Player Matchup

Pele
Pele
CharizardousRex
Pele
Level 83
God Stats
0W - 3L
1,574 SR
Queue Stats
2W - 11L
1,428 Elo+
Party 1
Ganesha
Ganesha
IrisCyclops
Ganesha
Level 86
God Stats
8W - 5L
1,644 SR
Queue Stats
97W - 103L
1,451 Elo+
Solo
Nu Wa
Nu Wa
Neekafat
Nu Wa
Level 67
God Stats
9W - 13L
1,026 SR
Queue Stats
288W - 268L
1,519 Elo+
Solo
Danzaburou
Danzaburou
idiotcaliber
Danzaburou
Level 27
God Stats
2W - 1L
1,042 SR
Queue Stats
6W - 15L
1,391 Elo+
Party 1
Chronos
Chronos
saipod
Chronos
Level 127
God Stats
1W - 1L
1,745 SR
Queue Stats
6W - 7L
1,523 Elo+
Solo
Team Averages
Level 78
1,406 SR
1,463 Elo+

VS

Team Averages
Level 141
1,642 SR
1,447 Elo+
Chang'e
Chang'e
AnthonyPTr
Chang'e
Level 69
God Stats
7W - 6L
1,536 SR
Queue Stats
9W - 9L
1,453 Elo+
Solo
Nu Wa
Nu Wa
KIKYN CHIKYN
Nu Wa
Level 149
God Stats
31W - 34L
1,523 SR
Queue Stats
457W - 472L
1,510 Elo+
Solo
Neith
Neith
kawhiknot2
Neith
Level 138
God Stats
28W - 24L
1,479 SR
Queue Stats
240W - 277L
1,377 Elo+
Solo
Izanami
Izanami
monkey joe 7
Izanami
Level 184
God Stats
4W - 3L
1,659 SR
Queue Stats
77W - 104L
1,429 Elo+
Party 2
Shiva
Shiva
soulstarved
Shiva
Level 165
God Stats
2W - 2L
2,015 SR
Queue Stats
140W - 166L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,029
703
2,883
8,912
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
IrisCyclops
Ganesha
12
1 / 2 / 2
6,526
653
4,111
12,730
10,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Neekafat
Nu Wa
12
0 / 4 / 2
6,416
642
8,883
9,836
3,489
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
idiotcaliber
Danzaburou
12
0 / 3 / 1
6,492
649
2,859
7,807
3,147
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
saipod
Chronos
12
1 / 4 / 1
6,659
666
9,008
11,272
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnthonyPTr
Chang'e
14
3 / 1 / 8
7,857
786
7,697
8,620
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 7
8,636
864
9,008
5,426
5,223
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
14
4 / 0 / 4
7,736
774
8,649
7,477
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
monkey joe 7
Izanami
15
1 / 0 / 3
8,077
808
5,161
5,921
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 9
8,013
801
14,106
12,612
12,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
3
Kills
16
16
Deaths
3
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AnthonyPTr
Chang'e
3
1
8
7
L
1
3
1
0.5
L
Ganesha
IrisCyclops
Ganesha
1
2
2
1
W
4
0
7
7.5
L
Nu Wa
Neekafat
Nu Wa
0
4
2
0.25
L
Danzaburou
idiotcaliber
Danzaburou
0
3
1
0.17
W
Neith
4
0
4
6
W
Izanami
monkey joe 7
Izanami
1
0
3
2.5
L
Chronos
saipod
Chronos
1
4
1
0.38
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,744
Damage
44,621
50,557
Taken
40,056
25,277
Mitigated
26,339
5,214
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AnthonyPTr
Chang'e
7,697
1,558
2,224
3,870
8,620
3,276
313
4,749
3,871
28,311
0
L
2,883
371
0
428
8,912
3,695
0
1,460
7,330
0
20,554
L
Ganesha
IrisCyclops
Ganesha
4,111
421
0
1,301
12,730
10,720
0
5,701
6,657
15,567
0
W
9,008
5,071
0
1,320
5,426
5,223
1,073
2,868
2,558
22,356
0
L
Nu Wa
Neekafat
Nu Wa
8,883
4,446
0
1,670
9,836
3,489
69
2,176
7,214
19,907
0
L
Danzaburou
idiotcaliber
Danzaburou
2,859
1,106
0
707
7,807
3,147
0
3,670
4,017
0
15,806
W
Neith
8,649
1,594
0
796
7,477
3,216
2,535
4,703
2,774
0
25,708
W
Izanami
monkey joe 7
Izanami
5,161
2,463
0
1,952
5,921
2,584
2,211
2,829
3,092
0
40,994
L
Chronos
saipod
Chronos
9,008
3,080
0
1,108
11,272
4,226
386
3,134
7,763
27,676
0
W
14,106
1,102
535
1,850
12,612
12,040
117
6,853
5,759
0
33,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,122
Gold Earned
40,319
144
Minions Killed
259
0
Camps Cleared
0
928,354
Distance Traveled
1,082,727
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,857
786
54
5
0
208,451
0
L
Pele
7,029
703
39
4
0
202,208
1
L
Ganesha
6,526
653
3
0
0
210,483
1
W
Nu Wa
8,636
864
25
3
0
204,915
0
L
Nu Wa
6,416
642
19
2
0
169,454
0
L
Danzaburou
6,492
649
31
3
0
166,670
0
W
Neith
7,736
774
49
5
0
222,272
3
W
Izanami
8,077
808
96
10
0
201,804
5
L
Chronos
6,659
666
52
5
0
179,539
0
W
Shiva
8,013
801
35
4
0
245,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role