Player Matchup

Persephone
Persephone
ChickenNoogy
Persephone
Level 80
God Stats
3W - 1L
1,637 SR
Queue Stats
389W - 392L
1,526 Elo+
Party 1
Arachne
Arachne
IBcoco024
Arachne
Level 44
God Stats
323W - 330L
1,529 SR
Queue Stats
336W - 348L
1,484 Elo+
Party 1
Chang'e
Chang'e
Inkspook
Chang'e
Level 124
God Stats
30W - 26L
1,580 SR
Queue Stats
308W - 318L
1,439 Elo+
Party 3
Ravana
Ravana
ThunderThyghs
Ravana
Level 105
God Stats
7W - 3L
1,505 SR
Queue Stats
343W - 355L
1,458 Elo+
Party 3
Anhur
Anhur
ssleghammer5 7
Anhur
Level 16
God Stats
21W - 22L
1,427 SR
Queue Stats
87W - 102L
1,390 Elo+
Party 1
Team Averages
Level 74
1,536 SR
1,459 Elo+

VS

Team Averages
Level 92
1,488 SR
1,587 Elo+
Nox
Nox
 
Nox
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FlattenTheCurve
Bakasura
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 2L
1,935 Elo+
Solo
He Bo
He Bo
Flow_Hungaro_10
He Bo
Level 109
God Stats
0W - 1L
1,481 SR
Queue Stats
2W - 1L
1,727 Elo+
Party 2
Yu Huang
Yu Huang
Molletta_
Yu Huang
Level 107
God Stats
3W - 6L
1,459 SR
Queue Stats
43W - 37L
1,495 Elo+
Solo
Bacchus
Bacchus
zorro2814
Bacchus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ChickenNoogy
Persephone
16
4 / 1 / 7
11,171
1,241
14,967
7,597
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
IBcoco024
Arachne
15
4 / 1 / 5
9,987
1,110
4,604
7,812
3,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Inkspook
Chang'e
16
2 / 0 / 8
10,075
1,119
9,413
6,734
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 7
9,307
1,034
4,072
7,758
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 5 / 6
9,328
1,036
6,375
14,132
5,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

276

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 2 / 5
9,998
1,111
9,435
8,257
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
15
4 / 4 / 3
9,913
1,101
12,388
13,616
7,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 3 / 4
9,385
1,043
10,528
9,146
3,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yu Huang
Molletta_
Yu Huang
12
0 / 0 / 0
6,237
693
0
0
0
Bacchus
zorro2814
Bacchus
15
0 / 3 / 6
9,030
1,003
6,460
11,416
7,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
12
Kills
8
8
Deaths
12
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
5
2.25
W
Persephone
ChickenNoogy
Persephone
4
1
7
7.5
L
Bakasura
4
4
3
1.38
L
2
3
4
1.33
W
Arachne
IBcoco024
Arachne
4
1
5
6.5
W
Chang'e
Inkspook
Chang'e
2
0
8
6
L
Yu Huang
Molletta_
Yu Huang
0
0
0
0
W
1
1
7
4.5
W
1
5
6
0.8
L
Bacchus
zorro2814
Bacchus
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,431
Damage
38,811
44,033
Taken
42,435
17,631
Mitigated
21,342
7,199
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,435
135
0
540
8,257
3,180
0
4,982
2,975
38,744
0
W
Persephone
ChickenNoogy
Persephone
14,967
898
0
335
7,597
2,744
0
4,600
2,222
47,473
0
L
Bakasura
12,388
6,992
0
1,362
13,616
7,477
0
8,724
4,592
0
15,768
L
10,528
189
0
1,518
9,146
3,238
0
5,611
3,085
30,791
0
W
Arachne
IBcoco024
Arachne
4,604
3,269
0
827
7,812
3,695
0
5,640
1,446
0
9,079
W
Chang'e
Inkspook
Chang'e
9,413
149
1,818
2,601
6,734
2,670
0
3,937
2,497
26,546
0
L
Yu Huang
Molletta_
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
4,072
1,443
0
312
7,758
3,325
0
5,832
1,338
0
12,243
W
6,375
3,471
0
1,306
14,132
5,197
0
7,556
4,791
0
15,083
L
Bacchus
zorro2814
Bacchus
6,460
298
70
780
11,416
7,447
0
4,053
6,064
16,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,868
Gold Earned
44,563
222
Minions Killed
217
7
Camps Cleared
6
949,175
Distance Traveled
753,005
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,998
1,111
84
9
1
187,449
0
W
Persephone
11,171
1,241
97
11
0
193,314
0
L
Bakasura
9,913
1,101
37
4
3
216,153
0
L
He Bo
9,385
1,043
62
7
1
172,138
0
W
Arachne
9,987
1,110
18
2
2
209,840
0
W
Chang'e
10,075
1,119
72
8
3
180,603
0
L
Yu Huang
6,237
693
0
0
0
0
0
W
Ravana
9,307
1,034
12
1
1
195,057
0
W
Anhur
9,328
1,036
23
3
1
170,361
0
L
Bacchus
9,030
1,003
34
4
1
177,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role