Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Al-Pacino1991
Merlin
Level 64
God Stats
1W - 1L
1,675 SR
Queue Stats
72W - 81L
1,414 Elo+
Party 2
Athena
Athena
DeeJayNight
Athena
Level 29
God Stats
1W - 8L
1,194 SR
Queue Stats
33W - 52L
1,270 Elo+
Party 2
Ratatoskr
Ratatoskr
Veysus
Ratatoskr
Level 70
God Stats
7W - 4L
1,675 SR
Queue Stats
125W - 96L
1,522 Elo+
Solo
Shiva
Shiva
xxRuki66xx
Shiva
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
512W - 538L
1,410 Elo+
Solo
Team Averages
Level 89
1,509 SR
1,423 Elo+

VS

Team Averages
Level 66
1,395 SR
1,438 Elo+
Anubis
Anubis
 
Anubis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Aqauticus
Thanatos
Level 99
God Stats
4W - 7L
1,451 SR
Queue Stats
69W - 75L
1,427 Elo+
Party 1
Hades
Hades
Bailey932
Hades
Level 95
God Stats
2W - 5L
1,215 SR
Queue Stats
61W - 61L
1,454 Elo+
Party 1
Ymir
Ymir
Dratical_
Ymir
Level 84
God Stats
1W - 2L
1,302 SR
Queue Stats
61W - 59L
1,471 Elo+
Party 1
Jing Wei
Jing Wei
Martinasso04
Jing Wei
Level 31
God Stats
4W - 2L
1,504 SR
Queue Stats
30W - 49L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 1 / 0
6,237
446
2,533
6,342
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 1
6,192
442
4,867
9,637
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
10
0 / 1 / 0
6,483
463
2,983
9,446
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
Veysus
Ratatoskr
13
3 / 3 / 0
7,712
551
5,717
12,046
5,352
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
5
0 / 3 / 0
4,964
355
1,573
5,721
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 0 / 1
8,038
574
7,615
8,436
3,904
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Aqauticus
Thanatos
13
5 / 1 / 4
8,187
585
5,437
11,408
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Bailey932
Hades
11
1 / 2 / 4
6,752
482
6,171
8,264
4,085
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
12
2 / 0 / 3
7,865
562
2,667
5,610
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Martinasso04
Jing Wei
12
0 / 0 / 1
6,858
490
4,332
5,268
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
12
12
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
W
Anubis
 
Anubis
4
0
1
4.5
L
0
4
1
0.13
W
Thanatos
Aqauticus
Thanatos
5
1
4
7
W
Hades
Bailey932
Hades
1
2
4
1.5
L
Athena
0
1
0
0
W
Ymir
2
0
3
3.5
W
Jing Wei
Martinasso04
Jing Wei
0
0
1
0.5
L
Ratatoskr
Veysus
Ratatoskr
3
3
0
1
L
Shiva
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,673
Damage
26,222
43,192
Taken
38,986
21,130
Mitigated
19,052
8,977
Healing
18,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,533
1,526
0
2,514
6,342
2,322
0
579
5,763
0
50,282
W
Anubis
 
Anubis
7,615
60
0
3,824
8,436
3,904
0
4,349
4,087
56,136
0
L
4,867
50
0
1,546
9,637
2,978
0
5,392
4,245
44,550
0
W
Thanatos
Aqauticus
Thanatos
5,437
1,157
0
7,800
11,408
4,639
0
610
10,798
0
66,981
W
Hades
Bailey932
Hades
6,171
224
80
3,042
8,264
4,085
492
197
8,067
37,422
0
L
Athena
2,983
423
0
3,405
9,446
8,134
1
4,209
5,237
12,815
0
W
Ymir
2,667
338
0
1,724
5,610
4,695
63
1,376
4,234
26,009
0
W
Jing Wei
Martinasso04
Jing Wei
4,332
2,705
0
2,476
5,268
1,729
848
1,318
3,950
0
48,664
L
Ratatoskr
Veysus
Ratatoskr
5,717
1,590
0
970
12,046
5,352
174
5,120
6,926
0
66,583
L
Shiva
1,573
154
0
542
5,721
2,344
0
1,153
4,568
0
14,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,588
Gold Earned
37,700
304
Minions Killed
364
0
Camps Cleared
0
1,236,008
Distance Traveled
1,337,833
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,237
446
88
6
0
228,500
0
W
Anubis
8,038
574
96
7
0
280,052
0
L
Merlin
6,192
442
79
6
0
261,499
0
W
Thanatos
8,187
585
98
7
0
310,195
0
W
Hades
6,752
482
51
4
0
219,347
0
L
Athena
6,483
463
25
2
0
274,633
3
W
Ymir
7,865
562
40
3
0
275,917
2
W
Jing Wei
6,858
490
79
6
0
252,322
0
L
Ratatoskr
7,712
551
94
7
0
337,046
0
L
Shiva
4,964
355
18
1
0
134,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role