Player Matchup

Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BigLaineCrane
Arachne
Level 124
God Stats
0W - 2L
1,336 SR
Queue Stats
60W - 54L
1,533 Elo+
Party 2
Anubis
Anubis
DownbeatTerror8
Anubis
Level 118
God Stats
4W - 3L
1,632 SR
Queue Stats
223W - 225L
1,539 Elo+
Solo
He Bo
He Bo
LatexXxtreme
He Bo
Level 142
God Stats
4W - 1L
1,859 SR
Queue Stats
155W - 155L
1,519 Elo+
Party 2
Ix Chel
Ix Chel
LoganDP
Ix Chel
Level 126
God Stats
1W - 1L
1,761 SR
Queue Stats
93W - 86L
1,557 Elo+
Party 2
Team Averages
Level 131
1,618 SR
1,530 Elo+

VS

Team Averages
Level 133
1,564 SR
1,510 Elo+
Cthulhu
Cthulhu
GIRTH W0RM JIM
Cthulhu
Level 133
God Stats
2W - 4L
1,340 SR
Queue Stats
304W - 332L
1,513 Elo+
Party 1
Martichoras
Martichoras
Girth Diggler69
Martichoras
Level 152
God Stats
2W - 5L
1,580 SR
Queue Stats
269W - 289L
1,531 Elo+
Party 1
Baba Yaga
Baba Yaga
Gorge Michael
Baba Yaga
Level 148
God Stats
8W - 6L
1,560 SR
Queue Stats
349W - 361L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
IAmJuniorMx
Guan Yu
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
323W - 307L
1,508 Elo+
Solo
Cerberus
Cerberus
RollTimeFeller-
Cerberus
Level 127
God Stats
6W - 1L
1,840 SR
Queue Stats
170W - 151L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 4 / 8
7,339
734
8,705
11,528
8,591
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
11
2 / 6 / 8
6,932
693
9,522
16,856
14,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 4
7,619
762
7,802
9,667
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 7 / 3
6,778
678
6,559
10,780
4,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
LoganDP
Ix Chel
17
8 / 3 / 4
9,340
934
19,401
13,010
5,440
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 14
9,408
941
10,679
18,477
20,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
Girth Diggler69
Martichoras
15
5 / 3 / 13
9,433
943
13,222
10,496
4,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Gorge Michael
Baba Yaga
15
4 / 2 / 16
9,272
927
19,457
8,957
5,111
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
IAmJuniorMx
Guan Yu
15
8 / 3 / 12
10,245
1,025
5,986
19,531
19,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
15
2 / 3 / 20
9,705
971
7,081
16,225
16,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
100
14
Kills
25
25
Deaths
14
27
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
8
1.25
L
Arachne
2
6
8
1
L
2
5
4
0.8
W
6
3
14
4.33
W
Martichoras
Girth Diggler69
Martichoras
5
3
13
3.83
W
Baba Yaga
Gorge Michael
Baba Yaga
4
2
16
6
W
Guan Yu
IAmJuniorMx
Guan Yu
8
3
12
4.67
L
1
7
3
0.36
L
Ix Chel
LoganDP
Ix Chel
8
3
4
3.33
W
Cerberus
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,989
Damage
56,425
61,841
Taken
73,686
38,169
Mitigated
67,012
19,714
Healing
32,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,705
394
689
1,929
11,528
8,591
0
6,928
4,600
20,102
449
L
Arachne
9,522
5,380
1,474
3,367
16,856
14,953
0
7,790
9,066
0
9,089
L
7,802
43
1,430
829
9,667
5,134
350
6,426
3,241
19,376
0
W
10,679
229
1,396
4,106
18,477
20,796
736
9,846
8,389
18,291
1,230
W
Martichoras
Girth Diggler69
Martichoras
13,222
2,894
757
1,574
10,496
4,724
2,894
5,605
4,767
0
36,515
W
Baba Yaga
Gorge Michael
Baba Yaga
19,457
981
828
1,406
8,957
5,111
2,537
4,697
4,225
34,396
0
W
Guan Yu
IAmJuniorMx
Guan Yu
5,986
227
9,161
8,968
19,531
19,568
859
11,613
7,693
0
11,267
L
6,559
1,075
693
781
10,780
4,051
0
7,318
3,462
9,295
0
L
Ix Chel
LoganDP
Ix Chel
19,401
2,874
4,538
3,984
13,010
5,440
531
7,045
5,965
34,348
0
W
Cerberus
7,081
190
493
3,880
16,225
16,813
595
10,257
5,705
14,471
480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,008
Gold Earned
48,063
86
Minions Killed
170
0
Camps Cleared
0
857,421
Distance Traveled
983,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,339
734
21
2
0
167,771
0
L
Arachne
6,932
693
2
0
0
192,506
0
L
Anubis
7,619
762
24
2
0
166,976
0
W
Cthulhu
9,408
941
28
3
0
201,470
0
W
Martichoras
9,433
943
48
5
0
167,344
0
W
Baba Yaga
9,272
927
44
4
0
210,720
0
W
Guan Yu
10,245
1,025
12
1
0
214,530
0
L
He Bo
6,778
678
13
1
0
135,882
0
L
Ix Chel
9,340
934
26
3
0
194,286
0
W
Cerberus
9,705
971
38
4
0
189,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role