Player Matchup

Zeus
Zeus
Silver IV
Jordannofky
Zeus
Silver IV
Level 127
God Stats
6W - 10L
1,348 SR
Queue Stats
164W - 202L
877 MMR
Solo
Geb
Geb
Silver IV
Larryd8o3
Geb
Silver IV
Level 146
God Stats
8W - 5L
1,517 SR
Queue Stats
191W - 233L
674 MMR
Party 2
Lancelot
Lancelot
Gold III
dboi87
Lancelot
Gold III
Level 158
God Stats
6W - 4L
1,494 SR
Queue Stats
384W - 449L
1,362 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,453 SR
971 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,396 SR
928 MMR
Charybdis
Charybdis
Bronze IV
RoYLUnicorn546
Charybdis
Bronze IV
Level 82
God Stats
7W - 19L
1,246 SR
Queue Stats
28W - 46L
1,082 MMR
Solo
Tyr
Tyr
Silver V
WhiscoDiskey
Tyr
Silver V
Level 88
God Stats
7W - 12L
1,475 SR
Queue Stats
72W - 101L
636 MMR
Party 1
Merlin
Merlin
Silver I
donramon666
Merlin
Silver I
Level 159
God Stats
5W - 7L
1,467 SR
Queue Stats
285W - 323L
1,067 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
7,433
743
5,813
5,156
1,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 5
7,668
767
3,827
5,001
3,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
dboi87
Lancelot
10
3 / 0 / 3
7,573
757
5,431
6,156
4,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ao KuangAchillesDanzaburouGilgameshDiscordia

VS

Bans
HorusCthulhuHeimdallrBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RoYLUnicorn546
Charybdis
8
0 / 2 / 1
6,606
661
3,020
5,533
1,820
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 0
6,537
654
3,673
9,437
5,972
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
9
0 / 3 / 1
6,772
677
2,005
5,640
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
0
1
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
2
0
5
4.5
L
Charybdis
RoYLUnicorn546
Charybdis
0
2
1
0.25
L
0
3
0
0
W
Lancelot
dboi87
Lancelot
3
0
3
4.5
L
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,071
Damage
8,698
16,313
Taken
20,610
10,082
Mitigated
9,728
2,949
Healing
2,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,813
213
0
670
5,156
1,911
0
961
4,195
27,487
0
W
3,827
200
0
1,055
5,001
3,712
0
517
4,484
16,086
0
L
Charybdis
RoYLUnicorn546
Charybdis
3,020
1,755
0
447
5,533
1,820
0
3,325
2,012
0
18,540
L
3,673
769
0
2,080
9,437
5,972
0
2,908
6,193
0
16,285
W
Lancelot
dboi87
Lancelot
5,431
2,154
0
1,224
6,156
4,459
0
1,021
5,135
931
23,403
L
Merlin
2,005
83
0
250
5,640
1,936
0
3,103
2,449
26,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,674
Gold Earned
19,915
99
Minions Killed
94
0
Camps Cleared
0
615,058
Distance Traveled
467,710
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,433
743
41
4
0
190,042
3
W
Geb
7,668
767
20
2
0
196,965
2
L
Charybdis
6,606
661
40
4
0
141,788
0
L
Tyr
6,537
654
15
2
0
177,677
0
W
Lancelot
7,573
757
38
4
0
228,051
0
L
Merlin
6,772
677
39
4
0
148,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role