Player Matchup

Susano
Susano
Diamond III
 
Susano
Diamond III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Masters
 
Charon
Masters
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Diamond III
Celisgus
Discordia
Diamond III
Level 95
God Stats
2W - 2L
1,672 SR
Queue Stats
120W - 100L
2,243 MMR
Solo
Tyr
Tyr
Diamond III
DX2Y
Tyr
Diamond III
Level 149
God Stats
3W - 2L
1,745 SR
Queue Stats
188W - 161L
2,302 MMR
Party 1
Olorun
Olorun
Diamond IV
Palkià
Olorun
Diamond IV
Level 104
God Stats
1W - 1L
1,809 SR
Queue Stats
61W - 44L
2,322 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,645 SR
1,973 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,619 SR
2,135 MMR
Ix Chel
Ix Chel
Diamond II
 
Ix Chel
Diamond II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Dragonzei
Ne Zha
Diamond II
Level 162
God Stats
3W - 1L
1,628 SR
Queue Stats
69W - 43L
2,355 MMR
Party 2
Shiva
Shiva
Diamond II
Julletin
Shiva
Diamond II
Level 148
God Stats
11W - 6L
1,702 SR
Queue Stats
69W - 43L
2,355 MMR
Party 2
Fafnir
Fafnir
Diamond II
Korbeone
Fafnir
Diamond II
Level 108
God Stats
7W - 8L
1,706 SR
Queue Stats
438W - 402L
2,231 MMR
Solo
Anhur
Anhur
Diamond III
TatoLeGoat
Anhur
Diamond III
Level 139
God Stats
5W - 5L
1,558 SR
Queue Stats
325W - 327L
2,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
2 / 7 / 0
7,908
608
5,026
13,337
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
 
Charon
11
0 / 2 / 1
6,737
518
5,706
8,175
7,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Celisgus
Discordia
11
0 / 5 / 1
6,806
524
6,392
7,753
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
DX2Y
Tyr
13
2 / 1 / 1
7,850
604
5,875
11,498
8,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
Palkià
Olorun
13
0 / 4 / 1
7,388
568
5,411
10,144
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
MartichorasThanatosJormungandr

VS

Bans
Ao KuangThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
10 / 1 / 4
8,353
643
11,610
7,703
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Dragonzei
Ne Zha
13
5 / 1 / 8
7,849
604
8,326
11,919
5,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Julletin
Shiva
13
1 / 2 / 0
7,499
577
5,045
12,922
6,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Korbeone
Fafnir
12
1 / 0 / 10
8,026
617
4,478
6,792
7,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
14
2 / 0 / 3
7,741
595
4,846
8,137
3,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
19
19
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
7
0
0.29
L
Charon
 
Charon
0
2
1
0.25
W
Ix Chel
 
Ix Chel
10
1
4
12
L
Discordia
Celisgus
Discordia
0
5
1
0.1
L
Tyr
DX2Y
Tyr
2
1
1
2.5
W
Ne Zha
Dragonzei
Ne Zha
5
1
8
9
W
Shiva
Julletin
Shiva
1
2
0
0.5
W
Fafnir
Korbeone
Fafnir
1
0
10
6
L
Olorun
Palkià
Olorun
0
4
1
0.13
W
Anhur
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,410
Damage
34,305
50,907
Taken
47,473
25,426
Mitigated
27,762
9,898
Healing
17,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,026
1,764
0
110
13,337
4,490
0
2,690
10,647
0
53,795
L
Charon
 
Charon
5,706
487
0
1,264
8,175
7,112
0
4,875
3,300
22,636
0
W
Ix Chel
 
Ix Chel
11,610
2,161
1,054
1,498
7,703
3,633
0
4,176
3,527
66,399
0
L
Discordia
Celisgus
Discordia
6,392
288
0
350
7,753
2,554
0
4,197
3,556
54,356
0
L
Tyr
DX2Y
Tyr
5,875
155
0
5,183
11,498
8,136
0
3,202
8,296
0
60,298
W
Ne Zha
Dragonzei
Ne Zha
8,326
3,081
0
3,062
11,919
5,882
0
3,906
8,013
0
67,899
W
Shiva
Julletin
Shiva
5,045
1,200
468
3,490
12,922
6,851
0
1,234
11,688
0
64,756
W
Fafnir
Korbeone
Fafnir
4,478
1,217
0
2,557
6,792
7,840
0
3,180
3,612
16,111
0
L
Olorun
Palkià
Olorun
5,411
2,602
180
2,811
10,144
3,134
0
1,124
9,020
70,000
0
W
Anhur
4,846
2,443
0
5,314
8,137
3,556
0
5,013
3,124
0
63,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,689
Gold Earned
39,468
443
Minions Killed
455
0
Camps Cleared
0
1,403,541
Distance Traveled
1,470,795
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,908
608
82
6
0
299,191
0
L
Charon
6,737
518
24
2
0
281,607
1
W
Ix Chel
8,353
643
122
9
0
278,629
3
L
Discordia
6,806
524
92
7
0
257,968
0
L
Tyr
7,850
604
104
8
0
308,140
1
W
Ne Zha
7,849
604
84
6
0
329,850
3
W
Shiva
7,499
577
107
8
0
300,537
0
W
Fafnir
8,026
617
25
2
0
297,377
2
L
Olorun
7,388
568
141
11
0
256,635
3
W
Anhur
7,741
595
117
9
0
264,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role