Player Matchup

Jing Wei
Jing Wei
Azereus72
Jing Wei
Level 25
God Stats
1W - 1L
1,713 SR
Queue Stats
26W - 32L
1,384 Elo+
Party 3
Bastet
Bastet
JokeRini25
Bastet
Level 79
God Stats
2W - 2L
1,518 SR
Queue Stats
42W - 45L
1,435 Elo+
Party 2
Sol
Sol
Khaotix___
Sol
Level 59
God Stats
7W - 8L
1,428 SR
Queue Stats
26W - 33L
1,379 Elo+
Party 3
Olorun
Olorun
SHADOW_C3PO
Olorun
Level 83
God Stats
12W - 10L
1,663 SR
Queue Stats
92W - 97L
1,474 Elo+
Party 2
Nox
Nox
dark27warriors09
Nox
Level 85
God Stats
20W - 11L
1,608 SR
Queue Stats
105W - 104L
1,524 Elo+
Party 2
Team Averages
Level 66
1,586 SR
1,439 Elo+

VS

Team Averages
Level 77
1,523 SR
1,422 Elo+
Mulan
Mulan
OG_INVOKER
Mulan
Level 108
God Stats
13W - 12L
1,646 SR
Queue Stats
275W - 373L
1,417 Elo+
Party 1
Loki
Loki
Triksy-_-
Loki
Level 128
God Stats
30W - 19L
1,564 SR
Queue Stats
211W - 201L
1,442 Elo+
Solo
Skadi
Skadi
XTRMAT
Skadi
Level 41
God Stats
3W - 7L
1,246 SR
Queue Stats
392W - 371L
1,397 Elo+
Party 4
Anubis
Anubis
awmustard
Anubis
Level 68
God Stats
38W - 51L
1,406 SR
Queue Stats
319W - 381L
1,418 Elo+
Party 1
Atlas
Atlas
donfreecs
Atlas
Level 39
God Stats
5W - 0L
1,752 SR
Queue Stats
53W - 53L
1,435 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Azereus72
Jing Wei
6
0 / 5 / 1
4,381
438
4,083
8,640
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
JokeRini25
Bastet
8
1 / 0 / 1
5,154
515
1,814
6,519
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 6 / 0
5,192
519
2,496
9,539
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
10
0 / 2 / 0
5,659
566
3,386
7,596
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 3 / 1
5,188
519
4,790
6,253
2,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
0 / 0 / 1
5,329
533
2,973
6,075
2,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
11
2 / 0 / 4
6,145
615
4,351
7,483
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
XTRMAT
Skadi
9
2 / 2 / 4
5,240
524
5,607
6,453
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
awmustard
Anubis
13
8 / 0 / 0
7,696
770
9,033
3,978
1,995
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
donfreecs
Atlas
9
4 / 1 / 4
5,555
556
5,128
7,172
2,547
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
16
16
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Azereus72
Jing Wei
0
5
1
0.1
L
Bastet
JokeRini25
Bastet
1
0
1
1.5
L
0
6
0
0
W
Mulan
0
0
1
0.5
L
Olorun
0
2
0
0
W
Loki
2
0
4
4
W
Skadi
XTRMAT
Skadi
2
2
4
2
W
Anubis
awmustard
Anubis
8
0
0
8
L
2
3
1
0.83
W
Atlas
donfreecs
Atlas
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,569
Damage
27,092
38,547
Taken
31,161
11,356
Mitigated
12,162
9,645
Healing
14,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Azereus72
Jing Wei
4,083
3,039
0
1,490
8,640
2,599
0
2,903
5,737
0
16,473
L
Bastet
JokeRini25
Bastet
1,814
560
0
1,376
6,519
1,922
0
630
5,889
0
25,389
L
2,496
739
0
1,757
9,539
1,987
1,639
6,847
2,692
29,423
0
W
Mulan
2,973
137
0
1,860
6,075
2,678
304
3,386
2,689
0
31,589
L
Olorun
3,386
859
0
2,925
7,596
2,380
0
2,349
5,247
37,210
0
W
Loki
4,351
1,167
0
4,825
7,483
2,537
0
897
6,586
0
41,739
W
Skadi
XTRMAT
Skadi
5,607
2,553
0
2,419
6,453
2,405
0
2,710
3,743
0
27,773
W
Anubis
awmustard
Anubis
9,033
250
0
3,400
3,978
1,995
1,036
1,738
2,240
57,339
0
L
4,790
769
0
2,097
6,253
2,468
0
1,432
4,821
30,343
0
W
Atlas
donfreecs
Atlas
5,128
1,694
0
1,887
7,172
2,547
0
1,941
5,231
23,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,574
Gold Earned
29,965
219
Minions Killed
271
0
Camps Cleared
0
933,082
Distance Traveled
1,064,141
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,381
438
19
2
0
192,166
0
L
Bastet
5,154
515
42
4
0
221,617
0
L
Sol
5,192
519
44
4
0
182,676
0
W
Mulan
5,329
533
51
5
0
211,623
1
L
Olorun
5,659
566
65
7
0
160,351
0
W
Loki
6,145
615
72
7
0
236,130
0
W
Skadi
5,240
524
36
4
0
193,375
0
W
Anubis
7,696
770
89
9
0
212,786
0
L
Nox
5,188
519
49
5
0
176,272
2
W
Atlas
5,555
556
23
2
0
210,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role