Player Matchup

Morgan Le Fay
Morgan Le Fay
AlphaVirus2g
Morgan Le Fay
Level 108
God Stats
2W - 0L
1,753 SR
Queue Stats
32W - 28L
1,466 Elo+
Solo
Izanami
Izanami
BipolarRabbit44
Izanami
Level 108
God Stats
11W - 6L
1,449 SR
Queue Stats
262W - 238L
1,440 Elo+
Party 1
Bastet
Bastet
Parallel-Names
Bastet
Level 64
God Stats
4W - 2L
1,335 SR
Queue Stats
75W - 90L
1,338 Elo+
Party 1
Vulcan
Vulcan
Prophets_Legend
Vulcan
Level 129
God Stats
1W - 0L
1,726 SR
Queue Stats
46W - 33L
1,636 Elo+
Party 1
Ah Puch
Ah Puch
ÆΘNS
Ah Puch
Level 155
God Stats
8W - 10L
1,313 SR
Queue Stats
682W - 709L
1,468 Elo+
Solo
Team Averages
Level 113
1,515 SR
1,470 Elo+

VS

Team Averages
Level 130
1,494 SR
1,476 Elo+
Fenrir
Fenrir
Mira6425
Fenrir
Level 138
God Stats
0W - 3L
1,186 SR
Queue Stats
367W - 351L
1,422 Elo+
Solo
Neith
Neith
Sogoo2beGodly
Neith
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,489 Elo+
Solo
Bacchus
Bacchus
ThiagoBeni
Bacchus
Level 157
God Stats
6W - 2L
1,768 SR
Queue Stats
364W - 378L
1,493 Elo+
Solo
Amaterasu
Amaterasu
freix0
Amaterasu
Level 106
God Stats
2W - 3L
1,487 SR
Queue Stats
60W - 62L
1,443 Elo+
Solo
Achilles
Achilles
kzaner13
Achilles
Level 125
God Stats
3W - 3L
1,530 SR
Queue Stats
101W - 88L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlphaVirus2g
Morgan Le Fay
16
1 / 3 / 11
8,939
745
9,860
9,005
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 6 / 6
8,741
728
10,709
12,148
4,679
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 4 / 5
9,789
816
9,136
9,860
4,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
5 / 1 / 6
9,707
809
18,128
6,775
3,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
ÆΘNS
Ah Puch
16
1 / 2 / 8
8,806
734
9,602
8,554
3,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mira6425
Fenrir
10
1 / 2 / 2
7,123
594
1,595
10,419
5,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
9 / 1 / 2
10,382
865
9,188
11,961
6,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
ThiagoBeni
Bacchus
17
3 / 1 / 7
9,949
829
10,292
12,714
17,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
freix0
Amaterasu
15
2 / 6 / 10
8,418
702
7,536
17,401
17,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
kzaner13
Achilles
16
1 / 5 / 11
8,683
724
14,089
17,552
17,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
48
15
Kills
16
16
Deaths
15
36
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlphaVirus2g
Morgan Le Fay
1
3
11
2.17
W
2
6
6
0.83
L
Fenrir
Mira6425
Fenrir
1
2
2
1
W
6
4
5
2.13
W
5
1
6
8
L
9
1
2
10
L
Bacchus
ThiagoBeni
Bacchus
3
1
7
6.5
L
Amaterasu
freix0
Amaterasu
2
6
10
1.17
L
Achilles
kzaner13
Achilles
1
5
11
1.3
W
Ah Puch
ÆΘNS
Ah Puch
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,435
Damage
42,700
46,342
Taken
70,047
20,417
Mitigated
64,302
12,848
Healing
25,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlphaVirus2g
Morgan Le Fay
9,860
1,858
531
1,968
9,005
4,459
0
1,414
7,213
22,885
0
W
10,709
8,021
1,318
1,848
12,148
4,679
0
2,538
9,086
0
21,073
L
Fenrir
Mira6425
Fenrir
1,595
162
761
4,278
10,419
5,550
0
5,508
4,911
0
4,419
W
9,136
1,043
0
474
9,860
4,208
0
2,451
6,917
0
11,974
W
18,128
9,113
615
1,013
6,775
3,223
306
1,659
4,584
36,527
0
L
9,188
2,153
811
4,098
11,961
6,200
0
7,715
4,246
0
40,895
L
Bacchus
ThiagoBeni
Bacchus
10,292
384
1,981
3,558
12,714
17,511
0
4,970
7,744
16,241
670
L
Amaterasu
freix0
Amaterasu
7,536
371
995
3,338
17,401
17,289
0
10,990
6,411
1,752
15,946
L
Achilles
kzaner13
Achilles
14,089
337
1,898
3,940
17,552
17,752
0
8,407
9,145
0
24,635
W
Ah Puch
ÆΘNS
Ah Puch
9,602
484
1,465
3,616
8,554
3,848
49
2,744
5,495
23,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,982
Gold Earned
44,555
138
Minions Killed
173
0
Camps Cleared
0
1,175,697
Distance Traveled
1,066,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,939
745
34
3
0
222,519
0
W
Izanami
8,741
728
17
1
0
186,812
0
L
Fenrir
7,123
594
9
1
0
138,094
0
W
Bastet
9,789
816
4
0
0
267,750
0
W
Vulcan
9,707
809
52
4
0
270,644
0
L
Neith
10,382
865
113
9
0
202,325
0
L
Bacchus
9,949
829
14
1
0
228,722
0
L
Amaterasu
8,418
702
16
1
0
237,972
0
L
Achilles
8,683
724
21
2
0
259,537
0
W
Ah Puch
8,806
734
31
3
0
227,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role