Player Matchup

Athena
Athena
Gold III
Consist
Athena
Gold III
Level 152
God Stats
1W - 3L
1,709 SR
Queue Stats
238W - 241L
1,342 MMR
Solo
Bakasura
Bakasura
Gold I
FeelxGoodinc
Bakasura
Gold I
Level 156
God Stats
1W - 2L
1,769 SR
Queue Stats
108W - 99L
1,632 MMR
Party 2
Janus
Janus
Gold IV
StrikeViolence
Janus
Gold IV
Level 200
God Stats
5W - 8L
1,213 SR
Queue Stats
70W - 73L
1,568 MMR
Party 2
Vamana
Vamana
Bronze V
paivun
Vamana
Bronze V
Level 69
God Stats
0W - 1L
1,676 SR
Queue Stats
2W - 13L
1,221 MMR
Solo
Xbalanque
Xbalanque
Silver I
tRandom_
Xbalanque
Silver I
Level 144
God Stats
1W - 2L
1,820 SR
Queue Stats
143W - 165L
1,203 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,637 SR
1,393 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,526 SR
1,429 MMR
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver I
Soℓar
Pele
Silver I
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,630 MMR
Party 1
Bacchus
Bacchus
Gold V
TypicalJoestar
Bacchus
Gold V
Level 133
God Stats
2W - 3L
1,500 SR
Queue Stats
337W - 349L
1,202 MMR
Solo
Artemis
Artemis
Silver II
iCreativities
Artemis
Silver II
Level 115
God Stats
2W - 0L
1,729 SR
Queue Stats
6W - 4L
1,569 MMR
Party 1
Nu Wa
Nu Wa
Gold V
nonstoptrees
Nu Wa
Gold V
Level 126
God Stats
28W - 28L
1,400 SR
Queue Stats
235W - 250L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Consist
Athena
7
0 / 1 / 2
4,890
489
1,950
5,475
3,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
FeelxGoodinc
Bakasura
11
1 / 2 / 1
5,754
575
3,841
9,106
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 0
5,476
548
1,297
5,281
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
paivun
Vamana
7
0 / 1 / 1
4,319
432
532
2,552
1,449
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
tRandom_
Xbalanque
7
1 / 4 / 0
4,625
463
3,718
8,538
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
MartichorasHeraKaliJormungandr

VS

Bans
ThanatosAgniAh Muzen CabAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 0
6,345
635
3,676
7,440
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
Soℓar
Pele
11
4 / 0 / 3
6,574
657
3,742
4,671
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 5
5,657
566
2,991
5,420
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
11
4 / 1 / 2
6,350
635
4,532
5,379
1,845
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 1
5,814
581
2,884
3,171
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
9
9
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
0
1
L
Athena
Consist
Athena
0
1
2
1
L
Bakasura
FeelxGoodinc
Bakasura
1
2
1
0.75
W
Pele
Soℓar
Pele
4
0
3
5.5
L
0
1
0
0
W
0
0
5
2.5
W
Artemis
4
1
2
5
W
0
1
1
0.5
L
Vamana
paivun
Vamana
0
1
1
0.5
L
Xbalanque
tRandom_
Xbalanque
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,338
Damage
17,825
30,952
Taken
26,081
12,757
Mitigated
11,077
8,629
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,676
258
0
3,412
7,440
3,168
759
834
6,259
0
47,892
L
Athena
Consist
Athena
1,950
769
0
1,663
5,475
3,436
0
1,057
4,418
13,226
0
L
Bakasura
FeelxGoodinc
Bakasura
3,841
2,831
0
3,115
9,106
3,748
0
1,526
7,580
0
38,139
W
Pele
Soℓar
Pele
3,742
1,112
0
3,598
4,671
1,642
0
191
4,455
0
50,532
L
1,297
130
0
745
5,281
1,676
0
693
4,588
41,390
0
W
2,991
376
0
1,318
5,420
3,541
0
844
4,422
19,726
0
W
Artemis
4,532
1,841
0
3,403
5,379
1,845
0
656
4,603
0
42,405
W
2,884
563
0
778
3,171
881
14
648
2,249
38,582
0
L
Vamana
paivun
Vamana
532
145
0
4
2,552
1,449
0
850
1,702
0
13,367
L
Xbalanque
tRandom_
Xbalanque
3,718
705
0
3,102
8,538
2,448
0
1,749
6,789
0
29,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,064
Gold Earned
30,740
267
Minions Killed
339
0
Camps Cleared
0
1,012,762
Distance Traveled
1,025,009
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,345
635
78
8
0
203,610
2
L
Athena
4,890
489
21
2
0
187,697
2
L
Bakasura
5,754
575
88
9
0
225,474
5
W
Pele
6,574
657
89
9
0
250,783
0
L
Janus
5,476
548
79
8
0
214,235
0
W
Bacchus
5,657
566
25
3
0
209,526
0
W
Artemis
6,350
635
78
8
0
177,155
1
W
Nu Wa
5,814
581
69
7
0
183,935
0
L
Vamana
4,319
432
33
3
0
227,489
0
L
Xbalanque
4,625
463
46
5
0
157,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role