Player Matchup

Yemoja
Yemoja
MachoTheCaptain
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,487 Elo+
Solo
Agni
Agni
Normalize3Inches
Agni
Level 105
God Stats
3W - 8L
1,433 SR
Queue Stats
275W - 282L
1,452 Elo+
Party 1
Fenrir
Fenrir
TomyLeaks
Fenrir
Level 139
God Stats
3W - 3L
1,803 SR
Queue Stats
361W - 374L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
XxcloudzxX1
Sun Wukong
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
315W - 324L
1,465 Elo+
Party 1
Ne Zha
Ne Zha
corvus_wolf
Ne Zha
Level 126
God Stats
8W - 2L
1,552 SR
Queue Stats
193W - 174L
1,529 Elo+
Solo
Team Averages
Level 104
1,558 SR
1,479 Elo+

VS

Team Averages
Level 115
1,554 SR
1,512 Elo+
Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
ItsssMonty
Ah Puch
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
SAINTMFSINNER
Artemis
Level 37
God Stats
4W - 6L
1,627 SR
Queue Stats
54W - 60L
1,474 Elo+
Party 2
Zeus
Zeus
TropicalTuck
Zeus
Level 147
God Stats
2W - 4L
1,584 SR
Queue Stats
315W - 322L
1,574 Elo+
Party 2
He Bo
He Bo
VeganHere
He Bo
Level 134
God Stats
8W - 6L
1,559 SR
Queue Stats
220W - 204L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
9,097
827
6,191
11,764
12,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 5 / 8
8,422
766
13,788
10,154
4,933
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
TomyLeaks
Fenrir
12
0 / 7 / 7
7,075
643
4,093
11,991
11,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
XxcloudzxX1
Sun Wukong
15
6 / 3 / 3
8,351
759
10,922
15,179
19,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
13
2 / 6 / 7
7,661
696
9,937
13,876
8,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
6 / 3 / 14
9,849
895
6,190
10,695
5,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
ItsssMonty
Ah Puch
17
3 / 1 / 16
9,700
882
12,128
9,882
5,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
15
2 / 2 / 14
8,903
809
14,350
8,661
3,890
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 3 / 14
9,502
864
10,970
11,294
7,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
VeganHere
He Bo
15
8 / 6 / 12
9,488
863
11,594
10,467
4,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
15
Kills
23
23
Deaths
15
31
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
3
14
4.33
W
Ah Puch
ItsssMonty
Ah Puch
3
1
16
11
L
4
2
6
3.5
L
3
5
8
1.4
W
Artemis
2
2
14
4.5
L
Fenrir
TomyLeaks
Fenrir
0
7
7
0.5
W
4
3
14
3.67
W
He Bo
VeganHere
He Bo
8
6
12
2.33
L
Sun Wukong
XxcloudzxX1
Sun Wukong
6
3
3
2.5
L
Ne Zha
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,931
Damage
55,232
62,964
Taken
50,999
55,835
Mitigated
26,572
18,550
Healing
26,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,190
424
10,760
5,496
10,695
5,410
658
3,783
6,912
14,911
0
W
Ah Puch
ItsssMonty
Ah Puch
12,128
1,437
278
3,651
9,882
5,083
878
3,032
6,812
25,706
0
L
6,191
1,015
5,656
2,693
11,764
12,417
0
5,165
6,599
14,443
0
L
13,788
362
721
971
10,154
4,933
0
8,185
1,969
28,032
0
W
Artemis
14,350
5,907
12
535
8,661
3,890
2,067
3,719
4,806
0
23,712
L
Fenrir
TomyLeaks
Fenrir
4,093
155
269
765
11,991
11,046
0
8,106
3,885
0
6,054
W
10,970
1,728
1,703
2,062
11,294
7,985
473
4,861
6,259
27,980
0
W
He Bo
VeganHere
He Bo
11,594
943
874
912
10,467
4,204
0
4,584
5,841
15,668
0
L
Sun Wukong
XxcloudzxX1
Sun Wukong
10,922
712
1,397
3,530
15,179
19,242
0
10,997
4,182
0
17,114
L
Ne Zha
9,937
1,368
976
1,572
13,876
8,197
0
8,429
5,447
0
22,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,606
Gold Earned
47,442
102
Minions Killed
120
0
Camps Cleared
0
918,431
Distance Traveled
965,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,849
895
26
2
0
215,575
0
W
Ah Puch
9,700
882
24
2
0
199,410
0
L
Yemoja
9,097
827
18
2
0
164,950
0
L
Agni
8,422
766
36
3
0
191,691
0
W
Artemis
8,903
809
21
2
0
178,033
0
L
Fenrir
7,075
643
14
1
0
170,221
0
W
Zeus
9,502
864
39
4
0
188,496
0
W
He Bo
9,488
863
10
1
0
184,402
0
L
Sun Wukong
8,351
759
17
2
0
214,958
0
L
Ne Zha
7,661
696
17
2
0
176,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role