Player Matchup

Tyr
Tyr
Glubtubbiswepple
Tyr
Level 8
God Stats
2W - 2L
1,369 SR
Queue Stats
3W - 3L
1,605 Elo+
Party 1
Kukulkan
Kukulkan
Isaacatt
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,605 Elo+
Party 1
Nike
Nike
got72Allergies
Nike
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,472 Elo+
Party 1
Team Averages
Level 45
1,456 SR
1,561 Elo+

VS

Team Averages
Level 55
1,662 SR
1,468 Elo+
Medusa
Medusa
Dawn
Medusa
Level 119
God Stats
8W - 4L
1,747 SR
Queue Stats
125W - 137L
1,495 Elo+
Party 2
Zhong Kui
Zhong Kui
Fmeun
Zhong Kui
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,428 Elo+
Party 2
Jormungandr
Jormungandr
Pitbull4759
Jormungandr
Level 27
God Stats
6W - 3L
1,738 SR
Queue Stats
62W - 53L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
7,166
717
5,593
12,634
11,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Isaacatt
Kukulkan
8
0 / 6 / 1
6,681
668
5,069
8,224
3,487
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 8 / 1
7,130
713
6,467
14,942
12,259
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dawn
Medusa
11
7 / 0 / 11
9,642
964
11,735
7,425
3,480
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Fmeun
Zhong Kui
11
5 / 2 / 11
9,124
912
9,502
9,365
6,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Pitbull4759
Jormungandr
12
7 / 0 / 12
9,686
969
9,468
6,000
5,685
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
19
19
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dawn
Medusa
7
0
11
12.5
W
Zhong Kui
Fmeun
Zhong Kui
5
2
11
5.25
L
1
5
1
0.3
L
Kukulkan
Isaacatt
Kukulkan
0
6
1
0.08
W
Jormungandr
Pitbull4759
Jormungandr
7
0
12
13
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,129
Damage
30,705
35,800
Taken
22,790
26,982
Mitigated
15,508
815
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dawn
Medusa
11,735
6,070
0
2,495
7,425
3,480
1,348
984
6,441
0
35,314
W
Zhong Kui
Fmeun
Zhong Kui
9,502
1,764
0
4,022
9,365
6,343
711
2,662
6,703
23,475
0
L
5,593
849
0
815
12,634
11,236
0
6,815
5,819
56
23,785
L
Kukulkan
Isaacatt
Kukulkan
5,069
1,694
0
0
8,224
3,487
0
4,529
3,695
12,352
0
W
Jormungandr
Pitbull4759
Jormungandr
9,468
3,479
0
2,123
6,000
5,685
694
2,137
3,863
28,148
184
L
6,467
795
0
0
14,942
12,259
0
7,933
7,009
0
23,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,977
Gold Earned
28,452
78
Minions Killed
94
0
Camps Cleared
0
525,696
Distance Traveled
530,997
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,642
964
41
4
0
162,909
0
W
Zhong Kui
9,124
912
20
2
0
180,748
0
L
Tyr
7,166
717
28
3
0
208,357
0
L
Kukulkan
6,681
668
14
1
0
138,248
0
W
Jormungandr
9,686
969
33
3
0
187,340
1
L
Nike
7,130
713
36
4
0
179,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role