Player Matchup

Cthulhu
Cthulhu
Dan143865
Cthulhu
Level 126
God Stats
2W - 5L
1,303 SR
Queue Stats
161W - 163L
1,458 Elo+
Solo
Skadi
Skadi
ItsTheJester989
Skadi
Level 126
God Stats
0W - 3L
1,433 SR
Queue Stats
248W - 255L
1,413 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Lunar_Wolfy42
Tsukuyomi
Level 75
God Stats
7W - 6L
1,516 SR
Queue Stats
232W - 239L
1,430 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
OSJ_Smooth
Morgan Le Fay
Level 68
God Stats
5W - 5L
1,598 SR
Queue Stats
344W - 316L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
Ragsaviorz55
Baron Samedi
Level 106
God Stats
5W - 5L
1,550 SR
Queue Stats
73W - 67L
1,487 Elo+
Solo
Team Averages
Level 100
1,480 SR
1,444 Elo+

VS

Team Averages
Level 125
1,543 SR
1,407 Elo+
Izanami
Izanami
Midnight_Siren_
Izanami
Level 106
God Stats
66W - 81L
1,442 SR
Queue Stats
139W - 161L
1,368 Elo+
Party 1
Nemesis
Nemesis
XxEvilWarxX
Nemesis
Level 117
God Stats
13W - 17L
1,450 SR
Queue Stats
98W - 112L
1,375 Elo+
Party 2
Zeus
Zeus
drebrad
Zeus
Level 180
God Stats
13W - 6L
1,814 SR
Queue Stats
622W - 575L
1,472 Elo+
Solo
Terra
Terra
iPysces
Terra
Level 117
God Stats
5W - 3L
1,591 SR
Queue Stats
195W - 226L
1,327 Elo+
Party 1
Tyr
Tyr
imPunisherO-O
Tyr
Level 104
God Stats
5W - 6L
1,417 SR
Queue Stats
16W - 17L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dan143865
Cthulhu
10
0 / 1 / 0
5,653
565
7,593
8,577
7,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
5 / 2 / 6
6,156
616
11,656
9,062
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Lunar_Wolfy42
Tsukuyomi
9
0 / 2 / 1
5,419
542
2,947
8,895
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
OSJ_Smooth
Morgan Le Fay
7
0 / 4 / 1
4,550
455
981
4,781
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Ragsaviorz55
Baron Samedi
10
7 / 1 / 5
7,461
746
9,469
7,719
3,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,765
477
3,262
9,546
3,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
XxEvilWarxX
Nemesis
10
2 / 1 / 2
5,965
597
3,227
8,638
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
drebrad
Zeus
12
6 / 1 / 1
7,616
762
6,810
5,418
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Terra
iPysces
Terra
6
0 / 4 / 1
4,916
492
5,246
13,294
6,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 1
6,524
652
7,035
13,335
10,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
9
10
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dan143865
Cthulhu
0
1
0
0
L
5
2
6
4
L
Tsukuyomi
Lunar_Wolfy42
Tsukuyomi
0
2
1
0.25
W
0
7
0
0
L
Morgan Le Fay
OSJ_Smooth
Morgan Le Fay
0
4
1
0.13
L
Baron Samedi
Ragsaviorz55
Baron Samedi
7
1
5
9.5
W
Nemesis
XxEvilWarxX
Nemesis
2
1
2
3
W
Zeus
drebrad
Zeus
6
1
1
6.5
W
Terra
iPysces
Terra
0
4
1
0.13
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,646
Damage
25,580
39,034
Taken
50,231
19,209
Mitigated
24,768
8,689
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dan143865
Cthulhu
7,593
1,073
0
250
8,577
7,797
0
205
8,372
35,561
355
L
11,656
7,015
0
749
9,062
3,131
405
3,748
5,314
0
38,949
L
Tsukuyomi
Lunar_Wolfy42
Tsukuyomi
2,947
761
0
1,685
8,895
3,318
0
2,005
6,890
0
37,237
W
3,262
2,476
0
184
9,546
3,358
0
4,049
5,497
0
24,130
L
Morgan Le Fay
OSJ_Smooth
Morgan Le Fay
981
139
0
89
4,781
1,620
0
2,195
2,586
18,024
0
L
Baron Samedi
Ragsaviorz55
Baron Samedi
9,469
1,311
2,220
3,696
7,719
3,343
272
4,108
3,611
25,838
0
W
Nemesis
XxEvilWarxX
Nemesis
3,227
1,532
0
1,437
8,638
3,245
0
1,011
7,617
0
38,453
W
Zeus
drebrad
Zeus
6,810
1,230
0
1,991
5,418
1,735
610
1,958
3,460
53,744
0
W
Terra
iPysces
Terra
5,246
820
1,023
1,146
13,294
6,173
0
3,465
9,829
12,948
0
W
7,035
1,270
0
8,420
13,335
10,257
0
6,601
6,140
205
50,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,239
Gold Earned
29,786
235
Minions Killed
292
0
Camps Cleared
0
876,609
Distance Traveled
1,076,038
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,653
565
64
6
0
205,289
0
L
Skadi
6,156
616
58
6
0
178,580
4
L
Tsukuyomi
5,419
542
58
6
0
198,869
2
W
Izanami
4,765
477
42
4
0
184,819
1
L
Morgan Le Fay
4,550
455
30
3
0
116,865
0
L
Baron Samedi
7,461
746
25
3
0
177,006
0
W
Nemesis
5,965
597
60
6
0
252,130
0
W
Zeus
7,616
762
100
10
0
191,557
0
W
Terra
4,916
492
9
1
0
230,573
1
W
Tyr
6,524
652
81
8
0
216,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role