Player Matchup

Sobek
Sobek
Jehovadose
Sobek
Level 64
God Stats
8W - 10L
1,357 SR
Queue Stats
46W - 45L
1,341 Elo+
Party 2
Martichoras
Martichoras
MadSuperSaiyan
Martichoras
Level 26
God Stats
1W - 2L
1,558 SR
Queue Stats
13W - 22L
1,319 Elo+
Party 1
Arachne
Arachne
batmanbruner
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 2
Eset
Eset
philli902
Eset
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,367 Elo+
Party 1
King Arthur
King Arthur
temp-432540
King Arthur
Level 68
God Stats
14W - 23L
1,366 SR
Queue Stats
110W - 125L
1,411 Elo+
Solo
Team Averages
Level 52
1,456 SR
1,322 Elo+

VS

Team Averages
Level 57
1,460 SR
1,375 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Drimmie
Apollo
Level 77
God Stats
11W - 8L
1,497 SR
Queue Stats
148W - 144L
1,400 Elo+
Solo
Susano
Susano
Sousuke05
Susano
Level 46
God Stats
23W - 18L
1,476 SR
Queue Stats
68W - 82L
1,341 Elo+
Solo
Baron Samedi
Baron Samedi
Uzairali527
Baron Samedi
Level 48
God Stats
4W - 6L
1,328 SR
Queue Stats
199W - 202L
1,353 Elo+
Party 3
Jing Wei
Jing Wei
Zohpaapi
Jing Wei
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 134L
1,283 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
1 / 2 / 1
5,141
467
1,515
4,625
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
MadSuperSaiyan
Martichoras
9
2 / 4 / 1
5,245
477
3,880
7,768
3,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
batmanbruner
Arachne
7
0 / 6 / 1
4,484
408
3,061
7,828
2,431
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Eset
8
0 / 4 / 0
5,027
457
3,060
6,621
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
temp-432540
King Arthur
11
2 / 2 / 0
6,590
599
5,122
8,499
9,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
3 / 0 / 2
6,591
599
3,450
8,036
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Drimmie
Apollo
12
1 / 1 / 1
6,980
635
3,529
8,943
3,152
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Sousuke05
Susano
10
6 / 1 / 4
6,597
600
4,943
9,290
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Uzairali527
Baron Samedi
12
4 / 0 / 3
6,856
623
4,845
4,955
2,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Zohpaapi
Jing Wei
10
3 / 3 / 2
5,791
526
4,061
6,724
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
17
18
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
2
4
W
Apollo
Drimmie
Apollo
1
1
1
1.5
L
Sobek
1
2
1
0.75
L
Martichoras
MadSuperSaiyan
Martichoras
2
4
1
0.63
W
Susano
Sousuke05
Susano
6
1
4
8
W
Baron Samedi
Uzairali527
Baron Samedi
4
0
3
5.5
W
Jing Wei
Zohpaapi
Jing Wei
3
3
2
1.33
L
Arachne
batmanbruner
Arachne
0
6
1
0.08
L
Eset
0
4
0
0
L
King Arthur
temp-432540
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,638
Damage
20,828
35,341
Taken
37,948
21,116
Mitigated
16,110
5,098
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,450
937
0
1,161
8,036
5,270
275
682
7,354
30,804
0
W
Apollo
Drimmie
Apollo
3,529
2,242
0
4,955
8,943
3,152
0
0
8,454
0
46,335
L
Sobek
1,515
151
0
1,399
4,625
3,464
0
1,817
2,808
6,220
0
L
Martichoras
MadSuperSaiyan
Martichoras
3,880
1,323
0
805
7,768
3,003
0
1,369
6,399
0
32,292
W
Susano
Sousuke05
Susano
4,943
2,228
0
2,155
9,290
3,532
0
437
8,718
0
29,371
W
Baron Samedi
Uzairali527
Baron Samedi
4,845
1,120
0
3,172
4,955
2,051
487
2,623
2,332
45,779
0
W
Jing Wei
Zohpaapi
Jing Wei
4,061
2,526
0
690
6,724
2,105
535
833
5,891
0
22,698
L
Arachne
batmanbruner
Arachne
3,061
2,303
0
607
7,828
2,431
0
2,821
5,007
0
13,277
L
Eset
3,060
0
0
499
6,621
2,263
0
2,288
4,333
29,742
0
L
King Arthur
temp-432540
King Arthur
5,122
1,130
0
1,788
8,499
9,955
0
0
8,499
0
41,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,487
Gold Earned
32,815
172
Minions Killed
297
0
Camps Cleared
0
935,888
Distance Traveled
1,040,608
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,591
599
43
4
0
202,981
0
W
Apollo
6,980
635
103
9
0
189,214
2
L
Sobek
5,141
467
9
1
0
140,391
0
L
Martichoras
5,245
477
35
3
0
167,521
2
W
Susano
6,597
600
43
4
0
228,929
2
W
Baron Samedi
6,856
623
68
6
0
191,285
0
W
Jing Wei
5,791
526
40
4
0
228,199
0
L
Arachne
4,484
408
19
2
0
225,236
0
L
Eset
5,027
457
44
4
0
185,176
2
L
King Arthur
6,590
599
65
6
0
217,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role