Player Matchup

Hun Batz
Hun Batz
DR3D1196
Hun Batz
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 99L
1,367 Elo+
Solo
Ullr
Ullr
MrsKwan5246
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,371 Elo+
Solo
Geb
Geb
RedDead4258
Geb
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 31L
1,728 Elo+
Solo
Mercury
Mercury
Smelloch2
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,703 Elo+
Solo
Osiris
Osiris
darzusxc
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,496 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,533 Elo+

VS

Team Averages
Level 96
1,445 SR
1,484 Elo+
Hercules
Hercules
Ashce
Hercules
Level 140
God Stats
5W - 2L
1,261 SR
Queue Stats
202W - 178L
1,545 Elo+
Party 1
Scylla
Scylla
Cryptopher
Scylla
Level 28
God Stats
6W - 2L
1,858 SR
Queue Stats
112W - 116L
1,593 Elo+
Party 1
Baba Yaga
Baba Yaga
OhAh
Baba Yaga
Level 127
God Stats
5W - 3L
1,403 SR
Queue Stats
195W - 172L
1,553 Elo+
Party 1
Vulcan
Vulcan
desmondgg
Vulcan
Level 158
God Stats
13W - 7L
1,519 SR
Queue Stats
577W - 661L
1,384 Elo+
Solo
Tiamat
Tiamat
schibblz
Tiamat
Level 29
God Stats
4W - 8L
1,182 SR
Queue Stats
244W - 268L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DR3D1196
Hun Batz
14
1 / 6 / 3
8,661
619
9,103
10,871
7,411
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 3 / 2
10,044
717
4,013
11,820
6,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
1 / 3 / 4
10,273
734
15,314
14,939
19,316
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Smelloch2
Mercury
18
3 / 6 / 2
10,591
757
8,017
13,024
6,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
darzusxc
Osiris
15
0 / 6 / 4
8,972
641
8,764
15,297
16,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ashce
Hercules
19
6 / 2 / 14
11,642
832
12,384
26,572
36,639
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Cryptopher
Scylla
20
8 / 1 / 10
11,307
808
15,561
9,143
6,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
OhAh
Baba Yaga
19
6 / 1 / 15
10,922
780
17,413
13,681
12,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Vulcan
desmondgg
Vulcan
5
0 / 0 / 0
6,896
493
0
0
0
Tiamat
schibblz
Tiamat
17
4 / 3 / 9
10,166
726
10,198
13,036
7,173
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
7
Kills
24
24
Deaths
7
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ashce
Hercules
6
2
14
6.5
W
Scylla
Cryptopher
Scylla
8
1
10
13
L
Hun Batz
DR3D1196
Hun Batz
1
6
3
0.42
L
2
3
2
1
W
Baba Yaga
OhAh
Baba Yaga
6
1
15
13.5
L
1
3
4
1
L
Mercury
Smelloch2
Mercury
3
6
2
0.67
L
Osiris
darzusxc
Osiris
0
6
4
0.33
W
Vulcan
desmondgg
Vulcan
0
0
0
0
W
Tiamat
schibblz
Tiamat
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,211
Damage
55,556
65,951
Taken
62,432
57,481
Mitigated
63,020
15,205
Healing
21,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ashce
Hercules
12,384
2,021
2,852
10,179
26,572
36,639
108
4,465
21,633
0
20,107
W
Scylla
Cryptopher
Scylla
15,561
859
390
147
9,143
6,681
231
3,430
5,481
36,228
107
L
Hun Batz
DR3D1196
Hun Batz
9,103
2,259
184
255
10,871
7,411
0
7,781
3,087
0
19,975
L
4,013
1,891
229
3,652
11,820
6,979
0
7,781
4,033
0
23,333
W
Baba Yaga
OhAh
Baba Yaga
17,413
1,241
1,718
3,531
13,681
12,527
841
4,706
8,636
36,143
1,497
L
15,314
742
564
3,714
14,939
19,316
0
8,553
6,384
24,756
0
L
Mercury
Smelloch2
Mercury
8,017
3,343
2,520
1,877
13,024
6,888
0
8,227
4,797
0
19,541
L
Osiris
darzusxc
Osiris
8,764
2,447
579
1,631
15,297
16,887
0
9,215
6,082
0
16,219
W
Vulcan
desmondgg
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
schibblz
Tiamat
10,198
1,420
547
2,578
13,036
7,173
46
2,713
10,135
21,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,541
Gold Earned
50,933
138
Minions Killed
137
0
Camps Cleared
0
1,395,514
Distance Traveled
1,112,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,642
832
16
1
0
305,594
0
W
Scylla
11,307
808
57
4
0
291,815
0
L
Hun Batz
8,661
619
21
2
0
270,689
0
L
Ullr
10,044
717
42
3
0
258,435
0
W
Baba Yaga
10,922
780
33
2
0
260,909
0
L
Geb
10,273
734
23
2
0
301,076
0
L
Mercury
10,591
757
23
2
0
307,560
0
L
Osiris
8,972
641
29
2
0
257,754
0
W
Vulcan
6,896
493
0
0
0
0
0
W
Tiamat
10,166
726
31
2
0
254,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role