Player Matchup

Nu Wa
Nu Wa
Platinum III
EscanorComunista
Nu Wa
Platinum III
Level 203
God Stats
11W - 6L
1,667 SR
Queue Stats
303W - 300L
1,830 MMR
Party 1
Bellona
Bellona
Gold II
Instagodinez29
Bellona
Gold II
Level 64
God Stats
4W - 4L
1,503 SR
Queue Stats
55W - 69L
1,587 MMR
Solo
Awilix
Awilix
Gold I
SENTID
Awilix
Gold I
Level 152
God Stats
4W - 4L
1,499 SR
Queue Stats
163W - 154L
1,565 MMR
Solo
Olorun
Olorun
Gold II
SrKilgrave
Olorun
Gold II
Level 128
God Stats
4W - 6L
1,423 SR
Queue Stats
87W - 97L
1,549 MMR
Solo
Anubis
Anubis
Gold I
trologoBR
Anubis
Gold I
Level 155
God Stats
2W - 1L
1,502 SR
Queue Stats
114W - 118L
1,598 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,519 SR
1,626 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 159
1,622 SR
1,586 MMR
Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold V
 
Guan Yu
Gold V
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
FEEDBACKKKKK
Thor
Gold II
Level 147
God Stats
6W - 6L
1,584 SR
Queue Stats
59W - 62L
1,627 MMR
Solo
Agni
Agni
Gold II
Mugiwaraaa-M
Agni
Gold II
Level 158
God Stats
4W - 4L
1,781 SR
Queue Stats
172W - 174L
1,661 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
PatinhoMaluc
Kuzenbo
Platinum V
Level 159
God Stats
11W - 5L
1,743 SR
Queue Stats
325W - 320L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
9,452
675
10,015
6,622
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 11
7,909
565
5,515
13,795
13,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
SENTID
Awilix
15
7 / 3 / 6
9,141
653
7,420
11,721
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
SrKilgrave
Olorun
14
3 / 2 / 4
8,665
619
9,255
9,929
4,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
trologoBR
Anubis
15
8 / 2 / 2
9,654
690
13,568
11,651
4,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
He BoRavanaMercuryFenrir

VS

Bans
KhepriXbalanqueSun WukongKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 6 / 2
7,593
542
7,479
12,942
4,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
 
Guan Yu
11
1 / 8 / 3
6,557
468
5,300
17,913
11,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 5 / 5
7,663
547
9,838
13,714
4,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 2 / 3
8,192
585
3,955
5,442
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
PatinhoMaluc
Kuzenbo
11
2 / 3 / 5
7,092
507
3,686
11,937
11,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
24
Kills
11
11
Deaths
24
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
6
2
0.5
L
Guan Yu
 
Guan Yu
1
8
3
0.31
W
5
2
8
4.5
L
3
5
5
1.1
W
1
2
11
3.25
L
3
2
3
2.25
L
Kuzenbo
PatinhoMaluc
Kuzenbo
2
3
5
1.5
W
Awilix
SENTID
Awilix
7
3
6
3.33
W
Olorun
SrKilgrave
Olorun
3
2
4
2.5
W
Anubis
trologoBR
Anubis
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,773
Damage
30,258
53,718
Taken
61,948
30,176
Mitigated
33,698
19,070
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,479
4,250
0
2,296
12,942
4,315
0
7,055
5,887
0
45,023
L
Guan Yu
 
Guan Yu
5,300
494
74
2,956
17,913
11,276
0
13,269
4,644
0
37,480
W
10,015
1,327
0
509
6,622
2,330
2,115
1,273
5,349
80,872
0
L
9,838
2,076
0
4,060
13,714
4,423
0
5,694
8,020
0
59,683
W
5,515
1,419
287
3,236
13,795
13,899
7
2,428
11,341
0
29,268
L
3,955
158
0
1,125
5,442
1,769
0
1,693
3,749
54,811
0
L
Kuzenbo
PatinhoMaluc
Kuzenbo
3,686
1,108
0
1,982
11,937
11,915
0
5,127
6,810
13,855
0
W
Awilix
SENTID
Awilix
7,420
2,797
0
3,530
11,721
4,287
0
1,899
9,814
0
66,006
W
Olorun
SrKilgrave
Olorun
9,255
4,585
500
3,991
9,929
4,779
2,859
1,343
8,579
67,926
0
W
Anubis
trologoBR
Anubis
13,568
1,643
0
7,017
11,651
4,881
291
960
10,684
71,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,821
Gold Earned
37,097
473
Minions Killed
355
0
Camps Cleared
0
1,411,238
Distance Traveled
1,416,384
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,593
542
83
6
0
250,345
2
L
Guan Yu
6,557
468
53
4
0
267,438
4
W
Nu Wa
9,452
675
134
10
0
276,777
0
L
Thor
7,663
547
94
7
0
314,255
2
W
Bellona
7,909
565
28
2
0
308,764
4
L
Agni
8,192
585
107
8
0
275,483
2
L
Kuzenbo
7,092
507
18
1
0
308,863
4
W
Awilix
9,141
653
91
7
0
306,042
0
W
Olorun
8,665
619
114
8
0
271,486
2
W
Anubis
9,654
690
106
8
0
248,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role