Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ImBuggzzy
Scylla
Level 29
God Stats
0W - 2L
1,300 SR
Queue Stats
59W - 68L
1,488 Elo+
Party 2
Cupid
Cupid
Maradalph
Cupid
Level 64
God Stats
0W - 4L
1,104 SR
Queue Stats
88W - 122L
1,411 Elo+
Solo
Team Averages
Level 53
1,301 SR
1,467 Elo+

VS

Team Averages
Level 78
1,500 SR
1,366 Elo+
Cupid
Cupid
EwwItsAsian
Cupid
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,269 Elo+
Party 1
Ah Puch
Ah Puch
YourGarbage
Ah Puch
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,360 Elo+
Party 1
Fenrir
Fenrir
danssmite
Fenrir
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 3 / 3
8,012
728
7,576
17,483
20,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
ImBuggzzy
Scylla
10
2 / 5 / 2
7,760
705
5,095
8,220
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
Maradalph
Cupid
11
3 / 5 / 2
7,951
723
2,865
9,414
2,876
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 6
9,373
852
9,320
9,559
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
YourGarbage
Ah Puch
11
5 / 3 / 6
9,083
826
14,992
6,934
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
danssmite
Fenrir
12
3 / 1 / 8
8,848
804
6,147
8,843
7,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
13
13
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
3
1.17
W
5
3
6
2.67
L
Scylla
ImBuggzzy
Scylla
2
5
2
0.6
L
Cupid
Maradalph
Cupid
3
5
2
0.8
W
Ah Puch
YourGarbage
Ah Puch
5
3
6
2.67
W
Fenrir
danssmite
Fenrir
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,536
Damage
30,459
35,117
Taken
25,336
25,711
Mitigated
14,905
5,735
Healing
4,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,576
1,669
564
3,282
17,483
20,416
0
5,370
11,667
15,811
0
W
9,320
5,360
62
2,676
9,559
4,030
1,540
5,171
4,388
0
32,934
L
Scylla
ImBuggzzy
Scylla
5,095
655
0
552
8,220
2,419
0
3,388
4,566
25,158
0
L
Cupid
Maradalph
Cupid
2,865
1,481
250
1,087
9,414
2,876
0
5,367
3,629
0
12,118
W
Ah Puch
YourGarbage
Ah Puch
14,992
943
0
1,287
6,934
2,983
642
3,718
3,216
29,185
0
W
Fenrir
danssmite
Fenrir
6,147
1,484
0
166
8,843
7,892
252
4,251
4,592
261
14,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,723
Gold Earned
27,304
77
Minions Killed
86
0
Camps Cleared
0
553,414
Distance Traveled
583,109
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,012
728
10
1
0
194,292
0
W
Cupid
9,373
852
39
4
0
187,413
0
L
Scylla
7,760
705
35
3
0
176,496
1
L
Cupid
7,951
723
32
3
0
182,626
0
W
Ah Puch
9,083
826
34
3
0
183,808
0
W
Fenrir
8,848
804
13
1
0
211,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role