Player Matchup

Charon
Charon
Diamond II
CombatKill2134
Charon
Diamond II
Level 169
God Stats
4W - 2L
1,592 SR
Queue Stats
148W - 118L
2,382 MMR
Solo
Guan Yu
Guan Yu
Masters
FaouziaFawn
Guan Yu
Masters
Level 99
God Stats
19W - 8L
1,826 SR
Queue Stats
194W - 169L
2,516 MMR
Party 1
Susano
Susano
Masters
Persona5sucks
Susano
Masters
Level 155
God Stats
8W - 8L
1,623 SR
Queue Stats
822W - 819L
2,546 MMR
Party 1
Ix Chel
Ix Chel
Masters
ruxstable
Ix Chel
Masters
Level 106
God Stats
8W - 20L
1,359 SR
Queue Stats
165W - 151L
2,596 MMR
Solo
Charybdis
Charybdis
Diamond III
zZzarodzZz
Charybdis
Diamond III
Level 148
God Stats
20W - 25L
1,635 SR
Queue Stats
424W - 400L
2,356 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,607 SR
2,479 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,744 SR
2,460 MMR
Ares
Ares
Platinum II
HotCub
Ares
Platinum II
Level 118
God Stats
6W - 7L
1,593 SR
Queue Stats
157W - 157L
1,999 MMR
Solo
Thoth
Thoth
Masters
Klenzi
Thoth
Masters
Level 106
God Stats
33W - 13L
1,854 SR
Queue Stats
155W - 77L
3,269 MMR
Solo
Bastet
Bastet
Diamond IV
PitchinFits
Bastet
Diamond IV
Level 153
God Stats
4W - 0L
1,909 SR
Queue Stats
96W - 76L
2,192 MMR
Solo
Anhur
Anhur
Diamond II
VIK27
Anhur
Diamond II
Level 157
God Stats
12W - 14L
1,664 SR
Queue Stats
722W - 743L
2,400 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Veloz247
Cu Chulainn
Masters
Level 88
God Stats
30W - 24L
1,700 SR
Queue Stats
629W - 634L
2,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,849
489
4,312
14,388
10,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
FaouziaFawn
Guan Yu
13
1 / 3 / 2
7,436
531
9,723
17,402
10,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 2 / 1
7,790
556
4,141
10,655
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
ruxstable
Ix Chel
12
0 / 3 / 2
7,038
503
2,663
7,236
2,501
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charybdis
zZzarodzZz
Charybdis
13
3 / 4 / 0
7,826
559
6,970
11,257
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MartichorasKaliThorAgni

VS

Bans
FreyaOsirisGaneshaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
HotCub
Ares
11
1 / 2 / 6
7,116
508
3,083
8,981
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Klenzi
Thoth
16
6 / 0 / 2
9,658
690
16,408
5,095
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
14
6 / 2 / 2
8,276
591
9,006
13,230
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anhur
VIK27
Anhur
14
0 / 3 / 3
7,841
560
5,098
8,995
3,291
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Veloz247
Cu Chulainn
15
2 / 1 / 2
9,023
645
9,039
10,998
9,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
15
15
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Guan Yu
FaouziaFawn
Guan Yu
1
3
2
0.67
W
Ares
HotCub
Ares
1
2
6
2
W
Thoth
Klenzi
Thoth
6
0
2
7
L
4
2
1
2.25
W
Bastet
6
2
2
3.5
W
Anhur
VIK27
Anhur
0
3
3
0.5
W
Cu Chulainn
Veloz247
Cu Chulainn
2
1
2
3
L
Ix Chel
ruxstable
Ix Chel
0
3
2
0.33
L
Charybdis
zZzarodzZz
Charybdis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,809
Damage
42,634
60,938
Taken
47,299
30,441
Mitigated
27,289
14,348
Healing
14,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,312
586
191
2,376
14,388
10,026
0
8,032
6,034
25,930
0
L
Guan Yu
FaouziaFawn
Guan Yu
9,723
2,898
361
4,771
17,402
10,925
0
3,030
14,275
0
56,625
W
Ares
HotCub
Ares
3,083
82
0
2,252
8,981
7,578
0
2,872
6,109
20,299
0
W
Thoth
Klenzi
Thoth
16,408
1,294
0
875
5,095
1,951
0
1,707
3,388
82,298
0
L
4,141
1,512
0
1,332
10,655
3,374
0
1,569
8,910
0
57,355
W
Bastet
9,006
2,926
0
4,497
13,230
4,866
0
1,117
12,113
0
62,388
W
Anhur
VIK27
Anhur
5,098
3,519
0
3,363
8,995
3,291
455
1,250
7,745
0
64,619
W
Cu Chulainn
Veloz247
Cu Chulainn
9,039
2,341
0
3,236
10,998
9,603
0
29
10,969
84
75,219
L
Ix Chel
ruxstable
Ix Chel
2,663
178
270
1,798
7,236
2,501
0
4,354
2,652
57,071
0
L
Charybdis
zZzarodzZz
Charybdis
6,970
3,698
0
3,249
11,257
3,615
783
1,692
9,511
0
62,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,939
Gold Earned
41,914
436
Minions Killed
512
0
Camps Cleared
0
1,479,709
Distance Traveled
1,506,757
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,849
489
36
3
0
278,817
3
L
Guan Yu
7,436
531
95
7
0
295,579
0
W
Ares
7,116
508
25
2
0
300,114
0
W
Thoth
9,658
690
159
11
0
323,134
3
L
Susano
7,790
556
85
6
0
368,431
1
W
Bastet
8,276
591
81
6
0
330,157
6
W
Anhur
7,841
560
113
8
0
260,610
2
W
Cu Chulainn
9,023
645
134
10
0
292,742
0
L
Ix Chel
7,038
503
106
8
0
279,095
0
L
Charybdis
7,826
559
114
8
0
257,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role