Player Matchup

Martichoras
Martichoras
Live4Dior
Martichoras
Level 127
God Stats
5W - 5L
1,601 SR
Queue Stats
78W - 85L
1,411 Elo+
Party 1
Yemoja
Yemoja
Sugar_Spice_25
Yemoja
Level 60
God Stats
48W - 56L
1,403 SR
Queue Stats
125W - 161L
1,304 Elo+
Party 1
Fenrir
Fenrir
dullah_0214
Fenrir
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
208W - 209L
1,415 Elo+
Party 1
Team Averages
Level 89
1,501 SR
1,377 Elo+

VS

Team Averages
Level 101
1,514 SR
1,361 Elo+
Pele
Pele
FlightOfEagles
Pele
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,376 Elo+
Party 2
Ah Puch
Ah Puch
FredoJones
Ah Puch
Level 106
God Stats
11W - 5L
1,492 SR
Queue Stats
45W - 47L
1,394 Elo+
Solo
Bacchus
Bacchus
GhostBearicorn
Bacchus
Level 68
God Stats
8W - 4L
1,551 SR
Queue Stats
23W - 31L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Live4Dior
Martichoras
12
1 / 6 / 2
8,621
784
5,726
13,314
4,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 8 / 3
8,458
769
4,879
12,628
9,286
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
8
1 / 10 / 2
7,912
719
5,498
14,560
4,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 10
11,246
1,022
15,235
12,348
4,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
FredoJones
Ah Puch
12
6 / 2 / 12
9,611
874
13,306
5,694
2,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 1 / 14
9,444
859
6,811
9,605
16,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
3
Kills
23
24
Deaths
4
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
12
1
10
17
W
Ah Puch
FredoJones
Ah Puch
6
2
12
6
W
5
1
14
12
L
Martichoras
Live4Dior
Martichoras
1
6
2
0.33
L
1
8
3
0.31
L
Fenrir
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,103
Damage
35,352
40,502
Taken
27,647
18,701
Mitigated
23,066
1,901
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,235
4,917
0
5,074
12,348
4,877
646
2,158
10,190
0
54,673
W
Ah Puch
FredoJones
Ah Puch
13,306
821
0
617
5,694
2,163
0
888
4,806
39,199
0
W
6,811
1,356
0
752
9,605
16,026
0
2,249
7,356
15,606
0
L
Martichoras
Live4Dior
Martichoras
5,726
1,445
0
1,096
13,314
4,520
0
6,394
6,920
0
37,002
L
4,879
1,237
195
338
12,628
9,286
0
6,611
6,017
11,749
0
L
Fenrir
5,498
1,531
0
272
14,560
4,895
0
7,511
7,049
0
12,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,991
Gold Earned
30,301
85
Minions Killed
124
0
Camps Cleared
0
455,179
Distance Traveled
654,463
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,246
1,022
74
7
0
238,059
0
W
Ah Puch
9,611
874
45
4
0
204,073
1
W
Bacchus
9,444
859
5
0
0
212,331
0
L
Martichoras
8,621
784
59
5
0
160,261
0
L
Yemoja
8,458
769
16
1
0
112,176
0
L
Fenrir
7,912
719
10
1
0
182,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role