Player Matchup

Kuzenbo
Kuzenbo
DunyaTunya
Kuzenbo
Level 86
God Stats
2W - 6L
1,365 SR
Queue Stats
219W - 219L
1,472 Elo+
Party 3
Cliodhna
Cliodhna
Kuksziir
Cliodhna
Level 69
God Stats
1W - 3L
1,723 SR
Queue Stats
180W - 181L
1,452 Elo+
Party 3
King Arthur
King Arthur
SMERCH-MG
King Arthur
Level 35
God Stats
1W - 3L
1,530 SR
Queue Stats
25W - 38L
1,340 Elo+
Solo
Olorun
Olorun
Sh4dowWarrior42
Olorun
Level 86
God Stats
3W - 3L
1,574 SR
Queue Stats
51W - 70L
1,463 Elo+
Party 3
Bastet
Bastet
feezy57
Bastet
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,397 Elo+
Solo
Team Averages
Level 61
1,538 SR
1,425 Elo+

VS

Team Averages
Level 110
1,661 SR
1,451 Elo+
Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
FeXxPKT
Vulcan
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,307 Elo+
Party 1
Jormungandr
Jormungandr
iOwnez-
Jormungandr
Level 127
God Stats
34W - 19L
1,622 SR
Queue Stats
248W - 255L
1,480 Elo+
Party 2
Shiva
Shiva
matt ha1f
Shiva
Level 127
God Stats
2W - 0L
2,009 SR
Queue Stats
172W - 183L
1,479 Elo+
Solo
Loki
Loki
xlTweezy39-
Loki
Level 124
God Stats
5W - 2L
1,672 SR
Queue Stats
180W - 181L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DunyaTunya
Kuzenbo
11
2 / 2 / 2
7,413
494
6,183
15,442
14,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Kuksziir
Cliodhna
11
0 / 3 / 0
6,416
428
3,506
13,587
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
SMERCH-MG
King Arthur
12
0 / 5 / 2
6,968
465
6,875
16,470
12,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 1
6,976
465
6,676
7,006
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
feezy57
Bastet
12
2 / 3 / 1
7,158
477
5,949
14,317
5,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 1 / 1
9,207
614
6,156
12,832
6,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
FeXxPKT
Vulcan
13
4 / 1 / 2
8,123
542
9,932
4,726
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
iOwnez-
Jormungandr
15
5 / 1 / 3
9,382
625
13,236
12,112
11,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shiva
matt ha1f
Shiva
13
0 / 2 / 7
7,289
486
10,662
16,839
7,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 2 / 5
8,609
574
8,253
12,729
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
16
16
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
1
4.5
L
Kuzenbo
DunyaTunya
Kuzenbo
2
2
2
1.5
W
Vulcan
FeXxPKT
Vulcan
4
1
2
5
L
Cliodhna
Kuksziir
Cliodhna
0
3
0
0
L
King Arthur
SMERCH-MG
King Arthur
0
5
2
0.2
L
2
3
1
0.83
L
Bastet
feezy57
Bastet
2
3
1
0.83
W
Jormungandr
iOwnez-
Jormungandr
5
1
3
6.5
W
Shiva
matt ha1f
Shiva
0
2
7
1.75
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,189
Damage
48,239
66,822
Taken
59,238
38,980
Mitigated
32,788
14,634
Healing
26,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,156
4,093
0
7,786
12,832
6,879
790
5,323
7,509
0
58,800
L
Kuzenbo
DunyaTunya
Kuzenbo
6,183
2,696
0
4,027
15,442
14,570
0
2,066
13,150
22,022
0
W
Vulcan
FeXxPKT
Vulcan
9,932
1,945
0
250
4,726
1,982
235
890
3,836
52,589
0
L
Cliodhna
Kuksziir
Cliodhna
3,506
0
0
2,685
13,587
4,327
0
7,310
6,277
0
45,181
L
King Arthur
SMERCH-MG
King Arthur
6,875
891
0
2,143
16,470
12,386
0
10,079
6,324
0
47,492
L
6,676
3,624
355
2,232
7,006
2,415
0
382
6,554
54,620
0
L
Bastet
feezy57
Bastet
5,949
1,823
0
3,192
14,317
5,282
0
2,855
11,462
0
52,342
W
Jormungandr
iOwnez-
Jormungandr
13,236
3,924
0
3,152
12,112
11,404
331
261
11,851
73,788
476
W
Shiva
matt ha1f
Shiva
10,662
946
932
7,136
16,839
7,278
0
5,384
11,455
0
57,103
W
8,253
2,095
0
7,148
12,729
5,245
322
1,001
11,728
0
76,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,931
Gold Earned
42,610
352
Minions Killed
545
0
Camps Cleared
0
1,525,952
Distance Traveled
1,559,586
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,207
614
146
10
0
323,486
4
L
Kuzenbo
7,413
494
19
1
0
320,254
0
W
Vulcan
8,123
542
83
6
0
308,991
0
L
Cliodhna
6,416
428
71
5
0
319,766
0
L
King Arthur
6,968
465
77
5
0
263,749
0
L
Olorun
6,976
465
110
7
0
277,773
0
L
Bastet
7,158
477
75
5
0
344,410
0
W
Jormungandr
9,382
625
125
8
0
275,163
4
W
Shiva
7,289
486
70
5
0
307,670
0
W
Loki
8,609
574
121
8
0
344,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role