take2shots13
Lancelot
Silver I
Level 158
God Stats
15W - 7L
1,874 SR
Queue Stats
415W - 431L
1,205 MMR
Solo
Cthulhu
Cthulhu
Silver I
x-_-nado-_-
Cthulhu
Silver I
Level 146
God Stats
4W - 3L
1,786 SR
Queue Stats
168W - 179L
1,186 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,560 SR
1,199 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,498 SR
1,256 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver III
BAMBERG_BOMBER
Ares
Silver III
Level 149
God Stats
5W - 3L
1,782 SR
Queue Stats
254W - 284L
938 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
Mrkillson
Sun Wukong
Silver IV
Level 75
God Stats
4W - 5L
1,201 SR
Queue Stats
66W - 72L
1,206 MMR
Party 2
Thanatos
Thanatos
Gold IV
cloudkillinit
Thanatos
Gold IV
Level 142
God Stats
9W - 14L
1,412 SR
Queue Stats
134W - 135L
1,423 MMR
Party 1
Freya
Freya
Silver IV
iNutAnhurFace
Freya
Silver IV
Level 41
God Stats
2W - 1L
1,593 SR
Queue Stats
78W - 73L
1,216 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alan6612
Hachiman
10
1 / 1 / 2
5,805
528
4,760
6,100
2,100
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 0
7,202
655
7,984
11,175
9,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
OdinFdz
Ix Chel
12
1 / 4 / 0
6,218
565
3,469
7,353
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Take2shots13
Lancelot
8
1 / 1 / 1
5,382
489
1,583
5,798
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
x-_-nado-_-
Cthulhu
7
1 / 4 / 2
5,241
476
3,785
9,584
5,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ChaacThorMartichorasKali

VS

Bans
BakasuraAwilixAo KuangJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 0 / 3
7,495
681
8,389
7,193
3,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 1 / 2
5,032
457
2,871
6,273
4,617
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
Mrkillson
Sun Wukong
10
0 / 2 / 2
5,870
534
4,559
10,688
7,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
cloudkillinit
Thanatos
12
5 / 0 / 6
7,290
663
4,114
6,298
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 3
6,382
580
5,486
7,459
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
12
12
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
3
5.5
L
Hachiman
Alan6612
Hachiman
1
1
2
2
W
2
1
2
3
L
2
2
0
1
W
Sun Wukong
Mrkillson
Sun Wukong
0
2
2
0.5
L
Ix Chel
OdinFdz
Ix Chel
1
4
0
0.25
L
Lancelot
Take2shots13
Lancelot
1
1
1
1.5
W
Thanatos
cloudkillinit
Thanatos
5
0
6
8
W
1
3
3
0.83
L
Cthulhu
x-_-nado-_-
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,581
Damage
25,419
40,010
Taken
37,911
21,114
Mitigated
21,234
8,907
Healing
17,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,389
270
0
5,632
7,193
3,915
782
3,759
3,434
76,547
0
L
Hachiman
Alan6612
Hachiman
4,760
2,166
0
1,820
6,100
2,100
0
3,531
2,311
0
37,650
W
2,871
155
0
1,207
6,273
4,617
151
1,464
4,809
7,104
0
L
7,984
1,750
0
3,116
11,175
9,357
0
1,170
10,005
785
53,340
W
Sun Wukong
Mrkillson
Sun Wukong
4,559
1,034
0
2,735
10,688
7,290
0
173
10,515
0
33,911
L
Ix Chel
OdinFdz
Ix Chel
3,469
125
170
1,393
7,353
2,082
0
4,507
2,846
52,755
0
L
Lancelot
Take2shots13
Lancelot
1,583
415
0
490
5,798
2,139
0
1,591
4,177
0
32,319
W
Thanatos
cloudkillinit
Thanatos
4,114
829
0
5,296
6,298
2,432
0
598
5,700
0
39,584
W
5,486
1,536
0
3,095
7,459
2,980
76
1,641
5,818
40,470
0
L
Cthulhu
x-_-nado-_-
Cthulhu
3,785
589
654
1,264
9,584
5,436
0
5,543
3,925
16,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,848
Gold Earned
32,069
319
Minions Killed
310
0
Camps Cleared
0
1,143,014
Distance Traveled
1,189,912
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,495
681
111
10
0
232,774
0
L
Hachiman
5,805
528
69
6
0
207,122
0
W
Ares
5,032
457
15
1
0
241,334
0
L
Shiva
7,202
655
97
9
0
225,339
0
W
Sun Wukong
5,870
534
55
5
0
226,916
4
L
Ix Chel
6,218
565
90
8
0
213,643
1
L
Lancelot
5,382
489
41
4
0
278,953
1
W
Thanatos
7,290
663
58
5
0
262,359
0
W
Freya
6,382
580
71
6
0
226,529
1
L
Cthulhu
5,241
476
22
2
0
217,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role