Player Matchup

Hercules
Hercules
AlishaAgent
Hercules
Level 104
God Stats
5W - 4L
1,587 SR
Queue Stats
182W - 169L
1,482 Elo+
Party 2
Rama
Rama
ArrogantSheet57
Rama
Level 114
God Stats
2W - 4L
1,441 SR
Queue Stats
245W - 217L
1,435 Elo+
Party 1
King Arthur
King Arthur
BlimpBeams
King Arthur
Level 30
God Stats
3W - 3L
1,293 SR
Queue Stats
182W - 248L
1,385 Elo+
Solo
Skadi
Skadi
Memelita
Skadi
Level 89
God Stats
9W - 1L
1,769 SR
Queue Stats
193W - 182L
1,401 Elo+
Party 2
Scylla
Scylla
NinjaaMatt
Scylla
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
126W - 143L
1,404 Elo+
Party 1
Team Averages
Level 97
1,518 SR
1,421 Elo+

VS

Team Averages
Level 106
1,539 SR
1,366 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Camazotz
Camazotz
Freyabearmother
Camazotz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,220 Elo+
Solo
Vamana
Vamana
Infante029
Vamana
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 240L
1,324 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mendigo22
Kumbhakarna
Level 146
God Stats
6W - 4L
1,693 SR
Queue Stats
141W - 195L
1,371 Elo+
Solo
Khepri
Khepri
chelas91
Khepri
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlishaAgent
Hercules
16
2 / 2 / 12
8,998
818
8,848
20,310
15,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 3 / 12
10,683
971
17,906
10,399
4,265
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
BlimpBeams
King Arthur
14
0 / 3 / 12
8,195
745
4,005
8,206
6,570
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Memelita
Skadi
13
4 / 6 / 6
8,220
747
11,124
11,365
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
NinjaaMatt
Scylla
15
9 / 4 / 7
9,343
849
16,471
9,596
3,647
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
4 / 5 / 6
9,451
859
14,333
12,493
6,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
18
12 / 4 / 3
10,399
945
17,850
15,790
12,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Infante029
Vamana
12
1 / 6 / 10
7,686
699
6,811
10,808
6,643
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
Mendigo22
Kumbhakarna
10
0 / 3 / 3
6,595
600
1,863
11,275
8,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
chelas91
Khepri
13
0 / 5 / 11
7,386
671
2,747
14,135
12,566
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
50
23
Kills
17
18
Deaths
23
49
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
4
5
6
1.4
W
Hercules
AlishaAgent
Hercules
2
2
12
4
W
8
3
12
4.67
W
King Arthur
BlimpBeams
King Arthur
0
3
12
2
L
Camazotz
12
4
3
3.38
L
Vamana
Infante029
Vamana
1
6
10
1
W
Skadi
Memelita
Skadi
4
6
6
1.17
L
Kumbhakarna
Mendigo22
Kumbhakarna
0
3
3
0.5
W
Scylla
NinjaaMatt
Scylla
9
4
7
3.13
L
Khepri
chelas91
Khepri
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,354
Damage
43,604
59,876
Taken
64,501
34,758
Mitigated
46,279
20,640
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
14,333
634
159
3,164
12,493
6,716
336
2,983
9,510
32,844
0
W
Hercules
AlishaAgent
Hercules
8,848
2,600
649
10,271
20,310
15,703
109
4,282
15,981
0
21,668
W
17,906
15,529
535
4,047
10,399
4,265
1,221
3,324
7,075
0
27,022
W
King Arthur
BlimpBeams
King Arthur
4,005
706
0
0
8,206
6,570
97
2,664
5,542
0
10,362
L
Camazotz
17,850
5,425
249
5,792
15,790
12,221
0
3,518
12,272
0
23,480
L
Vamana
Infante029
Vamana
6,811
3,006
401
619
10,808
6,643
0
3,383
7,425
0
12,640
W
Skadi
Memelita
Skadi
11,124
5,561
309
467
11,365
4,573
471
5,775
5,495
0
21,130
L
Kumbhakarna
Mendigo22
Kumbhakarna
1,863
0
104
2,863
11,275
8,133
0
3,387
7,888
4,797
0
W
Scylla
NinjaaMatt
Scylla
16,471
1,677
1,518
2,844
9,596
3,647
294
2,898
6,651
22,878
0
L
Khepri
chelas91
Khepri
2,747
28
486
2,149
14,135
12,566
0
3,200
10,935
9,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,439
Gold Earned
41,517
102
Minions Killed
86
0
Camps Cleared
0
1,002,809
Distance Traveled
880,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,451
859
47
4
0
201,679
0
W
Hercules
8,998
818
28
3
0
242,399
0
W
Rama
10,683
971
18
2
0
187,875
0
W
King Arthur
8,195
745
16
1
0
213,149
0
L
Camazotz
10,399
945
13
1
0
196,899
0
L
Vamana
7,686
699
10
1
0
184,041
0
W
Skadi
8,220
747
20
2
0
161,539
0
L
Kumbhakarna
6,595
600
3
0
0
106,813
0
W
Scylla
9,343
849
20
2
0
197,847
0
L
Khepri
7,386
671
13
1
0
191,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role