Player Matchup

Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
TwistaDoob
Aphrodite
Level 122
God Stats
6W - 3L
1,628 SR
Queue Stats
187W - 208L
1,401 Elo+
Solo
Xing Tian
Xing Tian
XLordN8
Xing Tian
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,618 Elo+
Party 2
Tsukuyomi
Tsukuyomi
smasherbro_
Tsukuyomi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,484 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xXTHA LAWXx
Ah Muzen Cab
Level 59
God Stats
4W - 3L
1,397 SR
Queue Stats
201W - 205L
1,461 Elo+
Solo
Team Averages
Level 100
1,505 SR
1,493 Elo+

VS

Team Averages
Level 114
1,376 SR
1,473 Elo+
Yemoja
Yemoja
 
Yemoja
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GirthDefects
Ah Muzen Cab
Level 129
God Stats
0W - 3L
1,199 SR
Queue Stats
157W - 155L
1,444 Elo+
Party 1
Loki
Loki
PatriotPower
Loki
Level 129
God Stats
3W - 6L
1,421 SR
Queue Stats
611W - 656L
1,508 Elo+
Solo
Jing Wei
Jing Wei
davipunch
Jing Wei
Level 87
God Stats
1W - 5L
1,288 SR
Queue Stats
142W - 135L
1,483 Elo+
Solo
Merlin
Merlin
lvTHANATOSvl
Merlin
Level 157
God Stats
10W - 11L
1,468 SR
Queue Stats
329W - 354L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
3 / 3 / 13
11,517
768
20,132
9,520
4,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
TwistaDoob
Aphrodite
19
6 / 1 / 10
11,427
762
7,691
10,290
5,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
XLordN8
Xing Tian
19
1 / 2 / 16
11,734
782
9,225
23,364
31,058
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
smasherbro_
Tsukuyomi
19
8 / 4 / 8
11,826
788
16,895
17,061
7,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
xXTHA LAWXx
Ah Muzen Cab
18
3 / 1 / 13
10,889
726
13,606
15,388
6,461
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
1 / 2 / 8
10,950
730
4,030
13,418
12,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
GirthDefects
Ah Muzen Cab
18
3 / 3 / 6
10,578
705
17,081
14,872
6,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 5 / 4
10,427
695
11,401
14,675
5,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Jing Wei
davipunch
Jing Wei
16
2 / 6 / 6
9,690
646
6,969
18,446
6,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
1 / 5 / 6
9,102
607
11,935
10,003
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
21
Kills
11
11
Deaths
21
60
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
3
13
3.17
L
Yemoja
 
Yemoja
1
2
8
2.5
L
Ah Muzen Cab
GirthDefects
Ah Muzen Cab
3
3
6
2
L
4
5
4
1.2
W
Aphrodite
TwistaDoob
Aphrodite
6
1
10
11
W
Xing Tian
XLordN8
Xing Tian
1
2
16
4.5
L
Jing Wei
davipunch
Jing Wei
2
6
6
0.83
L
Merlin
1
5
6
0.8
W
Tsukuyomi
smasherbro_
Tsukuyomi
8
4
8
3
W
Ah Muzen Cab
xXTHA LAWXx
Ah Muzen Cab
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,549
Damage
51,416
75,623
Taken
71,414
54,864
Mitigated
35,046
38,388
Healing
21,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
20,132
2,815
2,278
2,177
9,520
4,226
324
1,456
8,064
28,663
0
L
Yemoja
 
Yemoja
4,030
802
8,016
2,607
13,418
12,031
248
7,522
5,896
10,574
0
L
Ah Muzen Cab
GirthDefects
Ah Muzen Cab
17,081
2,461
1,916
1,116
14,872
6,774
920
6,892
7,980
0
43,053
L
11,401
1,044
763
964
14,675
5,931
0
9,010
5,665
0
22,854
W
Aphrodite
TwistaDoob
Aphrodite
7,691
283
14,269
6,374
10,290
5,565
902
3,667
6,623
33,089
0
W
Xing Tian
XLordN8
Xing Tian
9,225
309
471
2,702
23,364
31,058
1,290
2,784
20,580
14,306
483
L
Jing Wei
davipunch
Jing Wei
6,969
3,294
998
4,540
18,446
6,931
512
8,450
9,996
0
21,346
L
Merlin
11,935
615
498
569
10,003
3,379
0
4,691
5,312
23,813
0
W
Tsukuyomi
smasherbro_
Tsukuyomi
16,895
3,224
3,254
4,266
17,061
7,554
391
3,986
13,075
0
37,920
W
Ah Muzen Cab
xXTHA LAWXx
Ah Muzen Cab
13,606
4,260
1,893
704
15,388
6,461
3,993
4,072
11,316
0
38,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,393
Gold Earned
50,747
194
Minions Killed
193
0
Camps Cleared
0
1,587,837
Distance Traveled
1,237,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,517
768
15
1
0
302,980
0
L
Yemoja
10,950
730
13
1
0
226,928
0
L
Ah Muzen Cab
10,578
705
82
5
0
264,214
0
L
Loki
10,427
695
24
2
0
259,509
0
W
Aphrodite
11,427
762
50
3
0
310,915
0
W
Xing Tian
11,734
782
22
1
0
312,971
0
L
Jing Wei
9,690
646
43
3
0
262,881
0
L
Merlin
9,102
607
31
2
0
224,466
0
W
Tsukuyomi
11,826
788
50
3
0
349,050
0
W
Ah Muzen Cab
10,889
726
57
4
0
311,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role