Player Matchup

Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Diamond V
 
Thoth
Diamond V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
ElGalinhaVerde
Tsukuyomi
Gold III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 67L
1,639 MMR
Party 2
Ravana
Ravana
Gold IV
UmbrellaaCorp
Ravana
Gold IV
Level 206
God Stats
26W - 16L
1,703 SR
Queue Stats
586W - 596L
1,420 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,541 SR
1,512 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,519 SR
1,626 MMR
Artio
Artio
Platinum IV
 
Artio
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond III
Akrasïa
Nox
Diamond III
Level 159
God Stats
21W - 33L
1,469 SR
Queue Stats
229W - 228L
2,282 MMR
Solo
Tyr
Tyr
Silver I
Axfran
Tyr
Silver I
Level 49
God Stats
5W - 11L
1,446 SR
Queue Stats
112W - 110L
1,303 MMR
Party 1
Thor
Thor
Gold I
FEEDBACKKKKK
Thor
Gold I
Level 147
God Stats
6W - 6L
1,613 SR
Queue Stats
59W - 62L
1,679 MMR
Solo
Ix Chel
Ix Chel
Silver I
culiadoring2
Ix Chel
Silver I
Level 78
God Stats
18W - 20L
1,568 SR
Queue Stats
86W - 100L
1,369 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 1 / 0
5,725
573
7,554
8,453
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
 
Thoth
8
1 / 2 / 0
5,316
532
2,613
3,311
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
6
0 / 1 / 0
4,596
460
2,370
6,357
4,385
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
ElGalinhaVerde
Tsukuyomi
10
0 / 2 / 1
5,692
569
2,477
6,982
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 0 / 0
6,292
629
6,739
3,030
2,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
GebSun WukongBastet

VS

Bans
Ao KuangAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 1 / 2
4,980
498
3,920
10,055
5,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 0 / 0
6,497
650
3,703
3,873
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
Axfran
Tyr
9
0 / 2 / 0
5,370
537
1,061
9,300
5,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 1 / 2
6,089
609
2,257
8,738
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
culiadoring2
Ix Chel
9
0 / 1 / 0
5,020
502
5,361
4,366
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
5
Kills
6
6
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
0
2
W
Thoth
 
Thoth
1
2
0
0.5
W
Sylvanus
 
Sylvanus
0
1
0
0
L
Artio
 
Artio
0
1
2
1
L
4
0
0
4
L
Tyr
Axfran
Tyr
0
2
0
0
W
Tsukuyomi
ElGalinhaVerde
Tsukuyomi
0
2
1
0.25
L
2
1
2
3
W
2
0
0
2
L
Ix Chel
culiadoring2
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,753
Damage
16,302
28,133
Taken
36,332
13,155
Mitigated
16,552
14,486
Healing
16,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,554
4,722
0
4,044
8,453
3,154
0
5,414
3,039
0
46,832
W
Thoth
 
Thoth
2,613
193
0
750
3,311
1,012
0
1,475
1,836
35,430
0
W
Sylvanus
 
Sylvanus
2,370
923
898
3,091
6,357
4,385
0
4,309
2,048
15,175
0
L
Artio
 
Artio
3,920
746
1,258
3,390
10,055
5,513
0
1,467
8,588
13,752
0
L
3,703
689
0
960
3,873
1,553
0
1,868
2,005
46,831
0
L
Tyr
Axfran
Tyr
1,061
247
0
4,485
9,300
5,081
0
1,020
8,280
0
36,765
W
Tsukuyomi
ElGalinhaVerde
Tsukuyomi
2,477
446
0
3,702
6,982
2,255
0
1,786
5,196
0
39,648
L
2,257
437
0
4,205
8,738
3,311
0
1,432
7,306
0
46,787
W
6,739
2,151
0
2,001
3,030
2,349
0
0
3,030
9,712
37,678
L
Ix Chel
culiadoring2
Ix Chel
5,361
1,087
529
1,431
4,366
1,094
0
510
3,856
40,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,621
Gold Earned
27,956
298
Minions Killed
335
0
Camps Cleared
0
893,589
Distance Traveled
1,091,945
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,725
573
78
8
0
172,885
2
W
Thoth
5,316
532
56
6
0
164,074
0
W
Sylvanus
4,596
460
20
2
0
140,344
2
L
Artio
4,980
498
14
1
0
214,032
2
L
Nox
6,497
650
95
10
0
215,122
1
L
Tyr
5,370
537
63
6
0
209,981
0
W
Tsukuyomi
5,692
569
74
7
0
234,843
0
L
Thor
6,089
609
88
9
0
246,410
2
W
Ravana
6,292
629
70
7
0
181,443
2
L
Ix Chel
5,020
502
75
8
0
206,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role