Player Matchup

Mercury
Mercury
NIRUCHI7
Mercury
Level 32
God Stats
21W - 20L
1,303 SR
Queue Stats
186W - 189L
1,084 Elo+
Solo
Thanatos
Thanatos
ZethRivality
Thanatos
Level 61
God Stats
9W - 6L
1,591 SR
Queue Stats
21W - 23L
1,440 Elo+
Solo
Neith
Neith
miguapo
Neith
Level 83
God Stats
27W - 32L
1,363 SR
Queue Stats
141W - 140L
1,347 Elo+
Solo
Sylvanus
Sylvanus
thehornswolf13
Sylvanus
Level 123
God Stats
15W - 19L
1,326 SR
Queue Stats
225W - 212L
1,460 Elo+
Party 2
Merlin
Merlin
xylon 025
Merlin
Level 125
God Stats
3W - 9L
1,464 SR
Queue Stats
220W - 205L
1,444 Elo+
Party 2
Team Averages
Level 85
1,409 SR
1,355 Elo+

VS

Team Averages
Level 97
1,509 SR
1,479 Elo+
Medusa
Medusa
DECRlPTT
Medusa
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 247L
1,486 Elo+
Party 1
Amaterasu
Amaterasu
MyNammaJef
Amaterasu
Level 105
God Stats
1W - 0L
1,333 SR
Queue Stats
8W - 6L
1,518 Elo+
Party 3
Maui
Maui
ScottishKoala
Maui
Level 83
God Stats
4W - 3L
1,498 SR
Queue Stats
24W - 23L
1,479 Elo+
Party 3
Fenrir
Fenrir
ThouCaptain
Fenrir
Level 112
God Stats
3W - 1L
1,854 SR
Queue Stats
97W - 93L
1,474 Elo+
Party 3
Scylla
Scylla
littlemancall
Scylla
Level 98
God Stats
14W - 13L
1,358 SR
Queue Stats
195W - 193L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NIRUCHI7
Mercury
14
1 / 3 / 1
7,645
510
3,694
11,786
4,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
ZethRivality
Thanatos
10
1 / 7 / 1
6,567
438
5,214
12,693
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
miguapo
Neith
11
2 / 6 / 0
6,775
452
5,407
10,801
3,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
6
0 / 5 / 1
5,608
374
3,635
11,218
7,464
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
xylon 025
Merlin
12
2 / 7 / 2
6,991
466
6,494
12,191
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DECRlPTT
Medusa
13
5 / 1 / 7
7,688
513
8,677
7,473
3,058
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
MyNammaJef
Amaterasu
14
3 / 1 / 1
8,860
591
6,532
8,735
7,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 0 / 14
7,743
516
3,551
9,132
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
15
18 / 1 / 5
10,036
669
17,791
12,595
6,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 3 / 5
7,481
499
4,342
7,896
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
6
Kills
28
28
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
DECRlPTT
Medusa
5
1
7
8.5
W
Amaterasu
MyNammaJef
Amaterasu
3
1
1
3.5
L
Mercury
NIRUCHI7
Mercury
1
3
1
0.5
W
1
0
14
8
W
Fenrir
18
1
5
20.5
L
Thanatos
ZethRivality
Thanatos
1
7
1
0.21
W
1
3
5
1.17
L
Neith
miguapo
Neith
2
6
0
0.33
L
Sylvanus
0
5
1
0.1
L
Merlin
xylon 025
Merlin
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,444
Damage
40,893
58,689
Taken
45,831
23,675
Mitigated
27,748
13,169
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DECRlPTT
Medusa
8,677
3,417
0
3,111
7,473
3,058
320
1,522
5,816
0
53,725
W
Amaterasu
MyNammaJef
Amaterasu
6,532
2,184
0
2,508
8,735
7,499
0
435
8,300
0
62,922
L
Mercury
NIRUCHI7
Mercury
3,694
2,053
0
3,775
11,786
4,062
0
1,378
9,695
0
52,443
W
3,551
932
0
1,911
9,132
8,564
264
2,510
6,622
20,780
0
W
Fenrir
17,791
6,879
0
1,160
12,595
6,234
0
2,683
9,912
0
62,503
L
Thanatos
ZethRivality
Thanatos
5,214
1,265
0
3,769
12,693
4,156
0
2,015
10,568
0
26,777
W
4,342
190
0
807
7,896
2,393
357
2,979
4,897
50,495
0
L
Neith
miguapo
Neith
5,407
2,068
0
615
10,801
3,879
352
1,216
9,585
0
39,806
L
Sylvanus
3,635
1,060
1,171
2,104
11,218
7,464
0
1,340
9,827
16,891
0
L
Merlin
xylon 025
Merlin
6,494
504
0
1,735
12,191
4,114
0
1,656
10,380
51,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,586
Gold Earned
41,808
331
Minions Killed
395
0
Camps Cleared
0
1,382,329
Distance Traveled
1,456,702
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,688
513
81
5
0
253,130
0
W
Amaterasu
8,860
591
113
8
0
306,784
4
L
Mercury
7,645
510
113
8
0
349,760
1
W
Maui
7,743
516
31
2
0
297,640
3
W
Fenrir
10,036
669
73
5
0
322,008
4
L
Thanatos
6,567
438
36
2
0
300,385
4
W
Scylla
7,481
499
97
6
0
277,140
0
L
Neith
6,775
452
76
5
0
240,679
5
L
Sylvanus
5,608
374
28
2
0
227,989
0
L
Merlin
6,991
466
78
5
0
263,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role