Player Matchup

Skadi
Skadi
ColususKing1
Skadi
Level 68
God Stats
9W - 14L
1,584 SR
Queue Stats
312W - 311L
1,487 Elo+
Solo
Heimdallr
Heimdallr
ImHooligan
Heimdallr
Level 67
God Stats
2W - 2L
1,848 SR
Queue Stats
100W - 99L
1,539 Elo+
Solo
Yemoja
Yemoja
LargeMilkBurst
Yemoja
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 97L
1,532 Elo+
Solo
Set
Set
Trayas
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,425 Elo+
Solo
Hachiman
Hachiman
vipdanny
Hachiman
Level 63
God Stats
0W - 2L
1,240 SR
Queue Stats
187W - 189L
1,434 Elo+
Solo
Team Averages
Level 70
1,535 SR
1,483 Elo+

VS

Team Averages
Level 101
1,534 SR
1,498 Elo+
Amaterasu
Amaterasu
Holameng
Amaterasu
Level 120
God Stats
10W - 5L
1,714 SR
Queue Stats
630W - 587L
1,527 Elo+
Solo
Kali
Kali
HunterShoelace
Kali
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 104L
1,437 Elo+
Solo
Izanami
Izanami
WalllessCake154
Izanami
Level 47
God Stats
1W - 1L
1,224 SR
Queue Stats
112W - 111L
1,493 Elo+
Solo
Ares
Ares
shorty16169
Ares
Level 126
God Stats
6W - 2L
1,734 SR
Queue Stats
326W - 335L
1,528 Elo+
Solo
Hel
Hel
sweet1266
Hel
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
93W - 87L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 1
8,700
870
8,241
11,148
4,946
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
ImHooligan
Heimdallr
13
1 / 4 / 2
7,047
705
9,483
8,443
4,599
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 2
7,405
741
7,192
12,636
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Set
Trayas
Set
11
0 / 8 / 1
6,287
629
5,871
11,060
7,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
vipdanny
Hachiman
12
0 / 4 / 3
6,772
677
14,869
9,791
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Holameng
Amaterasu
16
10 / 3 / 11
9,384
938
9,745
15,423
19,221
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 1 / 18
8,381
838
7,800
13,702
9,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 0 / 14
9,824
982
14,644
11,215
7,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 1 / 16
9,641
964
7,150
12,235
14,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

14
1 / 0 / 23
8,373
837
10,273
10,925
6,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
107
5
Kills
25
25
Deaths
5
9
Assists
82
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
Amaterasu
Holameng
Amaterasu
10
3
11
5.17
W
2
1
18
11
L
Heimdallr
ImHooligan
Heimdallr
1
4
2
0.5
L
0
3
2
0.33
L
Set
Trayas
Set
0
8
1
0.06
W
7
0
14
14
W
5
1
16
13
W
1
0
23
12.5
L
Hachiman
vipdanny
Hachiman
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,656
Damage
49,612
53,078
Taken
63,500
33,489
Mitigated
56,099
9,579
Healing
33,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,241
1,670
303
301
11,148
4,946
0
3,832
7,316
0
18,880
W
Amaterasu
Holameng
Amaterasu
9,745
1,433
522
3,541
15,423
19,221
166
1,105
14,318
2,537
17,498
W
7,800
2,265
644
3,535
13,702
9,445
1,185
1,185
12,517
0
12,621
L
Heimdallr
ImHooligan
Heimdallr
9,483
2,217
505
238
8,443
4,599
0
2,436
6,007
0
23,908
L
7,192
1,410
2,387
3,901
12,636
11,617
0
4,240
8,396
12,282
0
L
Set
Trayas
Set
5,871
1,659
0
125
11,060
7,795
0
4,823
6,237
0
9,803
W
14,644
7,850
2,014
1,916
11,215
7,122
1,974
1,982
9,233
0
42,053
W
7,150
103
2,771
1,915
12,235
14,204
64
1,384
10,851
8,592
0
W
10,273
880
9,714
6,492
10,925
6,107
1,180
1,536
9,389
17,014
0
L
Hachiman
vipdanny
Hachiman
14,869
4,514
0
1,819
9,791
4,532
0
3,813
5,978
0
21,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,211
Gold Earned
45,603
86
Minions Killed
126
0
Camps Cleared
0
801,912
Distance Traveled
1,110,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,700
870
15
2
0
170,229
0
W
Amaterasu
9,384
938
13
1
0
279,300
0
W
Kali
8,381
838
13
1
0
229,886
0
L
Heimdallr
7,047
705
36
4
0
162,149
0
L
Yemoja
7,405
741
7
1
0
162,286
0
L
Set
6,287
629
9
1
0
147,172
0
W
Izanami
9,824
982
69
7
0
182,091
0
W
Ares
9,641
964
6
1
0
212,848
0
W
Hel
8,373
837
25
3
0
206,514
0
L
Hachiman
6,772
677
19
2
0
160,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role