Player Matchup

Fafnir
Fafnir
Chakrom
Fafnir
Level 128
God Stats
7W - 11L
1,509 SR
Queue Stats
215W - 194L
1,536 Elo+
Party 1
Ravana
Ravana
Lawaygo
Ravana
Level 44
God Stats
7W - 9L
1,430 SR
Queue Stats
223W - 208L
1,524 Elo+
Party 1
Sol
Sol
TheRealNapkin
Sol
Level 108
God Stats
11W - 5L
1,583 SR
Queue Stats
84W - 79L
1,520 Elo+
Party 3
Rama
Rama
bigboiness
Rama
Level 125
God Stats
10W - 12L
1,420 SR
Queue Stats
201W - 160L
1,545 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dumetz136
Cu Chulainn
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 71L
1,453 Elo+
Party 3
Team Averages
Level 90
1,489 SR
1,516 Elo+

VS

Team Averages
Level 104
1,585 SR
1,531 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DoctorZzzz
Bacchus
Level 75
God Stats
50W - 29L
1,662 SR
Queue Stats
201W - 158L
1,539 Elo+
Party 2
Artemis
Artemis
ImJustTooToxic
Artemis
Level 49
God Stats
6W - 5L
1,738 SR
Queue Stats
157W - 156L
1,524 Elo+
Party 2
Loki
Loki
Mavikartil
Loki
Level 134
God Stats
48W - 49L
1,525 SR
Queue Stats
196W - 171L
1,528 Elo+
Party 2
Guan Yu
Guan Yu
SoManySloths
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chakrom
Fafnir
9
1 / 1 / 5
6,052
605
3,386
7,228
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
Lawaygo
Ravana
11
3 / 1 / 2
6,385
639
4,508
6,629
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 0
6,360
636
4,353
5,723
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 1 / 3
6,676
668
6,401
6,685
2,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
dumetz136
Cu Chulainn
9
0 / 2 / 0
5,248
525
3,934
9,389
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 2
6,006
601
2,921
4,033
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
DoctorZzzz
Bacchus
8
0 / 2 / 0
4,378
438
3,099
6,579
4,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 5 / 0
5,076
508
5,470
8,957
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 3 / 0
6,199
620
3,609
8,101
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
SoManySloths
Guan Yu
11
2 / 0 / 0
6,267
627
5,381
8,003
7,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
5
5
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
2
1
W
Fafnir
Chakrom
Fafnir
1
1
5
3.5
L
Bacchus
DoctorZzzz
Bacchus
0
2
0
0
L
1
5
0
0.2
W
Ravana
Lawaygo
Ravana
3
1
2
4
L
2
3
0
0.67
L
Guan Yu
SoManySloths
Guan Yu
2
0
0
2
W
2
0
0
2
W
5
1
3
6.5
W
Cu Chulainn
dumetz136
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,582
Damage
20,480
35,654
Taken
35,673
19,167
Mitigated
19,453
13,725
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,921
1,138
0
750
4,033
1,425
0
2,099
1,934
46,429
0
W
Fafnir
Chakrom
Fafnir
3,386
805
262
3,178
7,228
5,966
0
1,253
5,627
12,219
0
L
Bacchus
DoctorZzzz
Bacchus
3,099
371
91
2,709
6,579
4,994
0
2,141
4,438
11,630
0
L
5,470
2,410
0
1,541
8,957
2,891
0
1,680
7,277
0
30,503
W
Ravana
Lawaygo
Ravana
4,508
1,929
0
975
6,629
2,658
0
1,396
5,162
0
54,117
L
3,609
1,345
0
4,036
8,101
2,749
0
1,819
6,282
0
46,451
L
Guan Yu
SoManySloths
Guan Yu
5,381
905
0
2,596
8,003
7,394
0
0
7,192
0
40,446
W
4,353
2,114
0
3,868
5,723
1,690
0
1,773
3,886
56,774
0
W
6,401
5,164
0
2,784
6,685
2,367
134
898
5,665
0
55,094
W
Cu Chulainn
dumetz136
Cu Chulainn
3,934
479
0
2,658
9,389
6,486
0
95
9,294
0
28,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,721
Gold Earned
27,926
335
Minions Killed
291
0
Camps Cleared
0
1,018,046
Distance Traveled
1,020,440
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,006
601
80
8
0
211,551
2
W
Fafnir
6,052
605
13
1
0
214,204
0
L
Bacchus
4,378
438
21
2
0
219,827
3
L
Artemis
5,076
508
49
5
0
153,502
0
W
Ravana
6,385
639
79
8
0
224,419
0
L
Loki
6,199
620
83
8
0
238,050
4
L
Guan Yu
6,267
627
58
6
0
197,510
0
W
Sol
6,360
636
112
11
0
190,988
0
W
Rama
6,676
668
93
9
0
178,263
0
W
Cu Chulainn
5,248
525
38
4
0
210,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role