Player Matchup

Bastet
Bastet
DevilStitchdu17
Bastet
Level 159
God Stats
37W - 25L
1,493 SR
Queue Stats
484W - 465L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
Izukia
Nu Wa
Level 107
God Stats
4W - 6L
1,491 SR
Queue Stats
11W - 15L
1,422 Elo+
Party 1
Ao Kuang
Ao Kuang
Sleezy_ThaReals
Ao Kuang
Level 110
God Stats
9W - 6L
1,582 SR
Queue Stats
135W - 145L
1,501 Elo+
Party 1
Aphrodite
Aphrodite
oscarcadiz
Aphrodite
Level 104
God Stats
11W - 1L
1,732 SR
Queue Stats
33W - 34L
1,482 Elo+
Solo
Izanami
Izanami
xXJ4CKXXB0N3Xx
Izanami
Level 132
God Stats
4W - 1L
1,909 SR
Queue Stats
106W - 106L
1,453 Elo+
Solo
Team Averages
Level 122
1,641 SR
1,456 Elo+

VS

Team Averages
Level 101
1,466 SR
1,542 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Koog91
Neith
Level 69
God Stats
34W - 31L
1,628 SR
Queue Stats
205W - 266L
1,517 Elo+
Solo
Cthulhu
Cthulhu
STDspridaren
Cthulhu
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,735 Elo+
Solo
Surtr
Surtr
Trynn1996
Surtr
Level 104
God Stats
8W - 15L
1,201 SR
Queue Stats
497W - 456L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,755
676
4,918
7,372
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Izukia
Nu Wa
11
2 / 0 / 1
6,163
616
6,646
4,688
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
10
4 / 2 / 2
6,002
600
6,167
8,427
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
oscarcadiz
Aphrodite
9
0 / 0 / 5
5,944
594
2,787
9,339
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 2
6,306
631
6,037
10,422
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 1 / 1
5,408
541
8,137
7,004
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
9
1 / 2 / 1
5,300
530
2,624
7,542
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
Koog91
Neith
10
1 / 2 / 0
5,998
600
7,393
6,534
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
STDspridaren
Cthulhu
10
1 / 1 / 0
5,514
551
2,231
5,959
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
Trynn1996
Surtr
8
1 / 3 / 0
5,166
517
3,179
11,313
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
4
4
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
1
0.5
L
Loki
 
Loki
1
2
1
0.75
W
1
1
1
1.5
W
Nu Wa
Izukia
Nu Wa
2
0
1
2.5
L
Neith
Koog91
Neith
1
2
0
0.5
L
Cthulhu
STDspridaren
Cthulhu
1
1
0
1
W
Ao Kuang
4
2
2
2.5
L
Surtr
Trynn1996
Surtr
1
3
0
0.33
W
Aphrodite
oscarcadiz
Aphrodite
0
0
5
2.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,555
Damage
23,564
40,248
Taken
38,352
17,212
Mitigated
16,186
16,466
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,137
348
60
2,240
7,004
2,505
0
5,589
1,267
44,470
0
L
Loki
 
Loki
2,624
423
0
3,052
7,542
2,518
0
3,761
3,663
0
32,780
W
4,918
1,744
0
2,574
7,372
2,783
0
1,805
5,274
0
49,487
W
Nu Wa
Izukia
Nu Wa
6,646
2,177
0
1,260
4,688
1,902
0
2,956
1,490
45,623
0
L
Neith
Koog91
Neith
7,393
2,982
0
3,151
6,534
2,145
682
901
5,601
0
46,562
L
Cthulhu
STDspridaren
Cthulhu
2,231
68
0
1,902
5,959
2,926
0
826
5,101
25,119
0
W
Ao Kuang
6,167
1,387
0
1,921
8,427
2,974
865
2,139
6,146
35,366
0
L
Surtr
Trynn1996
Surtr
3,179
1,170
0
1,946
11,313
6,092
0
4,067
7,120
821
16,411
W
Aphrodite
oscarcadiz
Aphrodite
2,787
302
2,025
4,429
9,339
5,802
0
2,698
6,477
16,738
0
W
6,037
4,600
0
4,257
10,422
3,751
368
82
10,340
0
55,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,170
Gold Earned
27,386
345
Minions Killed
301
0
Camps Cleared
0
1,041,029
Distance Traveled
1,074,327
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,408
541
76
8
0
209,267
1
L
Loki
5,300
530
59
6
0
236,654
1
W
Bastet
6,755
676
85
9
0
224,038
2
W
Nu Wa
6,163
616
99
10
0
210,700
5
L
Neith
5,998
600
82
8
0
194,838
2
L
Cthulhu
5,514
551
62
6
0
225,893
0
W
Ao Kuang
6,002
600
49
5
0
219,040
1
L
Surtr
5,166
517
22
2
0
207,675
0
W
Aphrodite
5,944
594
25
3
0
195,581
0
W
Izanami
6,306
631
87
9
0
191,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role