Player Matchup

King Arthur
King Arthur
DarethBale11
King Arthur
Level 68
God Stats
21W - 21L
1,457 SR
Queue Stats
270W - 295L
1,490 Elo+
Party 2
Sol
Sol
Gamea05
Sol
Level 61
God Stats
7W - 3L
1,291 SR
Queue Stats
102W - 83L
1,566 Elo+
Party 2
Aphrodite
Aphrodite
T1bsy
Aphrodite
Level 108
God Stats
8W - 7L
1,482 SR
Queue Stats
112W - 110L
1,467 Elo+
Party 1
Nemesis
Nemesis
Vanagandrr
Nemesis
Level 85
God Stats
0W - 6L
1,081 SR
Queue Stats
124W - 121L
1,466 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
superlolo-ESP
Ah Muzen Cab
Level 163
God Stats
13W - 8L
1,890 SR
Queue Stats
169W - 199L
1,554 Elo+
Party 2
Team Averages
Level 97
1,440 SR
1,509 Elo+

VS

Team Averages
Level 88
1,491 SR
1,506 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Martichoras
Martichoras
 
Martichoras
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
FlaaZiKa
Nu Wa
Level 147
God Stats
22W - 14L
1,528 SR
Queue Stats
96W - 77L
1,625 Elo+
Solo
Guan Yu
Guan Yu
SoyOcto
Guan Yu
Level 16
God Stats
2W - 2L
1,427 SR
Queue Stats
10W - 13L
1,505 Elo+
Party 3
Thor
Thor
dragonballsucks
Thor
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 10L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarethBale11
King Arthur
12
0 / 2 / 1
7,060
504
9,625
14,653
11,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
13
2 / 2 / 1
7,417
530
9,504
7,618
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
T1bsy
Aphrodite
10
1 / 3 / 1
6,783
485
5,670
12,443
10,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Nemesis
Vanagandrr
Nemesis
14
5 / 2 / 1
8,031
574
7,081
11,522
4,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
superlolo-ESP
Ah Muzen Cab
11
1 / 4 / 1
6,942
496
4,635
15,030
6,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 2 / 4
7,460
533
11,128
6,868
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
 
Martichoras
12
1 / 2 / 3
7,039
503
6,646
9,447
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
FlaaZiKa
Nu Wa
15
3 / 1 / 1
9,348
668
12,233
11,284
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
SoyOcto
Guan Yu
11
1 / 1 / 3
6,704
479
2,598
11,724
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
7 / 3 / 3
8,375
598
10,564
12,705
5,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
9
Kills
13
13
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
4
1.5
W
Martichoras
 
Martichoras
1
2
3
1.25
L
King Arthur
DarethBale11
King Arthur
0
2
1
0.25
W
Nu Wa
FlaaZiKa
Nu Wa
3
1
1
3.5
L
Sol
2
2
1
1.25
W
Guan Yu
SoyOcto
Guan Yu
1
1
3
2.5
L
Aphrodite
T1bsy
Aphrodite
1
3
1
0.5
L
Nemesis
Vanagandrr
Nemesis
5
2
1
2.75
W
7
3
3
2.83
L
Ah Muzen Cab
superlolo-ESP
Ah Muzen Cab
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,515
Damage
43,169
61,266
Taken
52,028
36,562
Mitigated
24,889
15,208
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,128
485
0
2,359
6,868
2,398
0
428
6,440
58,371
0
W
Martichoras
 
Martichoras
6,646
2,385
0
2,241
9,447
3,954
0
6,791
2,656
0
55,208
L
King Arthur
DarethBale11
King Arthur
9,625
796
0
3,877
14,653
11,785
0
9,829
4,824
0
70,799
W
Nu Wa
FlaaZiKa
Nu Wa
12,233
4,653
0
6,312
11,284
4,205
0
0
11,284
86,581
0
L
Sol
9,504
4,171
0
2,290
7,618
2,937
53
648
6,970
70,165
0
W
Guan Yu
SoyOcto
Guan Yu
2,598
151
786
5,212
11,724
9,280
0
6,478
5,246
0
20,298
L
Aphrodite
T1bsy
Aphrodite
5,670
1,369
1,782
5,633
12,443
10,867
46
2,071
10,372
31,379
0
L
Nemesis
Vanagandrr
Nemesis
7,081
3,826
0
840
11,522
4,830
0
2,375
9,147
0
73,538
W
10,564
3,798
0
400
12,705
5,052
0
1,477
11,228
0
66,354
L
Ah Muzen Cab
superlolo-ESP
Ah Muzen Cab
4,635
1,251
0
786
15,030
6,143
72
8,438
6,592
0
52,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,233
Gold Earned
38,926
485
Minions Killed
482
0
Camps Cleared
0
1,373,949
Distance Traveled
1,381,594
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,460
533
113
8
0
285,741
0
W
Martichoras
7,039
503
98
7
0
261,597
0
L
King Arthur
7,060
504
107
8
0
258,889
1
W
Nu Wa
9,348
668
149
11
0
245,883
4
L
Sol
7,417
530
115
8
0
268,193
4
W
Guan Yu
6,704
479
35
3
0
279,639
0
L
Aphrodite
6,783
485
44
3
0
248,542
0
L
Nemesis
8,031
574
109
8
0
333,855
1
W
Thor
8,375
598
87
6
0
308,734
0
L
Ah Muzen Cab
6,942
496
110
8
0
264,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role