Player Matchup

Chronos
Chronos
Diamond III
SunnAlpha
Chronos
Diamond III
Level 128
God Stats
57W - 38L
1,766 SR
Queue Stats
421W - 400L
2,263 MMR
Solo
King Arthur
King Arthur
Masters
Veloz247
King Arthur
Masters
Level 88
God Stats
61W - 57L
1,576 SR
Queue Stats
629W - 634L
2,352 MMR
Solo
Thoth
Thoth
Masters
ruxstable
Thoth
Masters
Level 106
God Stats
18W - 16L
1,555 SR
Queue Stats
165W - 151L
2,598 MMR
Solo
Susano
Susano
Diamond IV
silentBang360
Susano
Diamond IV
Level 98
God Stats
11W - 1L
1,981 SR
Queue Stats
31W - 22L
2,296 MMR
Party 1
Ganesha
Ganesha
Diamond II
ºGTB
Ganesha
Diamond II
Level 158
God Stats
38W - 27L
1,650 SR
Queue Stats
163W - 135L
2,432 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,705 SR
2,388 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,632 SR
2,381 MMR
Osiris
Osiris
Masters
FaouziaFawn
Osiris
Masters
Level 99
God Stats
17W - 20L
1,608 SR
Queue Stats
194W - 169L
2,607 MMR
Party 2
Athena
Athena
Diamond IV
Frankîe
Athena
Diamond IV
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 83L
2,129 MMR
Solo
Thanatos
Thanatos
Masters
Persona5sucks
Thanatos
Masters
Level 155
God Stats
56W - 45L
1,659 SR
Queue Stats
822W - 819L
2,636 MMR
Party 2
Ah Puch
Ah Puch
Diamond IV
banna415
Ah Puch
Diamond IV
Level 137
God Stats
5W - 7L
1,666 SR
Queue Stats
159W - 143L
2,179 MMR
Solo
Medusa
Medusa
Diamond III
zZzarodzZz
Medusa
Diamond III
Level 148
God Stats
41W - 32L
1,727 SR
Queue Stats
424W - 400L
2,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
SunnAlpha
Chronos
17
1 / 2 / 2
9,885
581
5,423
10,319
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Veloz247
King Arthur
17
5 / 2 / 4
10,585
623
13,268
19,925
21,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
ruxstable
Thoth
15
1 / 1 / 7
8,596
506
10,825
4,707
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 3 / 3
10,454
615
12,963
14,579
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
ºGTB
Ganesha
14
0 / 1 / 8
8,619
507
5,271
12,142
10,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ix ChelMartichorasTyr

VS

Bans
Sun WukongFreyaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
1 / 5 / 2
8,594
506
10,502
20,352
28,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Athena
Frankîe
Athena
13
2 / 3 / 4
7,938
467
6,302
16,671
17,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Persona5sucks
Thanatos
14
4 / 2 / 4
8,464
498
10,596
14,620
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
banna415
Ah Puch
14
0 / 5 / 5
8,374
493
8,201
10,985
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
zZzarodzZz
Medusa
16
2 / 1 / 2
9,352
550
7,845
8,328
3,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
16
Kills
9
9
Deaths
16
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
5
2
0.4
L
Athena
Frankîe
Athena
2
3
4
1.33
L
Thanatos
Persona5sucks
Thanatos
4
2
4
3
W
Chronos
SunnAlpha
Chronos
1
2
2
1
W
King Arthur
Veloz247
King Arthur
5
2
4
3.5
L
Ah Puch
banna415
Ah Puch
0
5
5
0.5
W
Thoth
ruxstable
Thoth
1
1
7
4.5
W
9
3
3
3.5
L
Medusa
zZzarodzZz
Medusa
2
1
2
3
W
Ganesha
ºGTB
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,750
Damage
43,446
61,672
Taken
70,956
44,701
Mitigated
60,699
19,470
Healing
18,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
10,502
2,995
0
3,270
20,352
28,957
0
1,069
19,283
0
72,626
L
Athena
Frankîe
Athena
6,302
2,036
0
1,872
16,671
17,920
0
8,939
7,732
20,477
0
L
Thanatos
Persona5sucks
Thanatos
10,596
3,019
0
11,327
14,620
6,128
0
3,367
11,253
0
75,180
W
Chronos
SunnAlpha
Chronos
5,423
2,137
0
3,324
10,319
4,950
0
1,393
8,926
87,033
0
W
King Arthur
Veloz247
King Arthur
13,268
1,082
0
4,368
19,925
21,810
0
1,665
18,260
1,977
76,930
L
Ah Puch
banna415
Ah Puch
8,201
784
0
1,656
10,985
3,897
0
5,553
5,432
83,052
0
W
Thoth
ruxstable
Thoth
10,825
481
0
0
4,707
1,530
828
1,849
2,858
73,789
0
W
12,963
5,134
0
7,082
14,579
5,987
0
3,509
11,070
0
96,451
L
Medusa
zZzarodzZz
Medusa
7,845
2,845
0
439
8,328
3,797
0
3,841
4,487
0
93,699
W
Ganesha
ºGTB
Ganesha
5,271
829
2,186
2,510
12,142
10,424
0
6,087
6,055
31,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,139
Gold Earned
42,722
639
Minions Killed
526
0
Camps Cleared
0
1,790,070
Distance Traveled
1,695,865
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,594
506
130
8
0
267,274
1
L
Athena
7,938
467
21
1
0
365,051
5
L
Thanatos
8,464
498
88
5
0
407,867
0
W
Chronos
9,885
581
195
11
0
341,941
5
W
King Arthur
10,585
623
139
8
0
342,570
2
L
Ah Puch
8,374
493
135
8
0
325,229
0
W
Thoth
8,596
506
168
10
0
352,003
4
W
Susano
10,454
615
127
7
0
403,310
0
L
Medusa
9,352
550
152
9
0
330,444
2
W
Ganesha
8,619
507
10
1
0
350,246
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role